/* * (c) Copyright Ascensio System SIA 2010-2023 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish * street, Riga, Latvia, EU, LV-1050. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #ifndef _PDF_WRITER_SRC_SHADING_H #define _PDF_WRITER_SRC_STREAMS_H #include "Objects.h" #include "Pattern.h" namespace PdfWriter { enum EShadingType { shadingtype_Unknown = 0, shadingtype_Axial = 2, shadingtype_Radial = 3 }; //---------------------------------------------------------------------------------------- // CShading //---------------------------------------------------------------------------------------- class CShading : public CDictObject { public: CShading(CXref* pXref); virtual ~CShading(); void SetRgbColors(unsigned char* pColors, double* dPoints, int nCount); void SetGrayColors(unsigned char* pColors, double* dPoints, int nCount); void SetExtend(bool bBeing, bool bEnd); bool CompareColors(unsigned char* pColors, double* pPoints, int nCount, bool bRgb); bool CompareExtend(bool bBeing, bool bEnd); virtual EShadingType GetShadingType() { return shadingtype_Unknown; } protected: CXref* m_pXref; private: bool m_bRgb; // Rgb или Gray unsigned char* m_pColors; double* m_pColorsPoints; int m_nColorsCount; bool m_bBeginExtend; bool m_bEndExtend; }; //---------------------------------------------------------------------------------------- // CAxialShading //---------------------------------------------------------------------------------------- class CAxialShading : public CShading { public: CAxialShading(CXref* pXref, double dX0, double dY0, double dX1, double dY1); bool Compare(double dX0, double dY0, double dX1, double dY1); EShadingType GetShadingType() { return shadingtype_Axial; } private: double m_dX0; double m_dY0; double m_dX1; double m_dY1; }; //---------------------------------------------------------------------------------------- // CRadialShading //---------------------------------------------------------------------------------------- class CRadialShading : public CShading { public: CRadialShading(CXref* pXref, double dX0, double dY0, double dR0, double dX1, double dY1, double dR1); bool Compare(double dX0, double dY0, double dR0, double dX1, double dY1, double dR1); EShadingType GetShadingType() { return shadingtype_Radial; } private: double m_dX0; double m_dY0; double m_dR0; double m_dX1; double m_dY1; double m_dR1; }; } #endif // _PDF_WRITER_SRC_STREAMS_H