/** * libpsd - Photoshop file formats (*.psd) decode library * Copyright (C) 2004-2007 Graphest Software. * * libpsd is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: levelsl.c, created by Patrick in 2006.05.22, libpsd@graphest.com Exp $ */ #include #include "libpsd.h" #include "psd_system.h" #include "psd_stream.h" #include "psd_color.h" #include "psd_rect.h" #include "psd_math.h" extern void psd_adjustment_blend_rgb(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_uchar * red_lookup_table, psd_uchar * green_lookup_table, psd_uchar * blue_lookup_table, psd_bool preserve_luminosity); // Additional layer -- levels // Levels settings files are loaded and saved in the Levels dialog. psd_status psd_get_layer_levels(psd_context * context, psd_layer_record * layer, psd_int data_length) { psd_layer_levels * data; psd_int i, prev_stream_pos = context->stream.current_pos; psd_uint tag; layer->layer_info_type[layer->layer_info_count] = psd_layer_info_type_levels; layer->layer_type = psd_layer_type_levels; data = (psd_layer_levels *)psd_malloc(sizeof(psd_layer_levels)); if(data == NULL) return psd_status_malloc_failed; memset(data, 0, sizeof(psd_layer_levels)); layer->layer_info_data[layer->layer_info_count] = (psd_uint)data; layer->layer_info_count ++; // Version ( = 2) if(psd_stream_get_short(context) != 2) return psd_status_levels_unsupport_version; // 29 sets of level records, each level containing 5 psd_short integers for(i = 0; i < 29; i ++) { // Input floor (0...253) data->record[i].input_floor = psd_stream_get_short(context); // Input ceiling (2...255) data->record[i].input_ceiling = psd_stream_get_short(context); // Output floor (0...255). Matched to input floor. data->record[i].output_floor = psd_stream_get_short(context); // Output ceiling (0...255) data->record[i].output_ceiling = psd_stream_get_short(context); // Gamma. Short integer from 10...999 representing 0.1...9.99. Applied // to all image data. data->record[i].gamma = psd_stream_get_short(context) / 100.0f; // Sets 28 and 29 are reserved and should be set to zeros. if(i < 27) { psd_assert(data->record[i].input_floor >= 0 && data->record[i].input_floor <= 255); psd_assert(data->record[i].input_ceiling >= 2 && data->record[i].input_ceiling <= 255); psd_assert(data->record[i].output_floor >= 0 && data->record[i].output_floor <= 255); psd_assert(data->record[i].output_ceiling >= 0 && data->record[i].output_ceiling <= 255); psd_assert(data->record[i].gamma >= 0.1 && data->record[i].gamma <= 9.99); } } // Photoshop CS (8.0) Additional information // At the end of the Version 2 file is the following information if(context->stream.current_pos - prev_stream_pos < data_length - 4) { // = 'Lvls' for extra level information tag = psd_stream_get_int(context); if(tag != 'Lvls') return psd_status_extra_levels_key_error; // Version ( = 3) if(psd_stream_get_short(context) != 3) return psd_status_extra_levels_unsupport_version; // Count of total level record structures. Subtract the legacy number of // level record structures, 29, to determine how many are remaining in // the file for reading. data->extra_level_count = psd_stream_get_short(context) - 29; psd_assert(data->extra_level_count >= 0); data->extra_record = (psd_layer_level_record *)psd_malloc(data->extra_level_count * sizeof(psd_layer_level_record)); if(data->extra_record == NULL) return psd_status_malloc_failed; memset(data->extra_record, 0, data->extra_level_count * sizeof(psd_layer_level_record)); // Additianol level records according to count. for(i = 0; i < data->extra_level_count; i ++) { // Input floor (0...253) data->extra_record[i].input_floor = psd_stream_get_short(context); // Input ceiling (2...255) data->extra_record[i].input_ceiling = psd_stream_get_short(context); // Output floor (0...255). Matched to input floor. data->extra_record[i].output_floor = psd_stream_get_short(context); // Output ceiling (0...255) data->extra_record[i].output_ceiling = psd_stream_get_short(context); // Gamma. Short integer from 10...999 representing 0.1...9.99. Applied // to all image data. data->extra_record[i].gamma = psd_stream_get_short(context) / 100.0f; // Sets 28 and 29 are reserved and should be set to zeros. } } if(context->stream.current_pos - prev_stream_pos != data_length) return psd_status_levels_dismatch_data_length; layer->adjustment_valid = psd_true; return psd_status_done; } void psd_layer_levels_free(psd_uint info_data) { psd_layer_levels * data; data = (psd_layer_levels *)info_data; psd_freeif(data->extra_record); psd_free(data); } psd_bool psd_layer_blend_levels(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect) { psd_int i, j, range, floor, value; psd_float gamma; psd_layer_levels * data = NULL; psd_uchar input_table[256], output_table[256]; if(context->color_mode != psd_color_mode_rgb && context->color_mode != psd_color_mode_grayscale) return psd_false; for(i = 0; i < layer->layer_info_count; i ++) { if(layer->layer_info_type[i] == psd_layer_info_type_levels) { data = (psd_layer_levels *)layer->layer_info_data[i]; break; } } if(data == NULL) return psd_false; if(layer->adjustment_valid == psd_true) { for(i = 0; i < 3; i ++) { for(j = 0; j < 256; j ++) data->lookup_table[i][j] = j; } for(i = 0; i < 4; i ++) { if(data->record[i].input_floor != 0 || data->record[i].input_ceiling != 255 || data->record[i].output_floor != 0 || data->record[i].output_ceiling != 255 || data->record[i].gamma != 1.0) { if(layer->adjustment_valid == psd_true) { if(data->record[i].input_floor != 0 || data->record[i].input_ceiling != 255 || data->record[i].gamma != 1.0) { range = data->record[i].input_ceiling - data->record[i].input_floor; floor = data->record[i].input_floor; if(data->record[i].gamma != 1.0) { gamma = 1 / data->record[i].gamma; for(j = 0; j < 256; j ++) { value = (psd_int)(pow((psd_float)(j - floor) / range, gamma) * 255 + 0.5); input_table[j] = PSD_CONSTRAIN(value, 0, 255); } } else { for(j = 0; j < 256; j ++) { value = (psd_int)((j - floor) * 255.0 / range); input_table[j] = PSD_CONSTRAIN(value, 0, 255); } } } else { for(j = 0; j < 256; j ++) input_table[j] = j; } if(data->record[i].output_floor != 0 || data->record[i].output_ceiling != 255) { range = data->record[i].output_ceiling - data->record[i].output_floor; floor = data->record[i].output_floor; for(j = 0; j < 256; j ++) { output_table[j] = (j * range + 128) / 255 + floor; } } else { for(j = 0; j < 256; j ++) output_table[j] = j; } if(i == 0) { for(j = 0; j < 256; j ++) { data->lookup_table[0][j] = data->lookup_table[1][j] = data->lookup_table[2][j] = output_table[input_table[j]]; } } else { for(j = 0; j < 256; j ++) data->lookup_table[i - 1][j] = output_table[input_table[data->lookup_table[i - 1][j]]]; } } } if(context->color_mode == psd_color_mode_grayscale) break; } } psd_adjustment_blend_rgb(context, layer, dst_rect, data->lookup_table[0], data->lookup_table[1], data->lookup_table[2], psd_false); layer->adjustment_valid = psd_false; return psd_true; }