/* * (c) Copyright Ascensio System SIA 2010-2023 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish * street, Riga, Latvia, EU, LV-1050. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #ifndef _PATH_H #define _PATH_H #include "../common/Types.h" #include #include #include #include "ftbitmap.h" #include "ftimage.h" #include "../graphics/pro/Fonts.h" //------------------------------------------------------------------------------------------------------------------------------- // TPathPoint //------------------------------------------------------------------------------------------------------------------------------- struct TPathPoint { double dX; double dY; }; //------------------------------------------------------------------------------------------------------------------------------- // CPath.nFlags //------------------------------------------------------------------------------------------------------------------------------- // Флаг для первой точки любого subpath #define PathFirst 0x01 // Флаг для последней точки любого subpath #define PathLast 0x02 // Если subpath замкнутый, тогда его последняя и первая точка должны совпадать, их флаг в данном случае следующий #define PathClosed 0x04 // Флаг, означающий, что данная точка является контрольной для кривой Безье #define PathCurve 0x08 //------------------------------------------------------------------------------------------------------------------------------- // TPathHint //------------------------------------------------------------------------------------------------------------------------------- struct TPathHint { int nFirstControl; int nSecondControl; int nFirstPoint; int nLastPoint; }; //------------------------------------------------------------------------------------------------------------------------------- // CFontPath //------------------------------------------------------------------------------------------------------------------------------- class CFontPath : public NSFonts::IFontPath { public: CFontPath(); virtual ~CFontPath(); void Append(CFontPath *pPath); int MoveTo(double dX, double dY); int LineTo(double dX, double dY); int CurveTo(double dX1, double dY1, double dX2, double dY2, double dX3, double dY3); int Close(); void Offset(double dDx, double dDy); void Reverse(); void ToMM(double dHorDpi, double dVerDpi); int GetCount() { return m_nPointsCount; } void GetPoint(int nIndex, double *pdX, double *pdY, unsigned char *punFlag) { *pdX = m_pPoints[nIndex].dX; *pdY = m_pPoints[nIndex].dY; *punFlag = m_pFlags[nIndex]; } INT GetCurPoint(double *pdX, double *pdY); // Добавляем флаг StrokeAdjust. void AddStrokeAdjustHint(int nFirstControl, int nSecondControl, int nFirstPoint, int nLastPoint); virtual int ToInterface(NSFonts::ISimpleGraphicsPath* pPath); private: CFontPath(CFontPath *pPath); void Resize(int nPointsCount); INT NoCurrentPoint() { return m_nCurSubpath == m_nPointsCount; } INT OnePointSubpath() { return m_nCurSubpath == m_nPointsCount - 1; } INT OpenSubpath() { return m_nCurSubpath < m_nPointsCount - 1; } private: TPathPoint *m_pPoints; // Массив точек unsigned char *m_pFlags; // Массив флагов, указыающих значение точки в SubPath int m_nPointsCount; // Количество точек int m_nSize; // Непосредственный размер массива int m_nCurSubpath; // Номер первой точки последнего SubPath TPathHint *m_pHints; // int m_nHintsCount; int m_nHintsSize; }; #endif /* _PATH_H */