/* * (c) Copyright Ascensio System SIA 2010-2014 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia, * EU, LV-1021. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #include "precompiled_common.h" #include "Position.h" namespace Common { Position::Position() : m_type(foreground) { } const Position::Type Position::type() const { return m_type; } const Position Position::Background() { return Position(background); } const Position Position::Foreground() { return Position(foreground); } const bool Position::isBackground() const { return m_type == background; } const bool Position::isForeground() const { return m_type == foreground; } void Position::setBackground() { m_type = background; } void Position::setForeground() { m_type = foreground; } Position::Position(const Position::Type type) : m_type(type) { } void Position::fromBase(const Position& position) { m_type = position.m_type; } } // namespace Common