8211 lines
217 KiB
C++
8211 lines
217 KiB
C++
//========================================================================
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//
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// Splash.cc
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//
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// Copyright 2003-2020 Glyph & Cog, LLC
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//
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//========================================================================
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#include <aconf.h>
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#ifdef USE_GCC_PRAGMAS
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#pragma implementation
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#endif
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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#include "gmem.h"
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#include "gmempp.h"
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#include "GString.h"
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#include "SplashErrorCodes.h"
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#include "SplashMath.h"
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#include "SplashBitmap.h"
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#include "SplashState.h"
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#include "SplashPath.h"
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#include "SplashXPath.h"
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#include "SplashXPathScanner.h"
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#include "SplashPattern.h"
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#include "SplashScreen.h"
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#include "SplashFont.h"
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#include "SplashGlyphBitmap.h"
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#include "Splash.h"
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// the MSVC math.h doesn't define this
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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//------------------------------------------------------------------------
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// distance of Bezier control point from center for circle approximation
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// = (4 * (sqrt(2) - 1) / 3) * r
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#define bezierCircle ((SplashCoord)0.55228475)
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#define bezierCircle2 ((SplashCoord)(0.5 * 0.55228475))
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// Divide a 16-bit value (in [0, 255*255]) by 255, returning an 8-bit result.
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static inline Guchar div255(int x) {
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return (Guchar)((x + (x >> 8) + 0x80) >> 8);
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}
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// Clip x to lie in [0, 255].
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static inline Guchar clip255(int x) {
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return x < 0 ? 0 : x > 255 ? 255 : (Guchar)x;
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}
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// Used by drawImage and fillImageMask to divide the target
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// quadrilateral into sections.
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struct ImageSection {
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int y0, y1; // actual y range
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int ia0, ia1; // vertex indices for edge A
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int ib0, ib1; // vertex indices for edge B
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SplashCoord xa0, ya0, xa1, ya1; // edge A
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SplashCoord dxdya; // slope of edge A
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SplashCoord xb0, yb0, xb1, yb1; // edge B
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SplashCoord dxdyb; // slope of edge B
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};
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//------------------------------------------------------------------------
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// SplashPipe
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//------------------------------------------------------------------------
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#define splashPipeMaxStages 9
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struct SplashPipe {
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// source pattern
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SplashPattern *pattern;
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// source alpha and color
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Guchar aInput;
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SplashColor cSrcVal;
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// source overprint mask
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//~ this is a kludge - this pointer should be passed as an arg to the
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//~ pipeRun function, but that would require passing in a lot of
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//~ null pointers, since it's rarely used
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Guint *srcOverprintMaskPtr;
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// special cases and result color
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GBool noTransparency;
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GBool shapeOnly;
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SplashPipeResultColorCtrl resultColorCtrl;
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// non-isolated group correction
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// (this is only used when Splash::composite() is called to composite
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// a non-isolated group onto the backdrop)
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GBool nonIsolatedGroup;
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// the "run" function
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void (Splash::*run)(SplashPipe *pipe, int x0, int x1, int y,
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Guchar *shapePtr, SplashColorPtr cSrcPtr);
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};
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SplashPipeResultColorCtrl Splash::pipeResultColorNoAlphaBlend[] = {
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splashPipeResultColorNoAlphaBlendMono,
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splashPipeResultColorNoAlphaBlendMono,
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splashPipeResultColorNoAlphaBlendRGB,
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splashPipeResultColorNoAlphaBlendRGB
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#if SPLASH_CMYK
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,
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splashPipeResultColorNoAlphaBlendCMYK
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#endif
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};
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SplashPipeResultColorCtrl Splash::pipeResultColorAlphaNoBlend[] = {
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splashPipeResultColorAlphaNoBlendMono,
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splashPipeResultColorAlphaNoBlendMono,
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splashPipeResultColorAlphaNoBlendRGB,
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splashPipeResultColorAlphaNoBlendRGB
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#if SPLASH_CMYK
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,
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splashPipeResultColorAlphaNoBlendCMYK
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#endif
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};
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SplashPipeResultColorCtrl Splash::pipeResultColorAlphaBlend[] = {
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splashPipeResultColorAlphaBlendMono,
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splashPipeResultColorAlphaBlendMono,
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splashPipeResultColorAlphaBlendRGB,
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splashPipeResultColorAlphaBlendRGB
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#if SPLASH_CMYK
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,
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splashPipeResultColorAlphaBlendCMYK
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#endif
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};
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//------------------------------------------------------------------------
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// modified region
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//------------------------------------------------------------------------
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void Splash::clearModRegion() {
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modXMin = bitmap->width;
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modYMin = bitmap->height;
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modXMax = -1;
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modYMax = -1;
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}
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inline void Splash::updateModX(int x) {
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if (x < modXMin) {
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modXMin = x;
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}
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if (x > modXMax) {
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modXMax = x;
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}
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}
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inline void Splash::updateModY(int y) {
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if (y < modYMin) {
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modYMin = y;
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}
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if (y > modYMax) {
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modYMax = y;
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}
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}
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//------------------------------------------------------------------------
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// pipeline
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//------------------------------------------------------------------------
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inline void Splash::pipeInit(SplashPipe *pipe, SplashPattern *pattern,
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Guchar aInput, GBool usesShape,
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GBool nonIsolatedGroup, GBool usesSrcOverprint) {
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SplashColorMode mode;
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mode = bitmap->mode;
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pipe->pattern = NULL;
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// source color
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if (pattern && pattern->isStatic()) {
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pattern->getColor(0, 0, pipe->cSrcVal);
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pipe->pattern = NULL;
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} else {
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pipe->pattern = pattern;
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}
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// source alpha
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pipe->aInput = aInput;
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// source overprint mask
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pipe->srcOverprintMaskPtr = NULL;
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// special cases
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pipe->noTransparency = aInput == 255 &&
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!state->softMask &&
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!usesShape &&
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!state->inNonIsolatedGroup &&
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!state->inKnockoutGroup &&
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!nonIsolatedGroup &&
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state->overprintMask == 0xffffffff;
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pipe->shapeOnly = aInput == 255 &&
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!state->softMask &&
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usesShape &&
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!state->inNonIsolatedGroup &&
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!state->inKnockoutGroup &&
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!nonIsolatedGroup &&
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state->overprintMask == 0xffffffff;
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// result color
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if (pipe->noTransparency) {
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// the !state->blendFunc case is handled separately in pipeRun
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pipe->resultColorCtrl = pipeResultColorNoAlphaBlend[mode];
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} else if (!state->blendFunc) {
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pipe->resultColorCtrl = pipeResultColorAlphaNoBlend[mode];
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} else {
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pipe->resultColorCtrl = pipeResultColorAlphaBlend[mode];
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}
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// non-isolated group correction
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pipe->nonIsolatedGroup = nonIsolatedGroup;
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// select the 'run' function
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pipe->run = &Splash::pipeRun;
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if (overprintMaskBitmap || usesSrcOverprint) {
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// use Splash::pipeRun
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} else if (!pipe->pattern && pipe->noTransparency && !state->blendFunc) {
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if (mode == splashModeMono1 && !bitmap->alpha) {
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pipe->run = &Splash::pipeRunSimpleMono1;
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} else if (mode == splashModeMono8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSimpleMono8;
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} else if (mode == splashModeRGB8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSimpleRGB8;
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} else if (mode == splashModeBGR8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSimpleBGR8;
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#if SPLASH_CMYK
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} else if (mode == splashModeCMYK8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSimpleCMYK8;
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#endif
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}
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} else if (!pipe->pattern && pipe->shapeOnly && !state->blendFunc) {
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if (mode == splashModeMono1 && !bitmap->alpha) {
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pipe->run = &Splash::pipeRunShapeMono1;
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} else if (mode == splashModeMono8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunShapeMono8;
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} else if (mode == splashModeRGB8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunShapeRGB8;
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} else if (mode == splashModeBGR8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunShapeBGR8;
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#if SPLASH_CMYK
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} else if (mode == splashModeCMYK8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunShapeCMYK8;
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#endif
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} else if (mode == splashModeMono8 && !bitmap->alpha) {
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// this is used when drawing soft-masked images
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pipe->run = &Splash::pipeRunShapeNoAlphaMono8;
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}
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} else if (!pipe->pattern && !pipe->noTransparency && !state->softMask &&
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usesShape &&
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!(state->inNonIsolatedGroup && groupBackBitmap->alpha) &&
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!state->inKnockoutGroup &&
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!state->blendFunc && !pipe->nonIsolatedGroup) {
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if (mode == splashModeMono1 && !bitmap->alpha) {
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pipe->run = &Splash::pipeRunAAMono1;
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} else if (mode == splashModeMono8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunAAMono8;
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} else if (mode == splashModeRGB8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunAARGB8;
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} else if (mode == splashModeBGR8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunAABGR8;
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#if SPLASH_CMYK
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} else if (mode == splashModeCMYK8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunAACMYK8;
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#endif
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}
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} else if (!pipe->pattern &&
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aInput == 255 &&
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state->softMask &&
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usesShape &&
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!state->inNonIsolatedGroup &&
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!state->inKnockoutGroup &&
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!nonIsolatedGroup &&
