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Yajbir Singh f1b860b25c
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updated
2025-12-11 19:03:17 +05:30

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C

/**
* libpsd - Photoshop file formats (*.psd) decode library
* Copyright (C) 2004-2007 Graphest Software.
*
* libpsd is the legal property of its developers, whose names are too numerous
* to list here. Please refer to the COPYRIGHT file distributed with this
* source distribution.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Library General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id: path.c, created by Patrick in 2007.02.06, libpsd@graphest.com Exp $
*/
#include "libpsd.h"
#include "psd_config.h"
#include "psd_system.h"
#include "psd_stream.h"
#include "psd_fixed.h"
#include "psd_math.h"
#define PSD_MIN_PATH_COUNT 4
#define PSD_MIN_SUBPATH_COUNT 4
#ifdef PSD_GET_PATH_RESOURCE
psd_static psd_status psd_get_path_record(psd_context * context, psd_path * path, psd_int length)
{
psd_int i, records, malloc_subpath;
psd_short record_type;
psd_subpath * subpaths = NULL, * cur_subpath;
psd_bezier_point * cur_bezier_point = NULL;
memset(path, 0, sizeof(psd_path));
malloc_subpath = PSD_MIN_SUBPATH_COUNT;
subpaths = (psd_subpath *)psd_malloc(sizeof(psd_subpath) * malloc_subpath);
if (subpaths == NULL)
return psd_status_malloc_failed;
// These resource blocks consist of a series of 26-byte path point records, so the resource
// length should always be a multiple of 26.
records = length / 26;
for (i = 0; i < records; i ++)
{
record_type = psd_stream_get_short(context);
switch(record_type)
{
case 0: // Closed subpath length record
case 3: // Open subpath length record
if (path->number_of_subpaths >= malloc_subpath)
{
malloc_subpath *= 2;
subpaths = (psd_subpath *)psd_realloc(subpaths, sizeof(psd_subpath) * malloc_subpath);
if (subpaths == NULL)
return psd_status_malloc_failed;
}
cur_subpath = &subpaths[path->number_of_subpaths];
path->number_of_subpaths ++;
// contain the number of Bezier knot records in bytes 2 and 3
cur_subpath->number_of_points = psd_stream_get_short(context);
cur_subpath->closed = (record_type == 0 ? psd_true : psd_false);
cur_subpath->bezier_points = (psd_bezier_point *)psd_malloc(sizeof(psd_bezier_point) * cur_subpath->number_of_points);
if (cur_subpath->bezier_points == NULL)
return psd_status_malloc_failed;
memset(cur_subpath->bezier_points, 0, sizeof(psd_bezier_point) * cur_subpath->number_of_points);
cur_bezier_point = cur_subpath->bezier_points;
// remains 22 byets
psd_stream_get_null(context, 22);
break;
case 1: // Closed subpath Bezier knot, linked
case 2: // Closed subpath Bezier knot, unlinked
case 4: // Open subpath Bezier knot, linked
case 5: // Open subpath Bezier knot, unlinked
if (record_type == 1 || record_type == 4)
cur_bezier_point->linked = psd_true;
else
cur_bezier_point->linked = psd_false;
// the control point for the Bezier segment preceding the knot
cur_bezier_point->preceding_control_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
cur_bezier_point->preceding_control_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
// the anchor point for the knot
cur_bezier_point->anchor_point_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
cur_bezier_point->anchor_point_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
// the control point for the Bezier segment leaving the knot
cur_bezier_point->leaving_control_vertical = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
cur_bezier_point->leaving_control_horizontal = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
// get the next
cur_bezier_point ++;
break;
case 6: // Path fill rule record
// The remaining 24 bytes of the first record are zeroes.
psd_stream_get_null(context, 24);
break;
case 7: // Clipboard record
// contain four fixed-point numbers for the bounding rectangle (top, left, bottom, right)
path->clipboard_top = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
path->clipboard_left = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
path->clipboard_bottom = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
path->clipboard_right = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
// a single fixed-point number indicating the resolution
path->resolution = psd_fixed_8_24_tofloat(psd_stream_get_int(context));
// remains 4 byets
psd_stream_get_null(context, 4);
break;
case 8: // Initial fill rule record
// contain one two byte record. A value of 1 means that
// the fill starts with all pixels.
path->initial_fill = (psd_bool)psd_stream_get_short(context);
// remains 22 byets
psd_stream_get_null(context, 22);
break;
default:
psd_stream_get_null(context, 24);
psd_assert(0);
break;
}
}
path->subpaths = subpaths;
return psd_status_done;
}
psd_static void psd_path_record_free(psd_path * path)
{
psd_int i;
if (path == NULL)
return;
for (i = 0; i < path->number_of_subpaths; i ++)
psd_freeif(path->subpaths[i].bezier_points);
psd_freeif(path->subpaths);
}
psd_status psd_get_path(psd_context * context, psd_int length)
{
psd_status status;
if(context->path_count >= context->malloc_path)
{
context->malloc_path = PSD_MAX(context->malloc_path * 2, PSD_MIN_PATH_COUNT);
context->paths = (psd_path *)psd_realloc(context->paths, context->malloc_path * sizeof(psd_path));
if(context->paths == NULL)
return psd_status_malloc_failed;
}
status = psd_get_path_record(context, &context->paths[context->path_count], length);
if(status != psd_status_done)
return status;
context->path_count ++;
return psd_status_done;
}
void psd_path_free(psd_context * context)
{
psd_int i;
if (context->paths == NULL)
return;
for (i = 0; i < context->path_count; i ++)
psd_path_record_free(&context->paths[i]);
psd_freeif(context->paths);
context->paths = NULL;
}
psd_status psd_get_layer_vector_mask(psd_context * context, psd_layer_record * layer, psd_int size)
{
psd_uint tag;
// Version ( = 3 for Photoshop 6.0)
psd_assert(psd_stream_get_int(context) == 3);
// Flags. bit 1 = invert, bit 2 = not link, bit 3 = disable
tag = psd_stream_get_int(context);
layer->vector_mask.invert = tag & 0x01;
layer->vector_mask.not_link = (tag & (0x01 << 1)) > 0;
layer->vector_mask.disable = (tag & (0x01 << 2)) > 0;
// The rest of the data is path components, loop until end of the length
layer->vector_mask.path = (psd_path *)psd_malloc(sizeof(psd_path));
if(layer->vector_mask.path == NULL)
return psd_status_malloc_failed;
psd_get_path_record(context, layer->vector_mask.path, size - 8);
return psd_status_done;
}
void psd_layer_vector_mask_free(psd_layer_record * layer)
{
psd_path_record_free(layer->vector_mask.path);
psd_freeif(layer->vector_mask.path);
layer->vector_mask.path = NULL;
}
#endif // ifdef PSD_GET_PATH_RESOURCE