/* * (c) Copyright Ascensio System SIA 2010-2023 * * This program is a free software product. You can redistribute it and/or * modify it under the terms of the GNU Affero General Public License (AGPL) * version 3 as published by the Free Software Foundation. In accordance with * Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect * that Ascensio System SIA expressly excludes the warranty of non-infringement * of any third-party rights. * * This program is distributed WITHOUT ANY WARRANTY; without even the implied * warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For * details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html * * You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish * street, Riga, Latvia, EU, LV-1050. * * The interactive user interfaces in modified source and object code versions * of the Program must display Appropriate Legal Notices, as required under * Section 5 of the GNU AGPL version 3. * * Pursuant to Section 7(b) of the License you must retain the original Product * logo when distributing the program. Pursuant to Section 7(e) we decline to * grant you any rights under trademark law for use of our trademarks. * * All the Product's GUI elements, including illustrations and icon sets, as * well as technical writing content are licensed under the terms of the * Creative Commons Attribution-ShareAlike 4.0 International. See the License * terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode * */ #include "Scene3d.h" namespace PPTX { namespace Logic { Scene3d::Scene3d() {} OOX::EElementType Scene3d::getType() const { return OOX::et_a_scene3d; } void Scene3d::fromXML(XmlUtils::CXmlLiteReader& oReader) { if ( oReader.IsEmptyNode() ) return; m_namespace = XmlUtils::GetNamespace(oReader.GetName()); int nCurDepth = oReader.GetDepth(); while( oReader.ReadNextSiblingNode( nCurDepth ) ) { std::wstring strName = oReader.GetName(); if (strName == L"a:camera") camera = oReader; if (strName == L"a:lightRig") lightRig = oReader; if (strName == L"a:backdrop") backdrop = oReader; } FillParentPointersForChilds(); } void Scene3d::fromXML(XmlUtils::CXmlNode& node) { camera = node.ReadNode(L"a:camera"); lightRig = node.ReadNode(L"a:lightRig"); backdrop = node.ReadNode(L"a:backdrop"); FillParentPointersForChilds(); } std::wstring Scene3d::toXML() const { XmlUtils::CNodeValue oValue; oValue.WriteNullable(camera); oValue.WriteNullable(lightRig); oValue.WriteNullable(backdrop); return XmlUtils::CreateNode(L"a:scene3d", oValue); } void Scene3d::toPPTY(NSBinPptxRW::CBinaryFileWriter* pWriter) const { pWriter->WriteBYTE(NSBinPptxRW::g_nodeAttributeStart); pWriter->WriteBYTE(NSBinPptxRW::g_nodeAttributeEnd); pWriter->WriteRecord2(0, camera); pWriter->WriteRecord2(1, lightRig); pWriter->WriteRecord2(2, backdrop); } void Scene3d::fromPPTY(NSBinPptxRW::CBinaryFileReader* pReader) { LONG _end_rec = pReader->GetPos() + pReader->GetRecordSize() + 4; pReader->Skip(1); // start attributes while (true) { BYTE _at = pReader->GetUChar_TypeNode(); if (_at == NSBinPptxRW::g_nodeAttributeEnd) break; break; } while (pReader->GetPos() < _end_rec) { BYTE _at = pReader->GetUChar(); switch (_at) { case 0: { camera = new Logic::Camera(); camera->fromPPTY(pReader); }break; case 1: { lightRig = new Logic::LightRig(); lightRig->fromPPTY(pReader); }break; case 2: { backdrop = new Logic::Backdrop(); backdrop->fromPPTY(pReader); }break; default: break; } } pReader->Seek(_end_rec); } void Scene3d::toXmlWriter(NSBinPptxRW::CXmlWriter* pWriter) const { std::wstring sNodeNamespace; std::wstring sAttrNamespace; if (XMLWRITER_DOC_TYPE_WORDART == pWriter->m_lDocType) { sNodeNamespace = L"w14:"; sAttrNamespace = sNodeNamespace; } else sNodeNamespace = m_namespace + L":"; pWriter->StartNode(sNodeNamespace + L"scene3d"); pWriter->StartAttributes(); pWriter->EndAttributes(); pWriter->Write(camera); pWriter->Write(lightRig); pWriter->Write(backdrop); pWriter->EndNode(sNodeNamespace + L"scene3d"); } void Scene3d::FillParentPointersForChilds() { if(camera.IsInit()) camera->SetParentPointer(this); if(lightRig.IsInit()) lightRig->SetParentPointer(this); if(backdrop.IsInit()) backdrop->SetParentPointer(this); } } // namespace Logic } // namespace PPTX