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state->overprintMask == 0xffffffff &&
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!state->blendFunc) {
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if (mode == splashModeMono8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSoftMaskMono8;
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} else if (mode == splashModeRGB8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSoftMaskRGB8;
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} else if (mode == splashModeBGR8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSoftMaskBGR8;
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#if SPLASH_CMYK
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} else if (mode == splashModeCMYK8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunSoftMaskCMYK8;
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#endif
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}
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} else if (!pipe->pattern && !pipe->noTransparency && !state->softMask &&
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usesShape &&
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state->inNonIsolatedGroup && groupBackBitmap->alpha &&
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!state->inKnockoutGroup &&
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!state->blendFunc && !pipe->nonIsolatedGroup) {
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if (mode == splashModeMono8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunNonIsoMono8;
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} else if (mode == splashModeRGB8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunNonIsoRGB8;
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} else if (mode == splashModeBGR8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunNonIsoBGR8;
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#if SPLASH_CMYK
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} else if (mode == splashModeCMYK8 && bitmap->alpha) {
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pipe->run = &Splash::pipeRunNonIsoCMYK8;
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#endif
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}
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}
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}
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// general case
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void Splash::pipeRun(SplashPipe *pipe, int x0, int x1, int y,
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Guchar *shapePtr, SplashColorPtr cSrcPtr) {
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Guchar *shapePtr2;
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Guchar shape, aSrc, aDest, alphaI, alphaIm1, alpha0, aResult;
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SplashColor cSrc, cDest, cBlend;
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Guchar shapeVal, cResult0, cResult1, cResult2, cResult3;
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int cSrcStride, shapeStride, x, lastX, t;
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SplashColorPtr destColorPtr;
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Guchar destColorMask;
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Guchar *destAlphaPtr;
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SplashColorPtr color0Ptr;
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Guchar color0Mask;
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Guchar *alpha0Ptr;
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SplashColorPtr softMaskPtr;
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Guint overprintMask;
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Guint *overprintMaskPtr;
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#if SPLASH_CMYK
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Guchar aPrev;
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SplashColor cSrc2, cDest2;
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#endif
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if (cSrcPtr && !pipe->pattern) {
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cSrcStride = bitmapComps;
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} else {
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cSrcPtr = pipe->cSrcVal;
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cSrcStride = 0;
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}
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if (shapePtr) {
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shapePtr2 = shapePtr;
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shapeStride = 1;
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for (; x0 <= x1; ++x0) {
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if (*shapePtr2) {
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break;
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}
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cSrcPtr += cSrcStride;
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++shapePtr2;
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if (pipe->srcOverprintMaskPtr) {
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++pipe->srcOverprintMaskPtr;
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}
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}
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} else {
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shapeVal = 0xff;
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shapePtr2 = &shapeVal;
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shapeStride = 0;
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}
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if (x0 > x1) {
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return;
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}
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updateModX(x0);
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updateModY(y);
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lastX = x0;
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useDestRow(y);
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if (bitmap->mode == splashModeMono1) {
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destColorPtr = &bitmap->data[y * bitmap->rowSize + (x0 >> 3)];
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destColorMask = (Guchar)(0x80 >> (x0 & 7));
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} else {
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destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * bitmapComps];
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destColorMask = 0; // make gcc happy
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}
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if (bitmap->alpha) {
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destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
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} else {
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destAlphaPtr = NULL;
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}
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if (state->softMask) {
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softMaskPtr = &state->softMask->data[y * state->softMask->rowSize + x0];
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} else {
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softMaskPtr = NULL;
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}
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if (state->inKnockoutGroup) {
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if (bitmap->mode == splashModeMono1) {
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color0Ptr =
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&groupBackBitmap->data[(groupBackY + y) * groupBackBitmap->rowSize +
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((groupBackX + x0) >> 3)];
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color0Mask = (Guchar)(0x80 >> ((groupBackX + x0) & 7));
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} else {
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color0Ptr =
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&groupBackBitmap->data[(groupBackY + y) * groupBackBitmap->rowSize +
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(groupBackX + x0) * bitmapComps];
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color0Mask = 0; // make gcc happy
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}
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} else {
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color0Ptr = NULL;
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color0Mask = 0; // make gcc happy
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}
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if (state->inNonIsolatedGroup && groupBackBitmap->alpha) {
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alpha0Ptr =
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&groupBackBitmap->alpha[(groupBackY + y)
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* groupBackBitmap->alphaRowSize +
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(groupBackX + x0)];
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} else {
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alpha0Ptr = NULL;
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}
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if (overprintMaskBitmap) {
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overprintMaskPtr = overprintMaskBitmap + y * bitmap->width + x0;
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} else {
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overprintMaskPtr = NULL;
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}
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for (x = x0; x <= x1; ++x) {
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//----- shape
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shape = *shapePtr2;
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if (!shape) {
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if (bitmap->mode == splashModeMono1) {
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destColorPtr += destColorMask & 1;
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destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
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} else {
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destColorPtr += bitmapComps;
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}
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if (destAlphaPtr) {
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++destAlphaPtr;
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}
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if (softMaskPtr) {
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++softMaskPtr;
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}
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if (color0Ptr) {
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if (bitmap->mode == splashModeMono1) {
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color0Ptr += color0Mask & 1;
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color0Mask = (Guchar)((color0Mask << 7) | (color0Mask >> 1));
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} else {
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color0Ptr += bitmapComps;
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}
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}
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if (alpha0Ptr) {
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++alpha0Ptr;
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}
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cSrcPtr += cSrcStride;
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shapePtr2 += shapeStride;
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if (pipe->srcOverprintMaskPtr) {
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++pipe->srcOverprintMaskPtr;
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}
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if (overprintMaskPtr) {
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++overprintMaskPtr;
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}
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continue;
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}
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lastX = x;
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//----- source color
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// static pattern: handled in pipeInit
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// fixed color: handled in pipeInit
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// dynamic pattern
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if (pipe->pattern) {
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pipe->pattern->getColor(x, y, pipe->cSrcVal);
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}
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cResult0 = cResult1 = cResult2 = cResult3 = 0; // make gcc happy
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if (pipe->noTransparency && !state->blendFunc) {
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//----- result color
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switch (bitmap->mode) {
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case splashModeMono1:
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case splashModeMono8:
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cResult0 = state->grayTransfer[cSrcPtr[0]];
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break;
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case splashModeRGB8:
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case splashModeBGR8:
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cResult0 = state->rgbTransferR[cSrcPtr[0]];
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cResult1 = state->rgbTransferG[cSrcPtr[1]];
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cResult2 = state->rgbTransferB[cSrcPtr[2]];
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break;
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#if SPLASH_CMYK
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case splashModeCMYK8:
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cResult0 = state->cmykTransferC[cSrcPtr[0]];
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cResult1 = state->cmykTransferM[cSrcPtr[1]];
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cResult2 = state->cmykTransferY[cSrcPtr[2]];
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cResult3 = state->cmykTransferK[cSrcPtr[3]];
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break;
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#endif
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}
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aResult = 255;
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} else { // if (noTransparency && !blendFunc)
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//----- read destination pixel
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// (or backdrop color, for knockout groups)
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if (color0Ptr) {
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switch (bitmap->mode) {
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case splashModeMono1:
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cDest[0] = (*color0Ptr & color0Mask) ? 0xff : 0x00;
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color0Ptr += color0Mask & 1;
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color0Mask = (Guchar)((color0Mask << 7) | (color0Mask >> 1));
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break;
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case splashModeMono8:
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cDest[0] = *color0Ptr++;
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break;
|
|
case splashModeRGB8:
|
|
cDest[0] = color0Ptr[0];
|
|
cDest[1] = color0Ptr[1];
|
|
cDest[2] = color0Ptr[2];
|
|
color0Ptr += 3;
|
|
break;
|
|
case splashModeBGR8:
|
|
cDest[2] = color0Ptr[0];
|
|
cDest[1] = color0Ptr[1];
|
|
cDest[0] = color0Ptr[2];
|
|
color0Ptr += 3;
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
cDest[0] = color0Ptr[0];
|
|
cDest[1] = color0Ptr[1];
|
|
cDest[2] = color0Ptr[2];
|
|
cDest[3] = color0Ptr[3];
|
|
color0Ptr += 4;
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
} else {
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
cDest[0] = (*destColorPtr & destColorMask) ? 0xff : 0x00;
|
|
break;
|
|
case splashModeMono8:
|
|
cDest[0] = *destColorPtr;
|
|
break;
|
|
case splashModeRGB8:
|
|
cDest[0] = destColorPtr[0];
|
|
cDest[1] = destColorPtr[1];
|
|
cDest[2] = destColorPtr[2];
|
|
break;
|
|
case splashModeBGR8:
|
|
cDest[0] = destColorPtr[2];
|
|
cDest[1] = destColorPtr[1];
|
|
cDest[2] = destColorPtr[0];
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
cDest[0] = destColorPtr[0];
|
|
cDest[1] = destColorPtr[1];
|
|
cDest[2] = destColorPtr[2];
|
|
cDest[3] = destColorPtr[3];
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
}
|
|
|
|
if (destAlphaPtr) {
|
|
aDest = *destAlphaPtr;
|
|
} else {
|
|
aDest = 0xff;
|
|
}
|
|
|
|
//----- read source color; handle overprint
|
|
|
|
if (pipe->srcOverprintMaskPtr) {
|
|
overprintMask = *pipe->srcOverprintMaskPtr++;
|
|
} else {
|
|
overprintMask = state->overprintMask;
|
|
}
|
|
if (overprintMaskPtr) {
|
|
*overprintMaskPtr++ |= overprintMask;
|
|
}
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
case splashModeMono8:
|
|
cSrc[0] = state->grayTransfer[cSrcPtr[0]];
|
|
break;
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
cSrc[0] = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc[1] = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc[2] = state->rgbTransferB[cSrcPtr[2]];
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
if (alpha0Ptr) { // non-isolated group
|
|
if (color0Ptr) { // non-isolated, knockout group
|
|
aPrev = *alpha0Ptr;
|
|
} else { // non-isolated, non-knockout group
|
|
aPrev = (Guchar)(*alpha0Ptr + aDest - div255(*alpha0Ptr * aDest));
|
|
}
|
|
} else { // isolated group
|
|
if (color0Ptr) { // isolated, knockout group
|
|
aPrev = 0;
|
|
} else { // isolated, non-knockout group
|
|
aPrev = aDest;
|
|
}
|
|
}
|
|
if (overprintMask & 0x01) {
|
|
cSrc[0] = state->cmykTransferC[cSrcPtr[0]];
|
|
} else {
|
|
cSrc[0] = div255(aPrev * cDest[0]);
|
|
}
|
|
if (overprintMask & 0x02) {
|
|
cSrc[1] = state->cmykTransferM[cSrcPtr[1]];
|
|
} else {
|
|
cSrc[1] = div255(aPrev * cDest[1]);
|
|
}
|
|
if (overprintMask & 0x04) {
|
|
cSrc[2] = state->cmykTransferY[cSrcPtr[2]];
|
|
} else {
|
|
cSrc[2] = div255(aPrev * cDest[2]);
|
|
}
|
|
if (overprintMask & 0x08) {
|
|
cSrc[3] = state->cmykTransferK[cSrcPtr[3]];
|
|
} else {
|
|
cSrc[3] = div255(aPrev * cDest[3]);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
//----- source alpha
|
|
|
|
if (softMaskPtr) {
|
|
if (shapePtr) {
|
|
aSrc = div255(div255(pipe->aInput * *softMaskPtr++) * shape);
|
|
} else {
|
|
aSrc = div255(pipe->aInput * *softMaskPtr++);
|
|
}
|
|
} else if (shapePtr) {
|
|
aSrc = div255(pipe->aInput * shape);
|
|
} else {
|
|
aSrc = pipe->aInput;
|
|
}
|
|
|
|
//----- non-isolated group correction
|
|
|
|
if (pipe->nonIsolatedGroup) {
|
|
// This path is only used when Splash::composite() is called to
|
|
// composite a non-isolated group onto the backdrop. In this
|
|
// case, shape is the source (group) alpha.
