/* * (c) Copyright Ascensio System SIA 2010-2023 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish * street, Riga, Latvia, EU, LV-1050. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #include "Utils.h" #include #include #include namespace PdfWriter { BYTE* MemCpy(BYTE* pDst, const BYTE *pSrc, unsigned int unLen) { if (unLen > 0) memcpy(pDst, pSrc, unLen); return pDst; } int StrLen(const char* sString, int nMaxLen) { int nLen = 0; if (!sString) return 0; while (*sString != 0 && (nMaxLen < 0 || nLen < nMaxLen)) { sString++; nLen++; } return nLen; } BYTE* StrCpy(char* sDst, const char* sSrc, char* pEnd) { if (NULL != sSrc) { while (pEnd > sDst && *sSrc != 0) *sDst++ = *sSrc++; } *sDst = 0; return (BYTE*)sDst; } void MemSet(void *pBuf, BYTE nChar, unsigned int unLen) { memset(pBuf, nChar, unLen); } char* ItoA (char *str, int nVal, char *eptr) { char* sTemp; char sBuf[INT_LEN + 1]; if (nVal < 0) { if (nVal < LIMIT_MIN_INT) nVal = LIMIT_MIN_INT; *str++ = '-'; nVal = -nVal; } else if (nVal > LIMIT_MAX_INT) { nVal = LIMIT_MAX_INT; } else if (nVal == 0) { *str++ = '0'; } sTemp = sBuf + INT_LEN; *sTemp-- = 0; while (nVal > 0) { *sTemp = (char)(nVal % 10) + '0'; nVal /= 10; sTemp--; } sTemp++; while (str < eptr && *sTemp != 0) *str++ = *sTemp++; *str = 0; return str; } char* ItoA2 (char *str, unsigned int nVal, unsigned int nLen) { char* sT; char* sU; if (nVal > LIMIT_MAX_INT) nVal = LIMIT_MAX_INT; sU = str + nLen - 1; *sU = 0; sT = sU - 1; while (nVal > 0 && sT >= str) { *sT = (char)(nVal % 10) + '0'; nVal /= 10; sT--; } while (str <= sT) *sT-- = '0'; return str + nLen - 1; } int StrCmp(const char* s1, const char* s2) { if (!s1 || !s2) { if (!s1 && !s2) return 0; if (!s1 && s2) return -1; else return 1; } while (*s1 == *s2) { s1++; s2++; if (*s1 == 0 || *s2 == 0) break; } return (BYTE)*s1 - (BYTE)*s2; } char* FtoA (char* sDst, double dVal, char* pEnd) { int nNPartVal = 0; int nFPartVal = 0; char sBuf[REAL_LEN + 1]; char* sptr = sDst; char* sTemp; unsigned int nIndex = 0; if (dVal > LIMIT_MAX_REAL) dVal = LIMIT_MAX_REAL; else if (dVal < LIMIT_MIN_REAL) dVal = LIMIT_MIN_REAL; sTemp = sBuf + REAL_LEN; *sTemp-- = 0; if (dVal < 0) { *sDst++ = '-'; dVal = -dVal; } // разделяем целую и дробную части nNPartVal = (int)(dVal + 0.000005); nFPartVal = (int)((float)(dVal - nNPartVal + 0.000005) * 100000); // пишем дробную часть for (nIndex = 0; nIndex < 5; nIndex++) { *sTemp = (char)(nFPartVal % 10) + '0'; nFPartVal /= 10; sTemp--; } // пишем целую часть *sTemp-- = '.'; *sTemp = '0'; if (nNPartVal == 0) sTemp--; while (nNPartVal > 0) { *sTemp = (char)(nNPartVal % 10) + '0'; nNPartVal /= 10; sTemp--; } sTemp++; while (sDst <= pEnd && *sTemp != 0) *sDst++ = *sTemp++; sDst--; // TODO: при избавлении от нулей при сдвиге конец строки тоже нужно чистить // пример число -00.90123 результат "-0.901234" while (sDst > sptr) { if (*sDst == '0') *sDst = 0; else { if (*sDst == '.') *sDst = 0; break; } sDst--; } return (*sDst == 0) ? sDst : ++sDst; } void UIntChangeBit(unsigned int& nValue, short nBit) { // работаем только с 4-байтовыми числами if (nBit < 0 || nBit > 31) return; unsigned int unBitNum = 1 << nBit; if (nValue & unBitNum) nValue ^= unBitNum; else nValue |= unBitNum; } std::string DateNow() { char sTemp[DATE_TIME_STR_LEN + 1]; char* pTemp = NULL; MemSet(sTemp, 0, DATE_TIME_STR_LEN + 1); time_t oTime = time(0); struct tm* oNow = gmtime(&oTime); pTemp = (char*)MemCpy((BYTE*)sTemp, (BYTE*)"D:", 2); *pTemp++; *pTemp++; pTemp = ItoA2(pTemp, oNow->tm_year + 1900, 5); pTemp = ItoA2(pTemp, oNow->tm_mon + 1, 3); pTemp = ItoA2(pTemp, oNow->tm_mday, 