/** * libpsd - Photoshop file formats (*.psd) decode library * Copyright (C) 2004-2007 Graphest Software. * * libpsd is the legal property of its developers, whose names are too numerous * to list here. Please refer to the COPYRIGHT file distributed with this * source distribution. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Library General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * $Id: path.c, created by Patrick in 2007.02.06, libpsd@graphest.com Exp $ */ #include "libpsd.h" #include "psd_config.h" #include "psd_system.h" #include "psd_stream.h" #include "psd_fixed.h" #include "psd_math.h" #define PSD_MIN_PATH_COUNT 4 #define PSD_MIN_SUBPATH_COUNT 4 #ifdef PSD_GET_PATH_RESOURCE psd_static psd_status psd_get_path_record(psd_context * context, psd_path * path, psd_int length) { psd_int i, records, malloc_subpath; psd_short record_type; psd_subpath * subpaths = NULL, * cur_subpath; psd_bezier_point * cur_bezier_point = NULL; memset(path, 0, sizeof(psd_path)); malloc_subpath = PSD_MIN_SUBPATH_COUNT; subpaths = (psd_subpath *)psd_malloc(sizeof(psd_subpath) * malloc_subpath); if (subpaths == NULL) return psd_status_malloc_failed; // These resource blocks consist of a series of 26-byte path point records, so the resource // length should always be a multiple of 26. records = length / 26; for (i = 0; i < records; i ++) { record_type = psd_stream_get_short(context); switch(record_type) { case 0: // Closed subpath length record case 3: // Open subpath length record if (path->number_of_subpaths >= malloc_subpath) { malloc_subpath *= 2; subpaths = (psd_subpath *)psd_realloc(subpaths, sizeof(psd_subpath) * malloc_subpath); if (subpaths == NULL) return psd_status_malloc_failed; } cur_subpath = &subpaths[path->number_of_subpaths]; path->number_of_subpaths ++; // contain the number of Bezier knot records in bytes 2 and 3 cur_subpath->number_of_points = psd_stream_get_short(context); cur_subpath->closed = (record_type == 0 ? psd_true : psd_false); cur_subpath->bezier_points = (psd_bezier_point *)psd_malloc(sizeof(psd_bezier_point) * cur_subpath->number_of_points); if (cur_subpath->bezier_points == NULL) return psd_status_malloc_failed; memset(cur_subpath->bezier_points, 0, sizeof(psd_bezier_point) * cur_subpath->number_of_points); cur_bezier_point = cur_subpath->bezier_points; // remains 22 byets psd_stream_get_null(context, 22); break; case 1: // Closed subpath Bezier knot, linked case 2: // Closed subpath Bezier knot, unlinked case 4: // Open subpath Bezier knot, linked case 5: // Open subpath Bezier knot, unlinked if (record_type == 1 || record_type == 4) cur_bezier_point->linked = psd_true; else cur_bezier_point->linked = psd_false; // the control point for the Bezier segment preceding the knot cur_bezier_point->preceding_control_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); cur_bezier_point->preceding_control_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); // the anchor point for the knot cur_bezier_point->anchor_point_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); cur_bezier_point->anchor_point_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); // the control point for the Bezier segment leaving the knot cur_bezier_point->leaving_control_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); cur_bezier_point->leaving_control_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); // get the next cur_bezier_point ++; break; case 6: // Path fill rule record // The remaining 24 bytes of the first record are zeroes. psd_stream_get_null(context, 24); break; case 7: // Clipboard record // contain four fixed-point numbers for the bounding rectangle (top, left, bottom, right) path->clipboard_top = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); path->clipboard_left = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); path->clipboard_bottom = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); path->clipboard_right = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); // a single fixed-point number indicating the resolution path->resolution = psd_fixed_8_24_tofloat(psd_stream_get_int(context)); // remains 4 byets psd_stream_get_null(context, 4); break; case 8: // Initial fill rule record // contain one two byte record. A value of 1 means that // the fill starts with all pixels. path->initial_fill = (psd_bool)psd_stream_get_short(context); // remains 22 byets psd_stream_get_null(context, 22); break; default: psd_stream_get_null(context, 24); psd_assert(0); break; } } path->subpaths = subpaths; return psd_status_done; } psd_static void psd_path_record_free(psd_path * path) { psd_int i; if (path == NULL) return; for (i = 0; i < path->number_of_subpaths; i ++) psd_freeif(path->subpaths[i].bezier_points); psd_freeif(path->subpaths); } psd_status psd_get_path(psd_context * context, psd_int length) { psd_status status; if(context->path_count >= context->malloc_path) { context->malloc_path = PSD_MAX(context->malloc_path * 2, PSD_MIN_PATH_COUNT); context->paths = (psd_path *)psd_realloc(context->paths, context->malloc_path * sizeof(psd_path)); if(context->paths == NULL) return psd_status_malloc_failed; } status = psd_get_path_record(context, &context->paths[context->path_count], length); if(status != psd_status_done) return status; context->path_count ++; return psd_status_done; } void psd_path_free(psd_context * context) { psd_int i; if (context->paths == NULL) return; for (i = 0; i < context->path_count; i ++) psd_path_record_free(&context->paths[i]); psd_freeif(context->paths); context->paths = NULL; } psd_status psd_get_layer_vector_mask(psd_context * context, psd_layer_record * layer, psd_int size) { psd_uint tag; // Version ( = 3 for Photoshop 6.0) psd_assert(psd_stream_get_int(context) == 3); // Flags. bit 1 = invert, bit 2 = not link, bit 3 = disable tag = psd_stream_get_int(context); layer->vector_mask.invert = tag & 0x01; layer->vector_mask.not_link = (tag & (0x01 << 1)) > 0; layer->vector_mask.disable = (tag & (0x01 << 2)) > 0; // The rest of the data is path components, loop until end of the length layer->vector_mask.path = (psd_path *)psd_malloc(sizeof(psd_path)); if(layer->vector_mask.path == NULL) return psd_status_malloc_failed; psd_get_path_record(context, layer->vector_mask.path, size - 8); return psd_status_done; } void psd_layer_vector_mask_free(psd_layer_record * layer) { psd_path_record_free(layer->vector_mask.path); psd_freeif(layer->vector_mask.path); layer->vector_mask.path = NULL; } #endif // ifdef PSD_GET_PATH_RESOURCE