|
|
t = (aDest * 255) / shape - aDest;
|
|
switch (bitmap->mode) {
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
cSrc[3] = clip255(cSrc[3] + ((cSrc[3] - cDest[3]) * t) / 255);
|
|
#endif
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
cSrc[2] = clip255(cSrc[2] + ((cSrc[2] - cDest[2]) * t) / 255);
|
|
cSrc[1] = clip255(cSrc[1] + ((cSrc[1] - cDest[1]) * t) / 255);
|
|
case splashModeMono1:
|
|
case splashModeMono8:
|
|
cSrc[0] = clip255(cSrc[0] + ((cSrc[0] - cDest[0]) * t) / 255);
|
|
break;
|
|
}
|
|
}
|
|
|
|
//----- blend function
|
|
|
|
if (state->blendFunc) {
|
|
#if SPLASH_CMYK
|
|
if (bitmap->mode == splashModeCMYK8) {
|
|
// convert colors to additive
|
|
cSrc2[0] = (Guchar)(0xff - cSrc[0]);
|
|
cSrc2[1] = (Guchar)(0xff - cSrc[1]);
|
|
cSrc2[2] = (Guchar)(0xff - cSrc[2]);
|
|
cSrc2[3] = (Guchar)(0xff - cSrc[3]);
|
|
cDest2[0] = (Guchar)(0xff - cDest[0]);
|
|
cDest2[1] = (Guchar)(0xff - cDest[1]);
|
|
cDest2[2] = (Guchar)(0xff - cDest[2]);
|
|
cDest2[3] = (Guchar)(0xff - cDest[3]);
|
|
(*state->blendFunc)(cSrc2, cDest2, cBlend, bitmap->mode);
|
|
// convert result back to subtractive
|
|
cBlend[0] = (Guchar)(0xff - cBlend[0]);
|
|
cBlend[1] = (Guchar)(0xff - cBlend[1]);
|
|
cBlend[2] = (Guchar)(0xff - cBlend[2]);
|
|
cBlend[3] = (Guchar)(0xff - cBlend[3]);
|
|
} else
|
|
#endif
|
|
(*state->blendFunc)(cSrc, cDest, cBlend, bitmap->mode);
|
|
}
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
|
|
// alphaI = alpha_i
|
|
// alphaIm1 = alpha_(i-1)
|
|
|
|
if (pipe->noTransparency) {
|
|
alphaI = alphaIm1 = aResult = 255;
|
|
} else if (alpha0Ptr) {
|
|
if (color0Ptr) {
|
|
// non-isolated, knockout
|
|
aResult = aSrc;
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aSrc + alpha0 - div255(aSrc * alpha0));
|
|
alphaIm1 = alpha0;
|
|
} else {
|
|
// non-isolated, non-knockout
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aResult + alpha0 - div255(aResult * alpha0));
|
|
alphaIm1 = (Guchar)(alpha0 + aDest - div255(alpha0 * aDest));
|
|
}
|
|
} else {
|
|
if (color0Ptr) {
|
|
// isolated, knockout
|
|
aResult = aSrc;
|
|
alphaI = aSrc;
|
|
alphaIm1 = 0;
|
|
} else {
|
|
// isolated, non-knockout
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
alphaIm1 = aDest;
|
|
}
|
|
}
|
|
|
|
//----- result color
|
|
|
|
switch (pipe->resultColorCtrl) {
|
|
|
|
case splashPipeResultColorNoAlphaBlendMono:
|
|
cResult0 = div255((255 - aDest) * cSrc[0] + aDest * cBlend[0]);
|
|
break;
|
|
case splashPipeResultColorNoAlphaBlendRGB:
|
|
cResult0 = div255((255 - aDest) * cSrc[0] + aDest * cBlend[0]);
|
|
cResult1 = div255((255 - aDest) * cSrc[1] + aDest * cBlend[1]);
|
|
cResult2 = div255((255 - aDest) * cSrc[2] + aDest * cBlend[2]);
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashPipeResultColorNoAlphaBlendCMYK:
|
|
cResult0 = div255((255 - aDest) * cSrc[0] + aDest * cBlend[0]);
|
|
cResult1 = div255((255 - aDest) * cSrc[1] + aDest * cBlend[1]);
|
|
cResult2 = div255((255 - aDest) * cSrc[2] + aDest * cBlend[2]);
|
|
cResult3 = div255((255 - aDest) * cSrc[3] + aDest * cBlend[3]);
|
|
break;
|
|
#endif
|
|
|
|
case splashPipeResultColorAlphaNoBlendMono:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] + aSrc * cSrc[0])
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
case splashPipeResultColorAlphaNoBlendRGB:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] + aSrc * cSrc[0])
|
|
/ alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest[1] + aSrc * cSrc[1])
|
|
/ alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest[2] + aSrc * cSrc[2])
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashPipeResultColorAlphaNoBlendCMYK:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
cResult3 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] + aSrc * cSrc[0])
|
|
/ alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest[1] + aSrc * cSrc[1])
|
|
/ alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest[2] + aSrc * cSrc[2])
|
|
/ alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest[3] + aSrc * cSrc[3])
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
#endif
|
|
|
|
case splashPipeResultColorAlphaBlendMono:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[0] +
|
|
alphaIm1 * cBlend[0]) / 255)
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
case splashPipeResultColorAlphaBlendRGB:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[0] +
|
|
alphaIm1 * cBlend[0]) / 255)
|
|
/ alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest[1] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[1] +
|
|
alphaIm1 * cBlend[1]) / 255)
|
|
/ alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest[2] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[2] +
|
|
alphaIm1 * cBlend[2]) / 255)
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashPipeResultColorAlphaBlendCMYK:
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
cResult3 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest[0] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[0] +
|
|
alphaIm1 * cBlend[0]) / 255)
|
|
/ alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest[1] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[1] +
|
|
alphaIm1 * cBlend[1]) / 255)
|
|
/ alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest[2] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[2] +
|
|
alphaIm1 * cBlend[2]) / 255)
|
|
/ alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest[3] +
|
|
aSrc * ((255 - alphaIm1) * cSrc[3] +
|
|
alphaIm1 * cBlend[3]) / 255)
|
|
/ alphaI);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
} // if (noTransparency && !blendFunc)
|
|
|
|
//----- write destination pixel
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
if (state->screen->test(x, y, cResult0)) {
|
|
*destColorPtr |= destColorMask;
|
|
} else {
|
|
*destColorPtr &= (Guchar)~destColorMask;
|
|
}
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
break;
|
|
case splashModeMono8:
|
|
*destColorPtr++ = cResult0;
|
|
break;
|
|
case splashModeRGB8:
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr += 3;
|
|
break;
|
|
case splashModeBGR8:
|
|
destColorPtr[0] = cResult2;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult0;
|
|
destColorPtr += 3;
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr[3] = cResult3;
|
|
destColorPtr += 4;
|
|
break;
|
|
#endif
|
|
}
|
|
if (destAlphaPtr) {
|
|
*destAlphaPtr++ = aResult;
|
|
}
|
|
|
|
cSrcPtr += cSrcStride;
|
|
shapePtr2 += shapeStride;
|
|
} // for (x ...)
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono1 && !bitmap->alpha) {
|
|
void Splash::pipeRunSimpleMono1(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar destColorMask;
|
|
SplashScreenCursor screenCursor;
|
|
int cSrcStride, x;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModX(x1);
|
|
updateModY(y);
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + (x0 >> 3)];
|
|
destColorMask = (Guchar)(0x80 >> (x0 & 7));
|
|
|
|
screenCursor = state->screen->getTestCursor(y);
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- write destination pixel
|
|
cResult0 = state->grayTransfer[cSrcPtr[0]];
|
|
if (state->screen->testWithCursor(screenCursor, x, cResult0)) {
|
|
*destColorPtr |= destColorMask;
|
|
} else {
|
|
*destColorPtr &= (Guchar)~destColorMask;
|
|
}
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
|
|
cSrcPtr += cSrcStride;
|
|
}
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono8 && bitmap->alpha) {
|
|
void Splash::pipeRunSimpleMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModX(x1);
|
|
updateModY(y);
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- write destination pixel
|
|
*destColorPtr++ = state->grayTransfer[cSrcPtr[0]];
|
|
*destAlphaPtr++ = 255;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
}
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
|
|
// bitmap->mode == splashModeRGB8 && bitmap->alpha) {
|
|
void Splash::pipeRunSimpleRGB8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModX(x1);
|
|
updateModY(y);
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = state->rgbTransferR[cSrcPtr[0]];
|
|
destColorPtr[1] = state->rgbTransferG[cSrcPtr[1]];
|
|
destColorPtr[2] = state->rgbTransferB[cSrcPtr[2]];
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = 255;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
}
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
|
|
// bitmap->mode == splashModeBGR8 && bitmap->alpha) {
|
|
void Splash::pipeRunSimpleBGR8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModX(x1);
|
|
updateModY(y);
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = state->rgbTransferB[cSrcPtr[2]];
|
|
destColorPtr[1] = state->rgbTransferG[cSrcPtr[1]];
|
|
destColorPtr[2] = state->rgbTransferR[cSrcPtr[0]];
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = 255;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
}
|
|
}
|
|
|
|
#if SPLASH_CMYK
|
|
// special case:
|
|
// !pipe->pattern && pipe->noTransparency && !state->blendFunc &&
|
|
// bitmap->mode == splashModeCMYK8 && bitmap->alpha) {
|
|
void Splash::pipeRunSimpleCMYK8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 4;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModX(x1);
|
|
updateModY(y);
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = state->cmykTransferC[cSrcPtr[0]];
|
|
destColorPtr[1] = state->cmykTransferM[cSrcPtr[1]];
|
|
destColorPtr[2] = state->cmykTransferY[cSrcPtr[2]];
|
|
destColorPtr[3] = state->cmykTransferK[cSrcPtr[3]];
|
|
destColorPtr += 4;
|
|
*destAlphaPtr++ = 255;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono1 && !bitmap->alpha
|
|
void Splash::pipeRunShapeMono1(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar destColorMask;
|
|
SplashScreenCursor screenCursor;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + (x0 >> 3)];
|
|
destColorMask = (Guchar)(0x80 >> (x0 & 7));
|
|
|
|
screenCursor = state->screen->getTestCursor(y);
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = (*destColorPtr & destColorMask) ? 0xff : 0x00;
|
|
|
|
//----- result color
|
|
// note: aDest = alphaI = aResult = 0xff
|
|
cResult0 = (Guchar)div255((0xff - aSrc) * cDest0 + aSrc * cSrc0);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
if (state->screen->testWithCursor(screenCursor, x, cResult0)) {
|
|
*destColorPtr |= destColorMask;
|
|
} else {
|
|
*destColorPtr &= (Guchar)~destColorMask;
|
|
}
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono8 && bitmap->alpha
|
|
void Splash::pipeRunShapeMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult, cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
++destColorPtr;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = *destColorPtr;
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
*destColorPtr++ = cResult0;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeRGB8 && bitmap->alpha
|
|
void Splash::pipeRunShapeRGB8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeBGR8 && bitmap->alpha
|
|
void Splash::pipeRunShapeBGR8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[2];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[0];
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult2;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult0;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
#if SPLASH_CMYK
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeCMYK8 && bitmap->alpha
|
|
void Splash::pipeRunShapeCMYK8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2, cSrc3;
|
|
Guchar cDest0, cDest1, cDest2, cDest3;
|
|
Guchar cResult0, cResult1, cResult2, cResult3;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 4;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 4;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
