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Yajbir Singh f1b860b25c
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updated
2025-12-11 19:03:17 +05:30

156 lines
3.9 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "./BaseThreadMonitor.h"
namespace NSThreads
{
CBaseThreadMonitor::CBaseThreadMonitor()
{
m_bIsInit = false;
m_pReceiver = NULL;
m_funcRelease = nullptr;
m_oCS.InitializeCriticalSection();
}
CBaseThreadMonitor::~CBaseThreadMonitor()
{
m_oCS.DeleteCriticalSection();
}
CBaseThreadMonitor& CBaseThreadMonitor::Get()
{
static CBaseThreadMonitor instance;
return instance;
}
bool CBaseThreadMonitor::Init(void* receiver)
{
CTemporaryCS oCS(&m_oCS);
if (m_bIsInit)
return false;
m_bIsInit = true;
m_pReceiver = receiver;
return true;
}
bool CBaseThreadMonitor::Destroy()
{
CTemporaryCS oCS(&m_oCS);
if (!m_bIsInit)
return false;
m_bIsInit = false;
m_pReceiver = NULL;
m_listThreads.clear();
return true;
}
bool CBaseThreadMonitor::IsInit()
{
CTemporaryCS oCS(&m_oCS);
return m_bIsInit;
}
NSCriticalSection::CRITICAL_SECTION* CBaseThreadMonitor::GetCS()
{
return &m_oCS;
}
CBaseThread* CBaseThreadMonitor::GetBaseThread(const ASC_THREAD_ID& nThreadId)
{
// лист - потому что будет всегда мало записей - и то будет быстрее мапа. двигаем всегда текущий на первое место
if (m_listThreads.size() == 0)
return NULL;
std::list<CBaseThreadInfo>::iterator i = m_listThreads.begin();
if (i->ID == nThreadId)
return i->Instance;
i++;
while (i != m_listThreads.end())
{
if (i->ID == nThreadId)
{
CBaseThreadInfo last;
last.ID = i->ID;
last.Instance = i->Instance;
m_listThreads.erase(i);
m_listThreads.insert(m_listThreads.begin(), last);
return last.Instance;
}
i++;
}
return NULL;
}
void CBaseThreadMonitor::SetReleaseHandler(std::function<void(void* initializer, CBaseThread*)> func)
{
CTemporaryCS oCS(&m_oCS);
m_funcRelease = func;
}
void CBaseThreadMonitor::Register(CBaseThread* pInstance)
{
CTemporaryCS oCS(&m_oCS);
if (!m_bIsInit)
return;
m_listThreads.push_back({NSThreads::GetCurrentThreadId(), pInstance});
}
void CBaseThreadMonitor::Unregister(CBaseThread* pInstance)
{
CTemporaryCS oCS(&m_oCS);
if (!m_bIsInit)
return;
for (std::list<CBaseThreadInfo>::iterator i = m_listThreads.begin(); i != m_listThreads.end(); i++)
{
if (i->Instance == pInstance)
{
m_listThreads.erase(i);
if (m_funcRelease)
m_funcRelease(m_pReceiver, pInstance);
return;
}
}
}
}