3); pTemp = ItoA2(pTemp, oNow->tm_hour, 3); pTemp = ItoA2(pTemp, oNow->tm_min, 3); pTemp = ItoA2(pTemp, oNow->tm_sec, 3); *pTemp++ = '+'; pTemp = ItoA2(pTemp, 0, 3); *pTemp++ = '\''; pTemp = ItoA2(pTemp, 0, 3); *pTemp++ = '\''; *pTemp = 0; std::string sRes(sTemp); return sRes; } std::wstring NormalizeWhitespace(const std::wstring& s) { std::wstring sRes; sRes.reserve(s.size()); for (wchar_t c : s) { switch(c) { /* case 0x0009: // Character tabulation case 0x000A: // Line feed case 0x000B: // Line tabulation case 0x000C: // Form feed case 0x000D: // Carriage return */ case 0x00A0: // No-break space case 0x1680: // Ogham space mark case 0x2000: // En quad case 0x2001: // Em quad case 0x2002: // En space case 0x2003: // Em space case 0x2004: // Three-per-em space case 0x2005: // Four-per-em space case 0x2006: // Six-per-em space case 0x2007: // Figure space case 0x2008: // Punctuation space case 0x2009: // Thin space case 0x200A: // Hair space case 0x2028: // Line separator case 0x2029: // Paragraph separator case 0x202F: // Narrow no-break space case 0x205F: // Medium mathematical space case 0x2060: // Word joiner case 0x3000: // Ideographic space case 0xFEFF: // Zero width no-break space sRes += L' '; break; default: sRes += c; } } return sRes; } void projectPolygon(const std::vector& polygon, const CPoint& axis, double& min, double& max) { min = std::numeric_limits::max(); max = std::numeric_limits::lowest(); for (const auto& point : polygon) { double projection = (point.x * axis.x + point.y * axis.y) / (axis.x * axis.x + axis.y * axis.y); projection *= (axis.x * axis.x + axis.y * axis.y); if (projection < min) min = projection; if (projection > max) max = projection; } } bool SAT(const std::vector& poly1, const std::vector& poly2) { std::vector axes; for (size_t i = 0; i < poly1.size(); i++) { CPoint p1 = poly1[i]; CPoint p2 = poly1[(i + 1) % poly1.size()]; CPoint edge(p2.x - p1.x, p2.y - p1.y); CPoint normal(-edge.y, edge.x); // Перпендикуляр к ребру axes.push_back(normal); } for (size_t i = 0; i < poly2.size(); i++) { CPoint p1 = poly2[i]; CPoint p2 = poly2[(i + 1) % poly2.size()]; CPoint edge(p2.x - p1.x, p2.y - p1.y); CPoint normal(-edge.y, edge.x); // Перпендикуляр к ребру axes.push_back(normal); } // Проверяем все оси на разделение for (const auto& axis : axes) { double min1, max1, min2, max2; projectPolygon(poly1, axis, min1, max1); projectPolygon(poly2, axis, min2, max2); if (max1 < min2 || max2 < min1) return false; // Найдена разделяющая ось } return true; // Пересекаются } double crossProduct(double x1, double y1, double x2, double y2, double x3, double y3) { return (x2 - x1) * (y3 - y1) - (y2 - y1) * (x3 - x1); } bool isPointInQuad(double px, double py, double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) { if (x1 == x2 && x2 == x3 && x3 == x4 && y1 == y2 && y2 == y3 && y3 == y4) return (px == x1 && py == y1); // Проверяем знаки векторных произведений для всех сторон double cross1 = crossProduct(x1, y1, x2, y2, px, py); double cross2 = crossProduct(x2, y2, x3, y3, px, py); double cross3 = crossProduct(x3, y3, x4, y4, px, py); double cross4 = crossProduct(x4, y4, x1, y1, px, py); // Точка внутри, если все векторные произведения имеют одинаковый знак bool allPositive = (cross1 >= 0 && cross2 >= 0 && cross3 >= 0 && cross4 >= 0); bool allNegative = (cross1 <= 0 && cross2 <= 0 && cross3 <= 0 && cross4 <= 0); return (allNegative || allPositive) && !