cDest3 = destColorPtr[3];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- overprint
|
|
cSrc0 = state->cmykTransferC[cSrcPtr[0]];
|
|
cSrc1 = state->cmykTransferM[cSrcPtr[1]];
|
|
cSrc2 = state->cmykTransferY[cSrcPtr[2]];
|
|
cSrc3 = state->cmykTransferK[cSrcPtr[3]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
cResult3 = cSrc3;
|
|
} else {
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
cResult3 = cSrc3;
|
|
} else {
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest3 + aSrc * cSrc3) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr[3] = cResult3;
|
|
destColorPtr += 4;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
#endif
|
|
|
|
|
|
// special case:
|
|
// !pipe->pattern && pipe->shapeOnly && !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono8 && !bitmap->alpha
|
|
void Splash::pipeRunShapeNoAlphaMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr,
|
|
SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
++destColorPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = shape;
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = *destColorPtr;
|
|
|
|
//----- result color
|
|
cResult0 = div255((255 - aSrc) * cDest0 + aSrc * cSrc0);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
*destColorPtr++ = cResult0;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
|
|
// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
|
|
// !pipe->nonIsolatedGroup &&
|
|
// bitmap->mode == splashModeMono1 && !bitmap->alpha
|
|
void Splash::pipeRunAAMono1(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar destColorMask;
|
|
SplashScreenCursor screenCursor;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + (x0 >> 3)];
|
|
destColorMask = (Guchar)(0x80 >> (x0 & 7));
|
|
|
|
screenCursor = state->screen->getTestCursor(y);
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = (*destColorPtr & destColorMask) ? 0xff : 0x00;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result color
|
|
// note: aDest = alphaI = aResult = 0xff
|
|
cResult0 = (Guchar)div255((0xff - aSrc) * cDest0 + aSrc * cSrc0);
|
|
|
|
//----- write destination pixel
|
|
if (state->screen->testWithCursor(screenCursor, x, cResult0)) {
|
|
*destColorPtr |= destColorMask;
|
|
} else {
|
|
*destColorPtr &= (Guchar)~destColorMask;
|
|
}
|
|
destColorPtr += destColorMask & 1;
|
|
destColorMask = (Guchar)((destColorMask << 7) | (destColorMask >> 1));
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
|
|
// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
|
|
// !pipe->nonIsolatedGroup &&
|
|
// bitmap->mode == splashModeMono8 && bitmap->alpha
|
|
void Splash::pipeRunAAMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult, cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
++destColorPtr;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = *destColorPtr;
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
*destColorPtr++ = cResult0;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
|
|
// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
|
|
// !pipe->nonIsolatedGroup &&
|
|
// bitmap->mode == splashModeRGB8 && bitmap->alpha
|
|
void Splash::pipeRunAARGB8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
|
|
// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
|
|
// !pipe->nonIsolatedGroup &&
|
|
// bitmap->mode == splashModeBGR8 && bitmap->alpha
|
|
void Splash::pipeRunAABGR8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 3 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[2];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[0];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult2;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult0;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
#if SPLASH_CMYK
|
|
// special case:
|
|
// !pipe->pattern && !pipe->noTransparency && !state->softMask &&
|
|
// pipe->usesShape && !pipe->alpha0Ptr && !state->blendFunc &&
|
|
// !pipe->nonIsolatedGroup &&
|
|
// bitmap->mode == splashModeCMYK8 && bitmap->alpha
|
|
void Splash::pipeRunAACMYK8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2, cSrc3;
|
|
Guchar cDest0, cDest1, cDest2, cDest3;
|
|
Guchar cResult0, cResult1, cResult2, cResult3;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 4;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + 4 * x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 4;
|
|
++destAlphaPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
cDest3 = destColorPtr[3];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- overprint
|
|
if (state->overprintMask & 1) {
|
|
cSrc0 = state->cmykTransferC[cSrcPtr[0]];
|
|
} else {
|
|
cSrc0 = div255(aDest * cDest0);
|
|
}
|
|
if (state->overprintMask & 2) {
|
|
cSrc1 = state->cmykTransferM[cSrcPtr[1]];
|
|
} else {
|
|
cSrc1 = div255(aDest * cDest1);
|
|
}
|
|
if (state->overprintMask & 4) {
|
|
cSrc2 = state->cmykTransferY[cSrcPtr[2]];
|
|
} else {
|
|
cSrc2 = div255(aDest * cDest2);
|
|
}
|
|
if (state->overprintMask & 8) {
|
|
cSrc3 = state->cmykTransferK[cSrcPtr[3]];
|
|
} else {
|
|
cSrc3 = div255(aDest * cDest3);
|
|
}
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
cResult3 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest3 + aSrc * cSrc3) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr[3] = cResult3;
|
|
destColorPtr += 4;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
#endif
|
|
|
|
|
|
// special case:
|
|
// !pipe->pattern && aInput == 255 && state->softMask && usesShape &&
|
|
// !state->inNonIsolatedGroup && !state->inKnockoutGroup &&
|
|
// !nonIsolatedGroup && state->overprintMask == 0xffffffff &&
|
|
// !state->blendFunc &&
|
|
// bitmap->mode == splashModeMono8 && bitmap->alpha
|
|
void Splash::pipeRunSoftMaskMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
SplashColorPtr softMaskPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
softMaskPtr = &state->softMask->data[y * state->softMask->rowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
++destColorPtr;
|
|
++destAlphaPtr;
|
|
++softMaskPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(*softMaskPtr++ * shape);
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
++destColorPtr;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && aInput == 255 && state->softMask && usesShape &&
|
|
// !state->inNonIsolatedGroup && !state->inKnockoutGroup &&
|
|
// !nonIsolatedGroup && state->overprintMask == 0xffffffff &&
|
|
// !state->blendFunc &&
|
|
// bitmap->mode == splashModeRGB8 && bitmap->alpha
|
|
void Splash::pipeRunSoftMaskRGB8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
SplashColorPtr softMaskPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 3];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
softMaskPtr = &state->softMask->data[y * state->softMask->rowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
++softMaskPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(*softMaskPtr++ * shape);
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
// special case:
|
|
// !pipe->pattern && aInput == 255 && state->softMask && usesShape &&
|
|
// !state->inNonIsolatedGroup && !state->inKnockoutGroup &&
|
|
// !nonIsolatedGroup && state->overprintMask == 0xffffffff &&
|
|
// !state->blendFunc &&
|
|
// bitmap->mode == splashModeBGR8 && bitmap->alpha
|
|
void Splash::pipeRunSoftMaskBGR8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
SplashColorPtr softMaskPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 3];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
softMaskPtr = &state->softMask->data[y * state->softMask->rowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
++softMaskPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(*softMaskPtr++ * shape);
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
} else {
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[2];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[0];
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[2] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[0] = cResult2;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
#if SPLASH_CMYK
|
|
// special case:
|
|
// !pipe->pattern && aInput == 255 && state->softMask && usesShape &&
|
|
// !state->inNonIsolatedGroup && !state->inKnockoutGroup &&
|
|
// !nonIsolatedGroup && state->overprintMask == 0xffffffff &&
|
|
// !state->blendFunc &&
|
|
// bitmap->mode == splashModeCMYK8 && bitmap->alpha
|
|
void Splash::pipeRunSoftMaskCMYK8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2, cSrc3;
|
|
Guchar cDest0, cDest1, cDest2, cDest3;
|
|
Guchar cResult0, cResult1, cResult2, cResult3;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
SplashColorPtr softMaskPtr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 4;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 4];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
softMaskPtr = &state->softMask->data[y * state->softMask->rowSize + x0];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 4;
|
|
++destAlphaPtr;
|
|
++softMaskPtr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
cDest3 = destColorPtr[3];
|
|
|
|
//----- read destination alpha
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- overprint
|
|
cSrc0 = state->cmykTransferC[cSrcPtr[0]];
|
|
cSrc1 = state->cmykTransferM[cSrcPtr[1]];
|
|
cSrc2 = state->cmykTransferY[cSrcPtr[2]];
|
|
cSrc3 = state->cmykTransferK[cSrcPtr[3]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(*softMaskPtr++ * shape);
|
|
|
|
//----- special case for aSrc = 255
|
|
if (aSrc == 255) {
|
|
aResult = 255;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
cResult3 = cSrc3;
|
|
} else {
|
|
|
|
//----- special case for aDest = 0
|
|
if (aDest == 0) {
|
|
aResult = aSrc;
|
|
cResult0 = cSrc0;
|
|
cResult1 = cSrc1;
|
|
cResult2 = cSrc2;
|
|
cResult3 = cSrc3;
|
|
} else {
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alphaI = aResult;
|
|
|
|
//----- result color
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest3 + aSrc * cSrc3) / alphaI);
|
|
}
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr[3] = cResult3;
|
|
destColorPtr += 4;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
|
|
updateModX(lastX);
|
|
}
|
|
#endif
|
|
|
|
|
|
void Splash::pipeRunNonIsoMono8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, alpha0, aResult;
|
|
Guchar cSrc0, cDest0, cResult0;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
Guchar *alpha0Ptr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 1;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
alpha0Ptr = &groupBackBitmap->alpha[(groupBackY + y)
|
|
* groupBackBitmap->alphaRowSize +
|
|
(groupBackX + x0)];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 1;
|
|
++destAlphaPtr;
|
|
++alpha0Ptr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->grayTransfer[cSrcPtr[0]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aResult + alpha0 - div255(aResult * alpha0));
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
*destColorPtr++ = cResult0;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
} // for (x ...)
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
void Splash::pipeRunNonIsoRGB8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, alpha0, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
Guchar *alpha0Ptr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 3];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
alpha0Ptr = &groupBackBitmap->alpha[(groupBackY + y)
|
|
* groupBackBitmap->alphaRowSize +
|
|
(groupBackX + x0)];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
++alpha0Ptr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aResult + alpha0 - div255(aResult * alpha0));
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
} // for (x ...)
