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229
ActiveX/ASCOfficePPTXFile/PPTXFormat/Logic/GrpSpPr.h
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229
ActiveX/ASCOfficePPTXFile/PPTXFormat/Logic/GrpSpPr.h
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/*
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* (c) Copyright Ascensio System SIA 2010-2014
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
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* EU, LV-1021.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#pragma once
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#ifndef PPTX_LOGIC_SLIDE_GRPSPPR_INCLUDE_H_
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#define PPTX_LOGIC_SLIDE_GRPSPPR_INCLUDE_H_
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#include "./../WrapperWritingElement.h"
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#include "./../Limit/BWMode.h"
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#include "Xfrm.h"
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#include "UniFill.h"
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#include "EffectProperties.h"
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#include "Scene3d.h"
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namespace PPTX
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{
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namespace Logic
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{
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class GrpSpPr : public WrapperWritingElement
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{
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public:
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PPTX_LOGIC_BASE(GrpSpPr)
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GrpSpPr& operator=(const GrpSpPr& oSrc)
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{
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parentFile = oSrc.parentFile;
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parentElement = oSrc.parentElement;
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xfrm = oSrc.xfrm;
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Fill = oSrc.Fill;
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EffectList = oSrc.EffectList;
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scene3d = oSrc.scene3d;
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bwMode = oSrc.bwMode;
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return *this;
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}
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public:
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virtual void fromXML(XmlUtils::CXmlNode& node)
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{
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node.ReadAttributeBase(L"bwMode", bwMode);
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XmlUtils::CXmlNodes oNodes;
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if (node.GetNodes(_T("*"), oNodes))
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{
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int count = oNodes.GetCount();
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for (int i = 0; i < count; ++i)
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{
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XmlUtils::CXmlNode oNode;
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oNodes.GetAt(i, oNode);
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CString strName = XmlUtils::GetNameNoNS(oNode.GetName());
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if (_T("xfrm") == strName)
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{
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if (!xfrm.IsInit())
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xfrm = oNode;
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}
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else if (_T("scene3d") == strName)
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{
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if (!scene3d.IsInit())
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scene3d = oNode;
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}
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}
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}
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Fill.GetFillFrom(node);
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EffectList.GetEffectListFrom(node);
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FillParentPointersForChilds();
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}
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virtual CString toXML() const
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{
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XmlUtils::CAttribute oAttr;
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oAttr.WriteLimitNullable(_T("bwMode"), bwMode);
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XmlUtils::CNodeValue oValue;
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oValue.WriteNullable(xfrm);
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oValue.Write(Fill);
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oValue.Write(EffectList);
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oValue.WriteNullable(scene3d);
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return XmlUtils::CreateNode(_T("p:grpSpPr"), oAttr, oValue);
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}
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virtual void toXmlWriter(NSBinPptxRW::CXmlWriter* pWriter) const
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{
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if (pWriter->m_lDocType == XMLWRITER_DOC_TYPE_DOCX)
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pWriter->StartNode(_T("wpg:grpSpPr"));
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else if (pWriter->m_lDocType == XMLWRITER_DOC_TYPE_XLSX)
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pWriter->StartNode(_T("xdr:grpSpPr"));
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else
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pWriter->StartNode(_T("p:grpSpPr"));
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pWriter->StartAttributes();
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pWriter->WriteAttribute(_T("bwMode"), bwMode);
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pWriter->EndAttributes();
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pWriter->Write(xfrm);
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Fill.toXmlWriter(pWriter);
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EffectList.toXmlWriter(pWriter);
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pWriter->Write(scene3d);
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if (pWriter->m_lDocType == XMLWRITER_DOC_TYPE_DOCX)
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pWriter->EndNode(_T("wpg:grpSpPr"));
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else if (pWriter->m_lDocType == XMLWRITER_DOC_TYPE_XLSX)
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pWriter->EndNode(_T("xdr:grpSpPr"));
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else
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pWriter->EndNode(_T("p:grpSpPr"));
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}
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virtual void toPPTY(NSBinPptxRW::CBinaryFileWriter* pWriter) const
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{
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pWriter->WriteBYTE(NSBinPptxRW::g_nodeAttributeStart);
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pWriter->WriteLimit2(0, bwMode);
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pWriter->WriteBYTE(NSBinPptxRW::g_nodeAttributeEnd);
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pWriter->WriteRecord2(0, xfrm);
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pWriter->WriteRecord1(1, Fill);
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pWriter->WriteRecord1(2, EffectList);
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pWriter->WriteRecord2(3, scene3d);
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}
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virtual void fromPPTY(NSBinPptxRW::CBinaryFileReader* pReader)
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{
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LONG _end_rec = pReader->GetPos() + pReader->GetLong() + 4;
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pReader->Skip(1);
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while (true)
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{
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BYTE _at = pReader->GetUChar();
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if (_at == NSBinPptxRW::g_nodeAttributeEnd)
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break;
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if (0 == _at)
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{
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bwMode = new Limit::BWMode();
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bwMode->SetBYTECode(pReader->GetUChar());
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}
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else
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break;
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}
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while (pReader->GetPos() < _end_rec)
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{
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BYTE _at = pReader->GetUChar();
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switch (_at)
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{
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case 0:
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{
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xfrm = new Xfrm();
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xfrm->fromPPTY(pReader);
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break;
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}
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case 1:
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{
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Fill.fromPPTY(pReader);
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break;
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}
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case 2:
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{
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pReader->SkipRecord();
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break;
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}
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case 3:
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{
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pReader->SkipRecord();
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break;
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}
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default:
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break;
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}
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}
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pReader->Seek(_end_rec);
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}
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public:
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nullable<Xfrm> xfrm;
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UniFill Fill;
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EffectProperties EffectList;
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nullable<Scene3d> scene3d;
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nullable_limit<Limit::BWMode> bwMode;
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protected:
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virtual void FillParentPointersForChilds()
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{
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if(xfrm.IsInit())
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xfrm->SetParentPointer(this);
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Fill.SetParentPointer(this);
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EffectList.SetParentPointer(this);
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if(scene3d.IsInit())
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scene3d->SetParentPointer(this);
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}
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};
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}
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}
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#endif
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