#ifndef CGRAPHICSLAYER_BLEND_H #define CGRAPHICSLAYER_BLEND_H #include "GraphicsLayer.h" namespace Aggplus { template void BlendTo(CGraphicsLayer* pLayer, SrcPixelFormatRenderer& oSrc) { if (NULL == pLayer->GetBuffer() || 0 == oSrc.width() || 0 == oSrc.height()) return; typedef typename SrcPixelFormatRenderer::order_type order_type; typedef typename SrcPixelFormatRenderer::value_type value_type; int nStep = 4; BYTE* pSrcBuffer = pLayer->GetBuffer(); value_type* pDstBuffer = NULL; BYTE uchAlpha; unsigned int unSrcW = oSrc.width(); unsigned int unSrcH = oSrc.height(); BYTE nOpacity = pLayer->GetSettings().m_uchOpacity; bool bFlip = oSrc.stride() < 0; for (unsigned int unY = 0; unY < unSrcH; ++unY) { pDstBuffer = oSrc.row_ptr(bFlip ? unSrcH - 1 - unY : unY); for (unsigned int unX = 0; unX < unSrcW; ++unX) { uchAlpha = (SrcPixelFormatRenderer::base_mask + nOpacity * pSrcBuffer[order_type::A]) >> 8; if (uchAlpha) { if(uchAlpha == SrcPixelFormatRenderer::base_mask) { pDstBuffer[order_type::R] = pSrcBuffer[order_type::R]; pDstBuffer[order_type::G] = pSrcBuffer[order_type::G]; pDstBuffer[order_type::B] = pSrcBuffer[order_type::B]; pDstBuffer[order_type::A] = SrcPixelFormatRenderer::base_mask; } else { SrcPixelFormatRenderer::blender_type::blend_pix(pDstBuffer, pSrcBuffer[order_type::R], pSrcBuffer[order_type::G], pSrcBuffer[order_type::B], uchAlpha); } } pSrcBuffer += nStep; pDstBuffer += nStep; } } } template void BlendTo(CGraphicsLayer* pLayer, SrcPixelFormatRenderer& oSrc, int nBlendMode) { if (NULL == pLayer->GetBuffer() || 0 == oSrc.width() || 0 == oSrc.height()) return; typedef typename SrcPixelFormatRenderer::order_type order_type; typedef typename SrcPixelFormatRenderer::value_type value_type; int nStep = 4; BYTE* pSrcBuffer = pLayer->GetBuffer(); value_type* pDstBuffer = NULL; BYTE uchAlpha; unsigned int unSrcW = oSrc.width(); unsigned int unSrcH = oSrc.height(); BYTE nOpacity = pLayer->GetSettings().m_uchOpacity; bool bFlip = oSrc.stride() < 0; for (unsigned int unY = 0; unY < unSrcH; ++unY) { pDstBuffer = oSrc.row_ptr(bFlip ? unSrcH - 1 - unY : unY); for (unsigned int unX = 0; unX < unSrcW; ++unX) { uchAlpha = (SrcPixelFormatRenderer::base_mask + nOpacity * pSrcBuffer[order_type::A]) >> 8; if (uchAlpha) { SrcPixelFormatRenderer::blender_type::blend_pix(nBlendMode, pDstBuffer, pSrcBuffer[order_type::R], pSrcBuffer[order_type::G], pSrcBuffer[order_type::B], uchAlpha, 255); } pSrcBuffer += nStep; pDstBuffer += nStep; } } } template void BlendTo(CGraphicsLayer* pLayer, SrcPixelFormatRenderer& oSrc, BYTE* pAlphaMaskBuffer, UINT unAlphaMaskStep) { if (NULL == pLayer->GetBuffer() || 0 == oSrc.width() || 0 == oSrc.height()) return; typedef typename SrcPixelFormatRenderer::order_type order_type; typedef typename SrcPixelFormatRenderer::value_type value_type; int nStep = 4; BYTE* pSrcBuffer = pLayer->GetBuffer(); value_type* pDstBuffer = NULL; BYTE* pSrcAlphaMaskBuffer = pAlphaMaskBuffer; BYTE uchAlpha; unsigned int unSrcW = oSrc.width(); unsigned int unSrcH = oSrc.height(); BYTE nOpacity = pLayer->GetSettings().m_uchOpacity; bool bFlip = oSrc.stride() < 0; for (unsigned int unY = 0; unY < unSrcH; ++unY) { pDstBuffer = oSrc.row_ptr(bFlip ? unSrcH - 1 - unY : unY); for (unsigned int unX = 0; unX < unSrcW; ++unX) { uchAlpha = ((SrcPixelFormatRenderer::base_mask + nOpacity * pSrcBuffer[order_type::A] * AlphaMaskFunction::calculate(pSrcAlphaMaskBuffer)) >> 16); if(uchAlpha == SrcPixelFormatRenderer::base_mask) { pDstBuffer[order_type::R] = pSrcBuffer[order_type::R]; pDstBuffer[order_type::G] = pSrcBuffer[order_type::G]; pDstBuffer[order_type::B] = pSrcBuffer[order_type::B]; pDstBuffer[order_type::A] = SrcPixelFormatRenderer::base_mask; } else { SrcPixelFormatRenderer::blender_type::blend_pix(pDstBuffer, pSrcBuffer[order_type::R], pSrcBuffer[order_type::G], pSrcBuffer[order_type::B], uchAlpha); } pSrcBuffer += nStep; pDstBuffer += nStep; pSrcAlphaMaskBuffer += unAlphaMaskStep; } } } } #endif // CGRAPHICSLAYER_BLEND_H