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
void Splash::pipeRunNonIsoBGR8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, alpha0, aResult;
|
|
Guchar cSrc0, cSrc1, cSrc2;
|
|
Guchar cDest0, cDest1, cDest2;
|
|
Guchar cResult0, cResult1, cResult2;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
Guchar *alpha0Ptr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 3;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 3];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
alpha0Ptr = &groupBackBitmap->alpha[(groupBackY + y)
|
|
* groupBackBitmap->alphaRowSize +
|
|
(groupBackX + x0)];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 3;
|
|
++destAlphaPtr;
|
|
++alpha0Ptr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[2];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[0];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- source color
|
|
cSrc0 = state->rgbTransferR[cSrcPtr[0]];
|
|
cSrc1 = state->rgbTransferG[cSrcPtr[1]];
|
|
cSrc2 = state->rgbTransferB[cSrcPtr[2]];
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aResult + alpha0 - div255(aResult * alpha0));
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult2;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult0;
|
|
destColorPtr += 3;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
} // for (x ...)
|
|
|
|
updateModX(lastX);
|
|
}
|
|
|
|
#if SPLASH_CMYK
|
|
void Splash::pipeRunNonIsoCMYK8(SplashPipe *pipe, int x0, int x1, int y,
|
|
Guchar *shapePtr, SplashColorPtr cSrcPtr) {
|
|
Guchar shape, aSrc, aDest, alphaI, alpha0, aResult, aPrev;
|
|
Guchar cSrc0, cSrc1, cSrc2, cSrc3;
|
|
Guchar cDest0, cDest1, cDest2, cDest3;
|
|
Guchar cResult0, cResult1, cResult2, cResult3;
|
|
SplashColorPtr destColorPtr;
|
|
Guchar *destAlphaPtr;
|
|
Guchar *alpha0Ptr;
|
|
int cSrcStride, x, lastX;
|
|
|
|
if (cSrcPtr) {
|
|
cSrcStride = 4;
|
|
} else {
|
|
cSrcPtr = pipe->cSrcVal;
|
|
cSrcStride = 0;
|
|
}
|
|
for (; x0 <= x1; ++x0) {
|
|
if (*shapePtr) {
|
|
break;
|
|
}
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
updateModX(x0);
|
|
updateModY(y);
|
|
lastX = x0;
|
|
|
|
useDestRow(y);
|
|
|
|
destColorPtr = &bitmap->data[y * bitmap->rowSize + x0 * 4];
|
|
destAlphaPtr = &bitmap->alpha[y * bitmap->alphaRowSize + x0];
|
|
alpha0Ptr = &groupBackBitmap->alpha[(groupBackY + y)
|
|
* groupBackBitmap->alphaRowSize +
|
|
(groupBackX + x0)];
|
|
|
|
for (x = x0; x <= x1; ++x) {
|
|
|
|
//----- shape
|
|
shape = *shapePtr;
|
|
if (!shape) {
|
|
destColorPtr += 4;
|
|
++destAlphaPtr;
|
|
++alpha0Ptr;
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
continue;
|
|
}
|
|
lastX = x;
|
|
|
|
//----- read destination pixel
|
|
cDest0 = destColorPtr[0];
|
|
cDest1 = destColorPtr[1];
|
|
cDest2 = destColorPtr[2];
|
|
cDest3 = destColorPtr[3];
|
|
aDest = *destAlphaPtr;
|
|
|
|
//----- overprint
|
|
aPrev = (Guchar)(*alpha0Ptr + aDest - div255(*alpha0Ptr * aDest));
|
|
if (state->overprintMask & 0x01) {
|
|
cSrc0 = state->cmykTransferC[cSrcPtr[0]];
|
|
} else {
|
|
cSrc0 = div255(aPrev * cDest0);
|
|
}
|
|
if (state->overprintMask & 0x02) {
|
|
cSrc1 = state->cmykTransferM[cSrcPtr[1]];
|
|
} else {
|
|
cSrc1 = div255(aPrev * cDest1);
|
|
}
|
|
if (state->overprintMask & 0x04) {
|
|
cSrc2 = state->cmykTransferY[cSrcPtr[2]];
|
|
} else {
|
|
cSrc2 = div255(aPrev * cDest2);
|
|
}
|
|
if (state->overprintMask & 0x08) {
|
|
cSrc3 = state->cmykTransferK[cSrcPtr[3]];
|
|
} else {
|
|
cSrc3 = div255(aPrev * cDest3);
|
|
}
|
|
|
|
//----- source alpha
|
|
aSrc = div255(pipe->aInput * shape);
|
|
|
|
//----- result alpha and non-isolated group element correction
|
|
aResult = (Guchar)(aSrc + aDest - div255(aSrc * aDest));
|
|
alpha0 = *alpha0Ptr++;
|
|
alphaI = (Guchar)(aResult + alpha0 - div255(aResult * alpha0));
|
|
|
|
//----- result color
|
|
if (alphaI == 0) {
|
|
cResult0 = 0;
|
|
cResult1 = 0;
|
|
cResult2 = 0;
|
|
cResult3 = 0;
|
|
} else {
|
|
cResult0 = (Guchar)(((alphaI - aSrc) * cDest0 + aSrc * cSrc0) / alphaI);
|
|
cResult1 = (Guchar)(((alphaI - aSrc) * cDest1 + aSrc * cSrc1) / alphaI);
|
|
cResult2 = (Guchar)(((alphaI - aSrc) * cDest2 + aSrc * cSrc2) / alphaI);
|
|
cResult3 = (Guchar)(((alphaI - aSrc) * cDest3 + aSrc * cSrc3) / alphaI);
|
|
}
|
|
|
|
//----- write destination pixel
|
|
destColorPtr[0] = cResult0;
|
|
destColorPtr[1] = cResult1;
|
|
destColorPtr[2] = cResult2;
|
|
destColorPtr[3] = cResult3;
|
|
destColorPtr += 4;
|
|
*destAlphaPtr++ = aResult;
|
|
|
|
cSrcPtr += cSrcStride;
|
|
++shapePtr;
|
|
} // for (x ...)
|
|
|
|
updateModX(lastX);
|
|
}
|
|
#endif
|
|
|
|
|
|
void Splash::useDestRow(int y) {
|
|
int y0, y1, yy;
|
|
|
|
if (groupDestInitMode == splashGroupDestPreInit) {
|
|
return;
|
|
}
|
|
if (groupDestInitYMin > groupDestInitYMax) {
|
|
y0 = y1 = y;
|
|
groupDestInitYMin = groupDestInitYMax = y;
|
|
} else if (y < groupDestInitYMin) {
|
|
y0 = y;
|
|
y1 = groupDestInitYMin - 1;
|
|
groupDestInitYMin = y;
|
|
} else if (y > groupDestInitYMax) {
|
|
y0 = groupDestInitYMax + 1;
|
|
y1 = y;
|
|
groupDestInitYMax = y;
|
|
} else {
|
|
return;
|
|
}
|
|
for (yy = y0; yy <= y1; ++yy) {
|
|
if (groupDestInitMode == splashGroupDestInitZero) {
|
|
// same as clear(color=0, alpha=0)
|
|
memset(bitmap->data + bitmap->rowSize * yy, 0,
|
|
bitmap->rowSize < 0 ? -bitmap->rowSize : bitmap->rowSize);
|
|
if (bitmap->alpha) {
|
|
memset(bitmap->alpha + bitmap->alphaRowSize * yy, 0,
|
|
bitmap->alphaRowSize);
|
|
}
|
|
} else { // (groupDestInitMode == splashGroupDestInitCopy)
|
|
// same as blitTransparent
|
|
copyGroupBackdropRow(yy);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Splash::copyGroupBackdropRow(int y) {
|
|
SplashColorPtr p, q;
|
|
Guchar mask, srcMask;
|
|
int x;
|
|
|
|
if (groupBackBitmap->mode != bitmap->mode) {
|
|
return;
|
|
}
|
|
|
|
if (bitmap->mode == splashModeMono1) {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
mask = (Guchar)0x80;
|
|
q = &groupBackBitmap->data[(groupBackY + y) * groupBackBitmap->rowSize
|
|
+ (groupBackX >> 3)];
|
|
srcMask = (Guchar)(0x80 >> (groupBackX & 7));
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
if (*q & srcMask) {
|
|
*p |= mask;
|
|
} else {
|
|
*p &= (Guchar)~mask;
|
|
}
|
|
if (!(mask = (Guchar)(mask >> 1))) {
|
|
mask = 0x80;
|
|
++p;
|
|
}
|
|
if (!(srcMask = (Guchar)(srcMask >> 1))) {
|
|
srcMask = 0x80;
|
|
++q;
|
|
}
|
|
}
|
|
} else {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
q = &groupBackBitmap->data[(groupBackY + y) * groupBackBitmap->rowSize
|
|
+ bitmapComps * groupBackX];
|
|
memcpy(p, q, bitmapComps * bitmap->width);
|
|
}
|
|
|
|
if (bitmap->alpha) {
|
|
memset(&bitmap->alpha[y * bitmap->alphaRowSize], 0, bitmap->width);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
|
|
// Transform a point from user space to device space.
|
|
inline void Splash::transform(SplashCoord *matrix,
|
|
SplashCoord xi, SplashCoord yi,
|
|
SplashCoord *xo, SplashCoord *yo) {
|
|
// [ m[0] m[1] 0 ]
|
|
// [xo yo 1] = [xi yi 1] * [ m[2] m[3] 0 ]
|
|
// [ m[4] m[5] 1 ]
|
|
*xo = xi * matrix[0] + yi * matrix[2] + matrix[4];
|
|
*yo = xi * matrix[1] + yi * matrix[3] + matrix[5];
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// SplashImageCache
|
|
//------------------------------------------------------------------------
|
|
|
|
SplashImageCache::SplashImageCache() {
|
|
tag = NULL;
|
|
width = 0;
|
|
height = 0;
|
|
mode = splashModeRGB8;
|
|
alpha = gFalse;
|
|
interpolate = gFalse;
|
|
colorData = NULL;
|
|
alphaData = NULL;
|
|
refCount = 1;
|
|
}
|
|
|
|
SplashImageCache::~SplashImageCache() {
|
|
if (tag) {
|
|
delete tag;
|
|
}
|
|
gfree(colorData);
|
|
gfree(alphaData);
|
|
}
|
|
|
|
GBool SplashImageCache::match(GString *aTag, int aWidth, int aHeight,
|
|
SplashColorMode aMode, GBool aAlpha,
|
|
GBool aInterpolate) {
|
|
return aTag && tag && !aTag->cmp(tag) &&
|
|
aWidth == width && aHeight == height &&
|
|
aMode == mode && aAlpha == alpha &&
|
|
aInterpolate == interpolate;
|
|
}
|
|
|
|
void SplashImageCache::reset(GString *aTag, int aWidth, int aHeight,
|
|
SplashColorMode aMode, GBool aAlpha,
|
|
GBool aInterpolate) {
|
|
if (tag) {
|
|
delete tag;
|
|
}
|
|
if (aTag) {
|
|
tag = aTag->copy();
|
|
} else {
|
|
tag = NULL;
|
|
}
|
|
width = aWidth;
|
|
height = aHeight;
|
|
mode = aMode;
|
|
alpha = aAlpha;
|
|
interpolate = aInterpolate;
|
|
gfree(colorData);
|
|
colorData = NULL;
|
|
gfree(alphaData);
|
|
alphaData = NULL;
|
|
}
|
|
|
|
void SplashImageCache::incRefCount() {
|
|
++refCount;
|
|
}
|
|
|
|
void SplashImageCache::decRefCount() {
|
|
--refCount;
|
|
if (refCount == 0) {
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// ImageScaler
|
|
//------------------------------------------------------------------------
|
|
|
|
// Abstract base class.
|
|
class ImageScaler {
|
|
public:
|
|
|
|
ImageScaler() {}
|
|
virtual ~ImageScaler() {}
|
|
|
|
// Compute the next line of the scaled image. This can be called up
|
|
// to [scaledHeight] times.
|
|
virtual void nextLine() = 0;
|
|
|
|
// Retrieve the color and alpha data generated by the most recent
|
|
// call to nextLine().
|
|
virtual Guchar *colorData() = 0;
|
|
virtual Guchar *alphaData() = 0;
|
|
};
|
|
|
|
//------------------------------------------------------------------------
|
|
// BasicImageScaler
|
|
//------------------------------------------------------------------------
|
|
|
|
// The actual image scaler.