(cross1 == 0 && cross2 == 0 && cross3 == 0 && cross4 == 0); } bool RectangleIntersection::segmentsIntersect(const CPoint& a, const CPoint& b, const CPoint& c, const CPoint& d, CPoint& intersection) { double x1 = a.x, y1 = a.y; double x2 = b.x, y2 = b.y; double x3 = c.x, y3 = c.y; double x4 = d.x, y4 = d.y; double denom = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4); if (std::abs(denom) < 1e-10) return false; double t = ((x1 - x3) * (y3 - y4) - (y1 - y3) * (x3 - x4)) / denom; double u = -((x1 - x2) * (y1 - y3) - (y1 - y2) * (x1 - x3)) / denom; if (t >= 0 && t <= 1 && u >= 0 && u <= 1) { intersection.x = x1 + t * (x2 - x1); intersection.y = y1 + t * (y2 - y1); return true; } return false; } bool RectangleIntersection::pointInRectangle(const CPoint& p, const std::vector& rect) { double totalAngle = 0; int n = rect.size(); for (int i = 0; i < n; i++) { CPoint v1 = { rect[i].x - p.x, rect[i].y - p.y }; CPoint v2 = { rect[(i + 1) % n].x - p.x, rect[(i + 1) % n].y - p.y }; double dot = v1.x * v2.x + v1.y * v2.y; double cross = v1.x * v2.y - v1.y * v2.x; double angle = std::atan2(cross, dot); totalAngle += angle; } return std::abs(totalAngle) > 1; } double RectangleIntersection::distanceAlongLine(const CPoint& start, const CPoint& end, const CPoint& point) { double dx = end.x - start.x; double dy = end.y - start.y; double length = std::sqrt(dx * dx + dy * dy); if (length < 1e-10) return 0; // Проекция вектора (point - start) на направление отрезка double proj = ((point.x - start.x) * dx + (point.y - start.y) * dy) / length; return proj; } std::vector RectangleIntersection::findSegmentsOutsideRectangles(const CSegment& line, const std::vector>& rectangles) { std::vector allIntersections; // Собираем все точки пересечения со всеми прямоугольниками for (const auto& rect : rectangles) { for (int i = 0; i < rect.size(); i++) { CPoint intersection; if (segmentsIntersect(line.start, line.end, rect[i], rect[(i + 1) % rect.size()], intersection)) allIntersections.push_back(intersection); } } // Добавляем концы отрезка allIntersections.push_back(line.start); allIntersections.push_back(line.end); // Удаляем дубликаты std::sort(allIntersections.begin(), allIntersections.end(), [&line](const CPoint& a, const CPoint& b) { return distanceAlongLine(line.start, line.end, a) < distanceAlongLine(line.start, line.end, b); }); auto last = std::unique(allIntersections.begin(), allIntersections.end()); allIntersections.erase(last, allIntersections.end()); // Проверяем каждый сегмент между точками пересечения std::vector result; for (size_t i = 0; i < allIntersections.size() - 1; i++) { CPoint start = allIntersections[i]; CPoint end = allIntersections[i + 1]; // Находим среднюю точку сегмента CPoint mid = { (start.x + end.x) / 2, (start.y + end.y) / 2 }; // Проверяем, находится ли средняя точка внутри какого-либо прямоугольника bool isInsideAnyRectangle = false; for (const auto& rect : rectangles) { if (pointInRectangle(mid, rect)) { isInsideAnyRectangle = true; break; } } // Если средняя точка не внутри ни одного прямоугольника - это внешний сегмент if (!isInsideAnyRectangle) result.push_back(CSegment(start, end)); } return result; } std::vector RectangleIntersection::findSegmentsOutsideRectanglesSequential(const CSegment& line, const std::vector>& rectangles) { // Начинаем с полного отрезка std::vector currentSegments = {line}; // Последовательно вычитаем каждый прямоугольник for (const auto& rect : rectangles) { std::vector newSegments; for (const auto& segment : currentSegments) { auto segmentsOutside = findSegmentsOutsideRectangles(segment, {rect}); newSegments.insert(newSegments.end(), segmentsOutside.begin(), segmentsOutside.end()); } currentSegments = newSegments; } return currentSegments; } }