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Yajbir Singh f1b860b25c
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updated
2025-12-11 19:03:17 +05:30

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C++

/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "EffectStyle.h"
namespace PPTX
{
namespace Logic
{
EffectStyle& EffectStyle::operator=(const EffectStyle& oSrc)
{
parentFile = oSrc.parentFile;
parentElement = oSrc.parentElement;
Effects = oSrc.Effects;
scene3d = oSrc.scene3d;
sp3d = oSrc.sp3d;
return *this;
}
void EffectStyle::fromXML(XmlUtils::CXmlNode& node)
{
std::vector<XmlUtils::CXmlNode> oNodes;
if (node.GetNodes(L"*", oNodes))
{
size_t nCount = oNodes.size();
for (size_t i = 0; i < nCount; ++i)
{
XmlUtils::CXmlNode& oNode = oNodes[i];
std::wstring strName = XmlUtils::GetNameNoNS(oNode.GetName());
if (L"scene3d" == strName)
scene3d = oNode;
else if (L"sp3d" == strName)
sp3d = oNode;
else if (L"effectDag" == strName ||
L"effectLst" == strName)
{
Effects.fromXML(oNode);
}
}
}
FillParentPointersForChilds();
}
void EffectStyle::toXmlWriter(NSBinPptxRW::CXmlWriter* pWriter) const
{
pWriter->StartNode(L"a:effectStyle");
pWriter->EndAttributes();
Effects.toXmlWriter(pWriter);
pWriter->Write(scene3d);
pWriter->Write(sp3d);
pWriter->EndNode(L"a:effectStyle");
}
void EffectStyle::fromXML(XmlUtils::CXmlLiteReader& oReader)
{
if ( oReader.IsEmptyNode() )
return;
int nCurDepth = oReader.GetDepth();
while( oReader.ReadNextSiblingNode( nCurDepth ) )
{
std::wstring strName = oReader.GetName();
if (strName == L"a:scene3d")
scene3d = oReader;
else if (strName == L"a:sp3d")
sp3d = oReader;
else
Effects.fromXML(oReader);
}
FillParentPointersForChilds();
}
void EffectStyle::toPPTY(NSBinPptxRW::CBinaryFileWriter* pWriter) const
{
pWriter->WriteRecord1(0, Effects);
pWriter->WriteRecord2(1, scene3d);
pWriter->WriteRecord2(2, sp3d);
}
void EffectStyle::fromPPTY(NSBinPptxRW::CBinaryFileReader* pReader)
{
LONG _end_rec = pReader->GetPos() + pReader->GetRecordSize() + 4;
while (pReader->GetPos() < _end_rec)
{
BYTE _at = pReader->GetUChar();
switch (_at)
{
case 0:
{
Effects.fromPPTY(pReader);
}break;
case 1:
{
scene3d = new Logic::Scene3d();
scene3d->fromPPTY(pReader);
}break;
case 2:
{
sp3d = new Logic::Sp3d();
sp3d->fromPPTY(pReader);
}break;
default:
break;
}
}
pReader->Seek(_end_rec);
}
void EffectStyle::FillParentPointersForChilds()
{
Effects.SetParentPointer(this);
if(scene3d.IsInit())
scene3d->SetParentPointer(this);
if(sp3d.IsInit())
sp3d->SetParentPointer(this);
}
} // namespace Logic
} // namespace PPTX