|
|
class BasicImageScaler: public ImageScaler {
|
|
public:
|
|
|
|
BasicImageScaler(SplashImageSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight, int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth, int aScaledHeight, GBool aInterpolate);
|
|
virtual ~BasicImageScaler();
|
|
virtual void nextLine();
|
|
virtual Guchar *colorData() { return colorLine; }
|
|
virtual Guchar *alphaData() { return alphaLine; }
|
|
|
|
protected:
|
|
|
|
void vertDownscaleHorizDownscale();
|
|
void vertDownscaleHorizUpscaleNoInterp();
|
|
void vertDownscaleHorizUpscaleInterp();
|
|
void vertUpscaleHorizDownscaleNoInterp();
|
|
void vertUpscaleHorizDownscaleInterp();
|
|
void vertUpscaleHorizUpscaleNoInterp();
|
|
void vertUpscaleHorizUpscaleInterp();
|
|
|
|
// source image data function
|
|
SplashImageSource src;
|
|
void *srcData;
|
|
|
|
// source image size
|
|
int srcWidth;
|
|
int srcHeight;
|
|
|
|
// scaled image size
|
|
int scaledWidth;
|
|
int scaledHeight;
|
|
|
|
// number of color and alpha components
|
|
int nComps;
|
|
GBool hasAlpha;
|
|
|
|
// params/state for vertical scaling
|
|
int yp, yq;
|
|
int yt, yn;
|
|
int ySrcCur, yScaledCur;
|
|
SplashCoord yInvScale;
|
|
|
|
// params for horizontal scaling
|
|
int xp, xq;
|
|
SplashCoord xInvScale;
|
|
|
|
// scaling function
|
|
void (BasicImageScaler::*scalingFunc)();
|
|
|
|
// temporary buffers for vertical scaling
|
|
Guchar *colorTmpBuf0;
|
|
Guchar *colorTmpBuf1;
|
|
Guchar *colorTmpBuf2;
|
|
Guchar *alphaTmpBuf0;
|
|
Guchar *alphaTmpBuf1;
|
|
Guchar *alphaTmpBuf2;
|
|
Guint *colorAccBuf;
|
|
Guint *alphaAccBuf;
|
|
|
|
// output of horizontal scaling
|
|
Guchar *colorLine;
|
|
Guchar *alphaLine;
|
|
};
|
|
|
|
BasicImageScaler::BasicImageScaler(SplashImageSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight,
|
|
int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth, int aScaledHeight,
|
|
GBool aInterpolate) {
|
|
colorTmpBuf0 = NULL;
|
|
colorTmpBuf1 = NULL;
|
|
colorTmpBuf2 = NULL;
|
|
alphaTmpBuf0 = NULL;
|
|
alphaTmpBuf1 = NULL;
|
|
alphaTmpBuf2 = NULL;
|
|
colorAccBuf = NULL;
|
|
alphaAccBuf = NULL;
|
|
colorLine = NULL;
|
|
alphaLine = NULL;
|
|
|
|
src = aSrc;
|
|
srcData = aSrcData;
|
|
srcWidth = aSrcWidth;
|
|
srcHeight = aSrcHeight;
|
|
scaledWidth = aScaledWidth;
|
|
scaledHeight = aScaledHeight;
|
|
nComps = aNComps;
|
|
hasAlpha = aHasAlpha;
|
|
|
|
// select scaling function; allocate buffers
|
|
if (scaledHeight <= srcHeight) {
|
|
// vertical downscaling
|
|
yp = srcHeight / scaledHeight;
|
|
yq = srcHeight % scaledHeight;
|
|
yt = 0;
|
|
colorTmpBuf0 = (Guchar *)gmallocn(srcWidth, nComps);
|
|
colorAccBuf = (Guint *)gmallocn(srcWidth, nComps * (int)sizeof(Guint));
|
|
if (hasAlpha) {
|
|
alphaTmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
alphaAccBuf = (Guint *)gmallocn(srcWidth, sizeof(Guint));
|
|
}
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &BasicImageScaler::vertDownscaleHorizDownscale;
|
|
} else {
|
|
if (aInterpolate) {
|
|
scalingFunc = &BasicImageScaler::vertDownscaleHorizUpscaleInterp;
|
|
} else {
|
|
scalingFunc = &BasicImageScaler::vertDownscaleHorizUpscaleNoInterp;
|
|
}
|
|
}
|
|
} else {
|
|
// vertical upscaling
|
|
yp = scaledHeight / srcHeight;
|
|
yq = scaledHeight % srcHeight;
|
|
yt = 0;
|
|
yn = 0;
|
|
if (aInterpolate) {
|
|
yInvScale = (SplashCoord)srcHeight / (SplashCoord)scaledHeight;
|
|
colorTmpBuf0 = (Guchar *)gmallocn(srcWidth, nComps);
|
|
colorTmpBuf1 = (Guchar *)gmallocn(srcWidth, nComps);
|
|
if (hasAlpha) {
|
|
alphaTmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
alphaTmpBuf1 = (Guchar *)gmalloc(srcWidth);
|
|
}
|
|
ySrcCur = 0;
|
|
yScaledCur = 0;
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &BasicImageScaler::vertUpscaleHorizDownscaleInterp;
|
|
} else {
|
|
colorTmpBuf2 = (Guchar *)gmallocn(srcWidth, nComps);
|
|
if (hasAlpha) {
|
|
alphaTmpBuf2 = (Guchar *)gmalloc(srcWidth);
|
|
}
|
|
scalingFunc = &BasicImageScaler::vertUpscaleHorizUpscaleInterp;
|
|
}
|
|
} else {
|
|
colorTmpBuf0 = (Guchar *)gmallocn(srcWidth, nComps);
|
|
if (hasAlpha) {
|
|
alphaTmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
}
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &BasicImageScaler::vertUpscaleHorizDownscaleNoInterp;
|
|
} else {
|
|
scalingFunc = &BasicImageScaler::vertUpscaleHorizUpscaleNoInterp;
|
|
}
|
|
}
|
|
}
|
|
if (scaledWidth <= srcWidth) {
|
|
xp = srcWidth / scaledWidth;
|
|
xq = srcWidth % scaledWidth;
|
|
} else {
|
|
xp = scaledWidth / srcWidth;
|
|
xq = scaledWidth % srcWidth;
|
|
if (aInterpolate) {
|
|
xInvScale = (SplashCoord)srcWidth / (SplashCoord)scaledWidth;
|
|
}
|
|
}
|
|
colorLine = (Guchar *)gmallocn(scaledWidth, nComps);
|
|
if (hasAlpha) {
|
|
alphaLine = (Guchar *)gmalloc(scaledWidth);
|
|
}
|
|
}
|
|
|
|
BasicImageScaler::~BasicImageScaler() {
|
|
gfree(colorTmpBuf0);
|
|
gfree(colorTmpBuf1);
|
|
gfree(colorTmpBuf2);
|
|
gfree(alphaTmpBuf0);
|
|
gfree(alphaTmpBuf1);
|
|
gfree(alphaTmpBuf2);
|
|
gfree(colorAccBuf);
|
|
gfree(alphaAccBuf);
|
|
gfree(colorLine);
|
|
gfree(alphaLine);
|
|
}
|
|
|
|
void BasicImageScaler::nextLine() {
|
|
(this->*scalingFunc)();
|
|
}
|
|
|
|
void BasicImageScaler::vertDownscaleHorizDownscale() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(colorAccBuf, 0, (srcWidth * nComps) * sizeof(Guint));
|
|
if (hasAlpha) {
|
|
memset(alphaAccBuf, 0, srcWidth * sizeof(Guint));
|
|
}
|
|
int nRowComps = srcWidth * nComps;
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
for (int j = 0; j < nRowComps; ++j) {
|
|
colorAccBuf[j] += colorTmpBuf0[j];
|
|
}
|
|
if (hasAlpha) {
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
alphaAccBuf[j] += alphaTmpBuf0[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
//--- horiz downscale
|
|
int colorAcc[splashMaxColorComps];
|
|
int xt = 0;
|
|
int unscaledColorIdx = 0;
|
|
int unscaledAlphaIdx = 0;
|
|
int scaledColorIdx = 0;
|
|
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] = 0;
|
|
}
|
|
for (int i = 0; i < xStep; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] += colorAccBuf[unscaledColorIdx + j];
|
|
}
|
|
unscaledColorIdx += nComps;
|
|
}
|
|
int nPixels = yStep * xStep;
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] = (Guchar)(colorAcc[j] / nPixels);
|
|
}
|
|
scaledColorIdx += nComps;
|
|
|
|
if (hasAlpha) {
|
|
int alphaAcc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
alphaAcc += alphaAccBuf[unscaledAlphaIdx];
|
|
++unscaledAlphaIdx;
|
|
}
|
|
alphaLine[scaledIdx] = (Guchar)(alphaAcc / nPixels);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertDownscaleHorizUpscaleNoInterp() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(colorAccBuf, 0, (srcWidth * nComps) * sizeof(Guint));
|
|
if (hasAlpha) {
|
|
memset(alphaAccBuf, 0, srcWidth * sizeof(Guint));
|
|
}
|
|
int nRowComps = srcWidth * nComps;
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
for (int j = 0; j < nRowComps; ++j) {
|
|
colorAccBuf[j] += colorTmpBuf0[j];
|
|
}
|
|
if (hasAlpha) {
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
alphaAccBuf[j] += alphaTmpBuf0[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
//--- horiz upscale
|
|
Guchar colorBuf[splashMaxColorComps];
|
|
int xt = 0;
|
|
int scaledColorIdx = 0;
|
|
int srcColorIdx = 0;
|
|
int scaledAlphaIdx = 0;
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= srcWidth) {
|
|
xt -= srcWidth;
|
|
++xStep;
|
|
}
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorBuf[j] = (Guchar)(colorAccBuf[srcColorIdx + j] / yStep);
|
|
}
|
|
srcColorIdx += nComps;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] = colorBuf[j];
|
|
}
|
|
scaledColorIdx += nComps;
|
|
}
|
|
if (hasAlpha) {
|
|
Guchar alphaBuf = (Guchar)(alphaAccBuf[srcIdx] / yStep);
|
|
for (int i = 0; i < xStep; ++i) {
|
|
alphaLine[scaledAlphaIdx] = alphaBuf;
|
|
++scaledAlphaIdx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertDownscaleHorizUpscaleInterp() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(colorAccBuf, 0, (srcWidth * nComps) * sizeof(Guint));
|
|
if (hasAlpha) {
|
|
memset(alphaAccBuf, 0, srcWidth * sizeof(Guint));
|
|
}
|
|
int nRowComps = srcWidth * nComps;
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
for (int j = 0; j < nRowComps; ++j) {
|
|
colorAccBuf[j] += colorTmpBuf0[j];
|
|
}
|
|
if (hasAlpha) {
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
alphaAccBuf[j] += alphaTmpBuf0[j];
|
|
}
|
|
}
|
|
}
|
|
for (int j = 0; j < srcWidth * nComps; ++j) {
|
|
colorAccBuf[j] /= yStep;
|
|
}
|
|
if (hasAlpha) {
