/** * libpsd - Photoshop file formats (*.psd) decode library * Copyright (C) 2004-2007 Graphest Software. * * libpsd is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: adjustment.c, created by Patrick in 2006.06.06, libpsd@graphest.com Exp $ */ #include #include "libpsd.h" #include "psd_system.h" #include "psd_stream.h" #include "psd_color.h" #include "psd_rect.h" #include "psd_blend.h" #include "psd_math.h" typedef void psd_adjustment_blend_proc(psd_uint layer_info_data, psd_int * red, psd_int * green, psd_int * blue); extern psd_bool psd_layer_blend_levels(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_curves(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_brightness_contrast(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_invert(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_color_balance(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_hue_saturation(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_selective_color(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_threshold(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_posterize(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_channel_mixer(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_gradient_map(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); extern psd_bool psd_layer_blend_photo_filter(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect); psd_status psd_adjustment_layer_update(psd_layer_record * layer) { if(layer == NULL) return psd_status_invalid_layer; if(layer->layer_type == psd_layer_type_normal) return psd_status_invalid_adjustment_layer; layer->adjustment_valid = psd_true; return psd_status_done; } psd_bool psd_adjustment_layer_blend(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect) { psd_bool result = psd_false; if(layer->layer_type < psd_layer_type_levels) return psd_false; if(layer->image_data == NULL) { layer->image_data = (psd_argb_color *)psd_malloc(context->width * context->height * 4); if(layer->image_data == NULL) return psd_false; layer->right = layer->width = context->width; layer->bottom = layer->height = context->height; } switch(layer->layer_type) { case psd_layer_type_levels: result = psd_layer_blend_levels(context, layer, dst_rect); break; case psd_layer_type_curves: result = psd_layer_blend_curves(context, layer, dst_rect); break; case psd_layer_type_brightness_contrast: result = psd_layer_blend_brightness_contrast(context, layer, dst_rect); break; case psd_layer_type_color_balance: result = psd_layer_blend_color_balance(context, layer, dst_rect); break; case psd_layer_type_hue_saturation: result = psd_layer_blend_hue_saturation(context, layer, dst_rect); break; case psd_layer_type_selective_color: result = psd_layer_blend_selective_color(context, layer, dst_rect); break; case psd_layer_type_threshold: result = psd_layer_blend_threshold(context, layer, dst_rect); break; case psd_layer_type_invert: result = psd_layer_blend_invert(context, layer, dst_rect); break; case psd_layer_type_posterize: result = psd_layer_blend_posterize(context, layer, dst_rect); break; case psd_layer_type_channel_mixer: result = psd_layer_blend_channel_mixer(context, layer, dst_rect); break; case psd_layer_type_gradient_map: result = psd_layer_blend_gradient_map(context, layer, dst_rect); break; case psd_layer_type_photo_filter: result = psd_layer_blend_photo_filter(context, layer, dst_rect); break; } return result; } void psd_adjustment_blend_image(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_uchar * lookup_table) { psd_int i, j, width, height; psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue; psd_argb_color *src_data, * dst_data, src_color; width = psd_rect_width(dst_rect); height = psd_rect_height(dst_rect); for(i = 0; i < height; i ++) { src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left; dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left; for(j = 0; j < width; j ++, src_data ++, dst_data ++) { src_color = *src_data; dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color); src_red = PSD_GET_RED_COMPONENT(src_color); src_green = PSD_GET_GREEN_COMPONENT(src_color); src_blue = PSD_GET_BLUE_COMPONENT(src_color); dst_red = lookup_table[src_red]; dst_green = lookup_table[src_green]; dst_blue = lookup_table[src_blue]; *dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue); } } } void psd_adjustment_blend_rgb(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_uchar * red_lookup_table, psd_uchar * green_lookup_table, psd_uchar * blue_lookup_table, psd_bool preserve_luminosity) { psd_int i, j, width, height; psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue; psd_argb_color *src_data, * dst_data, src_color; psd_int dst_luminosity, src_luminosity, value; width = psd_rect_width(dst_rect); height = psd_rect_height(dst_rect); for(i = 0; i < height; i ++) { src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left; dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left; for(j = 0; j < width; j ++, src_data ++, dst_data ++) { src_color = *src_data; dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color); src_red = PSD_GET_RED_COMPONENT(src_color); src_green = PSD_GET_GREEN_COMPONENT(src_color); src_blue = PSD_GET_BLUE_COMPONENT(src_color); dst_red = red_lookup_table[src_red]; dst_green = green_lookup_table[src_green]; dst_blue = blue_lookup_table[src_blue]; if(preserve_luminosity == psd_true) { src_luminosity = psd_rgb_get_brightness(src_red, src_green, src_blue); dst_luminosity = psd_rgb_get_brightness(dst_red, dst_green, dst_blue); value = dst_red * src_luminosity / dst_luminosity; src_red = PSD_CONSTRAIN(value, 0, 255); value = dst_green * src_luminosity / dst_luminosity; src_green = PSD_CONSTRAIN(value, 0, 255); value = dst_blue * src_luminosity / dst_luminosity; src_blue = PSD_CONSTRAIN(value, 0, 255); } *dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue); } } } void psd_adjustment_blend_gray(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_uchar * lookup_table) { psd_int i, j, width, height; psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue; psd_argb_color *src_data, * dst_data, src_color; psd_int gray; width = psd_rect_width(dst_rect); height = psd_rect_height(dst_rect); for(i = 0; i < height; i ++) { src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left; dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left; for(j = 0; j < width; j ++, src_data ++, dst_data ++) { src_color = *src_data; dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color); src_red = PSD_GET_RED_COMPONENT(src_color); src_green = PSD_GET_GREEN_COMPONENT(src_color); src_blue = PSD_GET_BLUE_COMPONENT(src_color); gray = PSD_GET_COLOR_INTENSITY(src_red, src_green, src_blue); dst_red = lookup_table[gray]; dst_green = lookup_table[gray]; dst_blue = lookup_table[gray]; *dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue); } } } void psd_adjustment_blend_color(psd_context * context, psd_layer_record * layer, psd_rect * dst_rect, psd_adjustment_blend_proc * blend_proc, psd_uint layer_info_data) { psd_int i, j, width, height; psd_int dst_red, dst_green, dst_blue, dst_alpha, src_red, src_green, src_blue; psd_argb_color *src_data, * dst_data, src_color; width = psd_rect_width(dst_rect); height = psd_rect_height(dst_rect); for(i = 0; i < height; i ++) { src_data = context->blending_image_data + (dst_rect->top + i) * context->width + dst_rect->left; dst_data = layer->image_data + (dst_rect->top + i) * layer->width + dst_rect->left; for(j = 0; j < width; j ++, src_data ++, dst_data ++) { src_color = *src_data; dst_alpha = PSD_GET_ALPHA_COMPONENT(src_color); src_red = PSD_GET_RED_COMPONENT(src_color); src_green = PSD_GET_GREEN_COMPONENT(src_color); src_blue = PSD_GET_BLUE_COMPONENT(src_color); dst_red = src_red; dst_green = src_green; dst_blue = src_blue; (*blend_proc)(layer_info_data, &dst_red, &dst_green, &dst_blue); *dst_data = PSD_ARGB_TO_COLOR(dst_alpha, dst_red, dst_green, dst_blue); } } }