#include "GraphicsLayer.h" #include namespace Aggplus { CGraphicsLayer::CGraphicsLayer(BYTE *pBuffer, bool bExternalBuffer) : m_pBuffer(pBuffer), m_bExternalBuffer(NULL != pBuffer && bExternalBuffer) { SetDefaultSettings(); } CGraphicsLayer::~CGraphicsLayer() { ClearBuffer(); } bool CGraphicsLayer::Empty() const { return NULL == m_pBuffer; } BYTE *CGraphicsLayer::GetBuffer() { return m_pBuffer; } void CGraphicsLayer::SetDefaultSettings() { m_oSettings.m_uchOpacity = 255; } void CGraphicsLayer::ClearBuffer(bool bDeleteData) { if (bDeleteData && !m_bExternalBuffer) RELEASEARRAYOBJECTS(m_pBuffer); m_pBuffer = NULL; } void CGraphicsLayer::SetSettings(const TGraphicsLayerSettings &oSettings) { m_oSettings = oSettings; } const TGraphicsLayerSettings &CGraphicsLayer::GetSettings() const { return m_oSettings; } void CGraphicsLayer::SetOpacity(double dOpacity) { if (dOpacity > 1. || dOpacity < 0.) m_oSettings.m_uchOpacity = 255; else { m_oSettings.m_uchOpacity = ceil(255 * dOpacity); } } void CGraphicsLayer::SetOpacity(BYTE uchOpacity) { m_oSettings.m_uchOpacity = uchOpacity; } }