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
alphaAccBuf[j] /= yStep;
|
|
}
|
|
}
|
|
|
|
//--- horiz upscale
|
|
int scaledColorIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
SplashCoord xs = ((SplashCoord)scaledIdx + 0.5) * xInvScale;
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
SplashCoord s0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord s1 = (SplashCoord)1 - s0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= srcWidth) {
|
|
x1 = srcWidth - 1;
|
|
}
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] =
|
|
(Guchar)(int)(s0 * colorAccBuf[x0 * nComps + j] +
|
|
s1 * colorAccBuf[x1 * nComps + j]);
|
|
}
|
|
scaledColorIdx += nComps;
|
|
if (hasAlpha) {
|
|
alphaLine[scaledIdx] = (Guchar)(int)(s0 * alphaAccBuf[x0] +
|
|
s1 * alphaAccBuf[x1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertUpscaleHorizDownscaleNoInterp() {
|
|
//--- vert upscale
|
|
if (yn == 0) {
|
|
yn = yp;
|
|
yt += yq;
|
|
if (yt >= srcHeight) {
|
|
yt -= srcHeight;
|
|
++yn;
|
|
}
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
}
|
|
--yn;
|
|
|
|
//--- horiz downscale
|
|
int colorAcc[splashMaxColorComps];
|
|
int xt = 0;
|
|
int unscaledColorIdx = 0;
|
|
int unscaledAlphaIdx = 0;
|
|
int scaledColorIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] = 0;
|
|
}
|
|
for (int i = 0; i < xStep; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] += colorTmpBuf0[unscaledColorIdx + j];
|
|
}
|
|
unscaledColorIdx += nComps;
|
|
}
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] = (Guchar)(colorAcc[j] / xStep);
|
|
}
|
|
scaledColorIdx += nComps;
|
|
|
|
if (hasAlpha) {
|
|
int alphaAcc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
alphaAcc += alphaTmpBuf0[unscaledAlphaIdx];
|
|
++unscaledAlphaIdx;
|
|
}
|
|
alphaLine[scaledIdx] = (Guchar)(alphaAcc / xStep);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertUpscaleHorizDownscaleInterp() {
|
|
//--- vert upscale
|
|
if (ySrcCur == 0) {
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
(*src)(srcData, colorTmpBuf1, alphaTmpBuf1);
|
|
ySrcCur = 1;
|
|
}
|
|
SplashCoord ys = ((SplashCoord)yScaledCur + 0.5) * yInvScale;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
SplashCoord vs0 = (SplashCoord)y1 + 0.5 - ys;
|
|
SplashCoord vs1 = (SplashCoord)1 - vs0;
|
|
if (y1 > ySrcCur && ySrcCur < srcHeight - 1) {
|
|
Guchar *t = colorTmpBuf0;
|
|
colorTmpBuf0 = colorTmpBuf1;
|
|
colorTmpBuf1 = t;
|
|
if (hasAlpha) {
|
|
t = alphaTmpBuf0;
|
|
alphaTmpBuf0 = alphaTmpBuf1;
|
|
alphaTmpBuf1 = t;
|
|
}
|
|
(*src)(srcData, colorTmpBuf1, alphaTmpBuf1);
|
|
++ySrcCur;
|
|
}
|
|
Guchar *color0 = colorTmpBuf0;
|
|
Guchar *color1 = colorTmpBuf1;
|
|
Guchar *alpha0 = alphaTmpBuf0;
|
|
Guchar *alpha1 = alphaTmpBuf1;
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
color1 = color0;
|
|
alpha1 = alpha0;
|
|
}
|
|
if (y1 >= srcHeight) {
|
|
y1 = srcHeight - 1;
|
|
color0 = color1;
|
|
alpha0 = alpha1;
|
|
}
|
|
++yScaledCur;
|
|
|
|
//--- horiz downscale
|
|
int colorAcc[splashMaxColorComps];
|
|
int xt = 0;
|
|
int unscaledColorIdx = 0;
|
|
int unscaledAlphaIdx = 0;
|
|
int scaledColorIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] = 0;
|
|
}
|
|
for (int i = 0; i < xStep; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorAcc[j] += (int)(vs0 * (int)color0[unscaledColorIdx + j] +
|
|
vs1 * (int)color1[unscaledColorIdx + j]);
|
|
}
|
|
unscaledColorIdx += nComps;
|
|
}
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] = (Guchar)(colorAcc[j] / xStep);
|
|
}
|
|
scaledColorIdx += nComps;
|
|
|
|
if (hasAlpha) {
|
|
int alphaAcc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
alphaAcc += (int)(vs0 * (int)alpha0[unscaledAlphaIdx] +
|
|
vs1 * (int)alpha1[unscaledAlphaIdx]);
|
|
++unscaledAlphaIdx;
|
|
}
|
|
alphaLine[scaledIdx] = (Guchar)(alphaAcc / xStep);
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertUpscaleHorizUpscaleNoInterp() {
|
|
//--- vert upscale
|
|
if (yn == 0) {
|
|
yn = yp;
|
|
yt += yq;
|
|
if (yt >= srcHeight) {
|
|
yt -= srcHeight;
|
|
++yn;
|
|
}
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
}
|
|
--yn;
|
|
|
|
//--- horiz upscale
|
|
int xt = 0;
|
|
int scaledColorIdx = 0;
|
|
int srcColorIdx = 0;
|
|
int scaledAlphaIdx = 0;
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= srcWidth) {
|
|
xt -= srcWidth;
|
|
++xStep;
|
|
}
|
|
for (int i = 0; i < xStep; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] = colorTmpBuf0[srcColorIdx + j];
|
|
}
|
|
scaledColorIdx += nComps;
|
|
}
|
|
srcColorIdx += nComps;
|
|
if (hasAlpha) {
|
|
Guchar alphaBuf = alphaTmpBuf0[srcIdx];
|
|
for (int i = 0; i < xStep; ++i) {
|
|
alphaLine[scaledAlphaIdx] = alphaBuf;
|
|
++scaledAlphaIdx;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void BasicImageScaler::vertUpscaleHorizUpscaleInterp() {
|
|
//--- vert upscale
|
|
if (ySrcCur == 0) {
|
|
(*src)(srcData, colorTmpBuf0, alphaTmpBuf0);
|
|
(*src)(srcData, colorTmpBuf1, alphaTmpBuf1);
|
|
ySrcCur = 1;
|
|
}
|
|
SplashCoord ys = ((SplashCoord)yScaledCur + 0.5) * yInvScale;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
SplashCoord vs0 = (SplashCoord)y1 + 0.5 - ys;
|
|
SplashCoord vs1 = (SplashCoord)1 - vs0;
|
|
if (y1 > ySrcCur && ySrcCur < srcHeight - 1) {
|
|
Guchar *t = colorTmpBuf0;
|
|
colorTmpBuf0 = colorTmpBuf1;
|
|
colorTmpBuf1 = t;
|
|
if (hasAlpha) {
|
|
t = alphaTmpBuf0;
|
|
alphaTmpBuf0 = alphaTmpBuf1;
|
|
alphaTmpBuf1 = t;
|
|
}
|
|
(*src)(srcData, colorTmpBuf1, alphaTmpBuf1);
|
|
++ySrcCur;
|
|
}
|
|
Guchar *color0 = colorTmpBuf0;
|
|
Guchar *color1 = colorTmpBuf1;
|
|
Guchar *alpha0 = alphaTmpBuf0;
|
|
Guchar *alpha1 = alphaTmpBuf1;
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
color1 = color0;
|
|
alpha1 = alpha0;
|
|
}
|
|
if (y1 >= srcHeight) {
|
|
y1 = srcHeight - 1;
|
|
color0 = color1;
|
|
alpha0 = alpha1;
|
|
}
|
|
++yScaledCur;
|
|
for (int srcIdx = 0; srcIdx < srcWidth * nComps; ++srcIdx) {
|
|
colorTmpBuf2[srcIdx] = (Guchar)(int)(vs0 * (int)color0[srcIdx] +
|
|
vs1 * (int)color1[srcIdx]);
|
|
}
|
|
if (hasAlpha) {
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
alphaTmpBuf2[srcIdx] = (Guchar)(int)(vs0 * (int)alpha0[srcIdx] +
|
|
vs1 * (int)alpha1[srcIdx]);
|
|
}
|
|
}
|
|
|
|
//--- horiz upscale
|
|
int scaledColorIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
SplashCoord xs = ((SplashCoord)scaledIdx + 0.5) * xInvScale;
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
SplashCoord hs0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord hs1 = (SplashCoord)1 - hs0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= srcWidth) {
|
|
x1 = srcWidth - 1;
|
|
}
|
|
for (int j = 0; j < nComps; ++j) {
|
|
colorLine[scaledColorIdx + j] =
|
|
(Guchar)(int)(hs0 * (int)colorTmpBuf2[x0 * nComps + j] +
|
|
hs1 * (int)colorTmpBuf2[x1 * nComps + j]);
|
|
}
|
|
scaledColorIdx += nComps;
|
|
if (hasAlpha) {
|
|
alphaLine[scaledIdx] = (Guchar)(int)(hs0 * (int)alphaTmpBuf2[x0] +
|
|
hs1 * (int)alphaTmpBuf2[x1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// SavingImageScaler
|
|
//------------------------------------------------------------------------
|
|
|
|
// Wrapper around BasicImageScaler that saves the scaled image for use
|
|
// by ReplayImageScaler.
|
|
class SavingImageScaler: public BasicImageScaler {
|
|
public:
|
|
|
|
SavingImageScaler(SplashImageSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight, int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth, int aScaledHeight, GBool aInterpolate,
|
|
Guchar *aColorCache, Guchar *aAlphaCache);
|
|
virtual void nextLine();
|
|
|
|
private:
|
|
|
|
Guchar *colorPtr;
|
|
Guchar *alphaPtr;
|
|
};
|
|
|
|
SavingImageScaler::SavingImageScaler(SplashImageSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight,
|
|
int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth, int aScaledHeight,
|
|
GBool aInterpolate,
|
|
Guchar *aColorCache, Guchar *aAlphaCache):
|
|
BasicImageScaler(aSrc, aSrcData, aSrcWidth, aSrcHeight, aNComps, aHasAlpha,
|
|
aScaledWidth, aScaledHeight, aInterpolate)
|
|
{
|
|
colorPtr = aColorCache;
|
|
alphaPtr = aAlphaCache;
|
|
}
|
|
|
|
void SavingImageScaler::nextLine() {
|
|
BasicImageScaler::nextLine();
|
|
memcpy(colorPtr, colorData(), scaledWidth * nComps);
|
|
colorPtr += scaledWidth * nComps;
|
|
if (hasAlpha) {
|
|
memcpy(alphaPtr, alphaData(), scaledWidth);
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// ReplayImageScaler
|
|
//------------------------------------------------------------------------
|
|
|
|
// "Replay" a scaled image saved by SavingImageScaler.
