/* * (c) Copyright Ascensio System SIA 2010-2014 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia, * EU, LV-1021. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #include "NumFormat.h" namespace Common { NumFormat::NumFormat() : m_type(decimal) { } const NumFormat::Type NumFormat::type() const { return m_type; } const NumFormat NumFormat::UpperLetter() { return NumFormat(upperLetter); } const NumFormat NumFormat::LowerLetter() { return NumFormat(lowerLetter); } const NumFormat NumFormat::UpperRoman() { return NumFormat(upperRoman); } const NumFormat NumFormat::LowerRoman() { return NumFormat(lowerRoman); } const NumFormat NumFormat::Decimal() { return NumFormat(decimal); } const NumFormat NumFormat::Symbol() { return NumFormat(symbol); } const NumFormat NumFormat::Bullet() { return NumFormat(bullet); } const NumFormat NumFormat::Chicago() { return NumFormat(chicago); } const bool NumFormat::isUpperLetter() const { return m_type == upperLetter; } const bool NumFormat::isLowerLetter() const { return m_type == lowerLetter; } const bool NumFormat::isUpperRoman() const { return m_type == upperRoman; } const bool NumFormat::isLowerRoman() const { return m_type == lowerRoman; } const bool NumFormat::isDecimal() const { return m_type == decimal; } const bool NumFormat::isSymbol() const { return m_type == symbol; } const bool NumFormat::isBullet() const { return m_type == bullet; } const bool NumFormat::isChicago() const { return m_type == chicago; } void NumFormat::setUpperLetter() { m_type = upperLetter; } void NumFormat::setLowerLetter() { m_type = lowerLetter; } void NumFormat::setUpperRoman() { m_type = upperRoman; } void NumFormat::setLowerRoman() { m_type = lowerRoman; } void NumFormat::setDecimal() { m_type = decimal; } void NumFormat::setSymbol() { m_type = symbol; } void NumFormat::setBullet() { m_type = bullet; } void NumFormat::setChicago() { m_type = chicago; } NumFormat::NumFormat(const NumFormat::Type type) : m_type(type) { } void NumFormat::fromBase(const NumFormat& numFormat) { m_type = numFormat.m_type; } } // namespace Common