|
|
class ReplayImageScaler: public ImageScaler {
|
|
public:
|
|
|
|
ReplayImageScaler(int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth,
|
|
Guchar *aColorCache, Guchar *aAlphaCache);
|
|
virtual void nextLine();
|
|
virtual Guchar *colorData() { return colorLine; }
|
|
virtual Guchar *alphaData() { return alphaLine; }
|
|
|
|
private:
|
|
|
|
int nComps;
|
|
GBool hasAlpha;
|
|
int scaledWidth;
|
|
Guchar *colorPtr;
|
|
Guchar *alphaPtr;
|
|
Guchar *colorLine;
|
|
Guchar *alphaLine;
|
|
};
|
|
|
|
ReplayImageScaler::ReplayImageScaler(int aNComps, GBool aHasAlpha,
|
|
int aScaledWidth,
|
|
Guchar *aColorCache, Guchar *aAlphaCache) {
|
|
nComps = aNComps;
|
|
hasAlpha = aHasAlpha;
|
|
scaledWidth = aScaledWidth;
|
|
colorPtr = aColorCache;
|
|
alphaPtr = aAlphaCache;
|
|
colorLine = NULL;
|
|
alphaLine = NULL;
|
|
}
|
|
|
|
void ReplayImageScaler::nextLine() {
|
|
colorLine = colorPtr;
|
|
alphaLine = alphaPtr;
|
|
colorPtr += scaledWidth * nComps;
|
|
if (hasAlpha) {
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// ImageMaskScaler
|
|
//------------------------------------------------------------------------
|
|
|
|
class ImageMaskScaler {
|
|
public:
|
|
|
|
// Set up a MaskScaler to scale from [srcWidth]x[srcHeight] to
|
|
// [scaledWidth]x[scaledHeight].
|
|
ImageMaskScaler(SplashImageMaskSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight,
|
|
int aScaledWidth, int aScaledHeight, GBool aInterpolate);
|
|
|
|
~ImageMaskScaler();
|
|
|
|
// Compute the next line of the scaled image mask. This can be
|
|
// called up to [scaledHeight] times.
|
|
void nextLine();
|
|
|
|
// Retrieve the data generated by the most recent call to
|
|
// nextLine().
|
|
Guchar *data() { return line; }
|
|
|
|
private:
|
|
|
|
void vertDownscaleHorizDownscale();
|
|
void vertDownscaleHorizUpscaleNoInterp();
|
|
void vertDownscaleHorizUpscaleInterp();
|
|
void vertUpscaleHorizDownscaleNoInterp();
|
|
void vertUpscaleHorizDownscaleInterp();
|
|
void vertUpscaleHorizUpscaleNoInterp();
|
|
void vertUpscaleHorizUpscaleInterp();
|
|
|
|
// source image data function
|
|
SplashImageMaskSource src;
|
|
void *srcData;
|
|
|
|
// source image size
|
|
int srcWidth;
|
|
int srcHeight;
|
|
|
|
// scaled image size
|
|
int scaledWidth;
|
|
int scaledHeight;
|
|
|
|
// params/state for vertical scaling
|
|
int yp, yq;
|
|
int yt, yn;
|
|
int ySrcCur, yScaledCur;
|
|
SplashCoord yInvScale;
|
|
|
|
// params for horizontal scaling
|
|
int xp, xq;
|
|
SplashCoord xInvScale;
|
|
|
|
// vertical and horizontal scaling functions
|
|
void (ImageMaskScaler::*scalingFunc)();
|
|
|
|
// temporary buffers for vertical scaling
|
|
Guchar *tmpBuf0;
|
|
Guchar *tmpBuf1;
|
|
Guchar *tmpBuf2;
|
|
Guint *accBuf;
|
|
|
|
// output of horizontal scaling
|
|
Guchar *line;
|
|
};
|
|
|
|
ImageMaskScaler::ImageMaskScaler(SplashImageMaskSource aSrc, void *aSrcData,
|
|
int aSrcWidth, int aSrcHeight,
|
|
int aScaledWidth, int aScaledHeight,
|
|
GBool aInterpolate) {
|
|
tmpBuf0 = NULL;
|
|
tmpBuf1 = NULL;
|
|
tmpBuf2 = NULL;
|
|
accBuf = NULL;
|
|
line = NULL;
|
|
|
|
src = aSrc;
|
|
srcData = aSrcData;
|
|
srcWidth = aSrcWidth;
|
|
srcHeight = aSrcHeight;
|
|
scaledWidth = aScaledWidth;
|
|
scaledHeight = aScaledHeight;
|
|
|
|
// select scaling function; allocate buffers
|
|
if (scaledHeight <= srcHeight) {
|
|
// vertical downscaling
|
|
yp = srcHeight / scaledHeight;
|
|
yq = srcHeight % scaledHeight;
|
|
yt = 0;
|
|
tmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
accBuf = (Guint *)gmallocn(srcWidth, sizeof(Guint));
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &ImageMaskScaler::vertDownscaleHorizDownscale;
|
|
} else {
|
|
if (aInterpolate) {
|
|
scalingFunc = &ImageMaskScaler::vertDownscaleHorizUpscaleInterp;
|
|
} else {
|
|
scalingFunc = &ImageMaskScaler::vertDownscaleHorizUpscaleNoInterp;
|
|
}
|
|
}
|
|
} else {
|
|
// vertical upscaling
|
|
yp = scaledHeight / srcHeight;
|
|
yq = scaledHeight % srcHeight;
|
|
yt = 0;
|
|
yn = 0;
|
|
if (aInterpolate) {
|
|
yInvScale = (SplashCoord)srcHeight / (SplashCoord)scaledHeight;
|
|
tmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
tmpBuf1 = (Guchar *)gmalloc(srcWidth);
|
|
ySrcCur = 0;
|
|
yScaledCur = 0;
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &ImageMaskScaler::vertUpscaleHorizDownscaleInterp;
|
|
} else {
|
|
tmpBuf2 = (Guchar *)gmalloc(srcWidth);
|
|
scalingFunc = &ImageMaskScaler::vertUpscaleHorizUpscaleInterp;
|
|
}
|
|
} else {
|
|
tmpBuf0 = (Guchar *)gmalloc(srcWidth);
|
|
if (scaledWidth <= srcWidth) {
|
|
scalingFunc = &ImageMaskScaler::vertUpscaleHorizDownscaleNoInterp;
|
|
} else {
|
|
scalingFunc = &ImageMaskScaler::vertUpscaleHorizUpscaleNoInterp;
|
|
}
|
|
}
|
|
}
|
|
if (scaledWidth <= srcWidth) {
|
|
xp = srcWidth / scaledWidth;
|
|
xq = srcWidth % scaledWidth;
|
|
} else {
|
|
xp = scaledWidth / srcWidth;
|
|
xq = scaledWidth % srcWidth;
|
|
if (aInterpolate) {
|
|
xInvScale = (SplashCoord)srcWidth / (SplashCoord)scaledWidth;
|
|
}
|
|
}
|
|
line = (Guchar *)gmalloc(scaledWidth);
|
|
}
|
|
|
|
ImageMaskScaler::~ImageMaskScaler() {
|
|
gfree(tmpBuf0);
|
|
gfree(tmpBuf1);
|
|
gfree(tmpBuf2);
|
|
gfree(accBuf);
|
|
gfree(line);
|
|
}
|
|
|
|
void ImageMaskScaler::nextLine() {
|
|
(this->*scalingFunc)();
|
|
}
|
|
|
|
void ImageMaskScaler::vertDownscaleHorizDownscale() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(accBuf, 0, srcWidth * sizeof(Guint));
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, tmpBuf0);
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
accBuf[j] += tmpBuf0[j];
|
|
}
|
|
}
|
|
|
|
//--- horiz downscale
|
|
int acc;
|
|
int xt = 0;
|
|
int unscaledIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
acc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
acc += accBuf[unscaledIdx];
|
|
++unscaledIdx;
|
|
}
|
|
line[scaledIdx] = (Guchar)((255 * acc) / (xStep * yStep));
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertDownscaleHorizUpscaleNoInterp() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(accBuf, 0, srcWidth * sizeof(Guint));
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, tmpBuf0);
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
accBuf[j] += tmpBuf0[j];
|
|
}
|
|
}
|
|
|
|
//--- horiz upscale
|
|
int xt = 0;
|
|
int scaledIdx = 0;
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= srcWidth) {
|
|
xt -= srcWidth;
|
|
++xStep;
|
|
}
|
|
Guchar buf = (Guchar)((255 * accBuf[srcIdx]) / yStep);
|
|
for (int i = 0; i < xStep; ++i) {
|
|
line[scaledIdx] = buf;
|
|
++scaledIdx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertDownscaleHorizUpscaleInterp() {
|
|
//--- vert downscale
|
|
int yStep = yp;
|
|
yt += yq;
|
|
if (yt >= scaledHeight) {
|
|
yt -= scaledHeight;
|
|
++yStep;
|
|
}
|
|
memset(accBuf, 0, srcWidth * sizeof(Guint));
|
|
for (int i = 0; i < yStep; ++i) {
|
|
(*src)(srcData, tmpBuf0);
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
accBuf[j] += tmpBuf0[j];
|
|
}
|
|
}
|
|
for (int j = 0; j < srcWidth; ++j) {
|
|
accBuf[j] = (255 * accBuf[j]) / yStep;
|
|
}
|
|
|
|
//--- horiz upscale
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
SplashCoord xs = ((SplashCoord)scaledIdx + 0.5) * xInvScale;
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
SplashCoord s0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord s1 = (SplashCoord)1 - s0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= srcWidth) {
|
|
x1 = srcWidth - 1;
|
|
}
|
|
line[scaledIdx] = (Guchar)(int)(s0 * accBuf[x0] + s1 * accBuf[x1]);
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertUpscaleHorizDownscaleNoInterp() {
|
|
//--- vert upscale
|
|
if (yn == 0) {
|
|
yn = yp;
|
|
yt += yq;
|
|
if (yt >= srcHeight) {
|
|
yt -= srcHeight;
|
|
++yn;
|
|
}
|
|
(*src)(srcData, tmpBuf0);
|
|
}
|
|
--yn;
|
|
|
|
//--- horiz downscale
|
|
int acc;
|
|
int xt = 0;
|
|
int unscaledIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
acc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
acc += tmpBuf0[unscaledIdx];
|
|
++unscaledIdx;
|
|
}
|
|
line[scaledIdx] = (Guchar)((255 * acc) / xStep);
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertUpscaleHorizDownscaleInterp() {
|
|
//--- vert upscale
|
|
if (ySrcCur == 0) {
|
|
(*src)(srcData, tmpBuf0);
|
|
(*src)(srcData, tmpBuf1);
|
|
ySrcCur = 1;
|
|
}
|
|
SplashCoord ys = ((SplashCoord)yScaledCur + 0.5) * yInvScale;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
SplashCoord vs0 = (SplashCoord)y1 + 0.5 - ys;
|
|
SplashCoord vs1 = (SplashCoord)1 - vs0;
|
|
if (y1 > ySrcCur && ySrcCur < srcHeight - 1) {
|
|
Guchar *t = tmpBuf0;
|
|
tmpBuf0 = tmpBuf1;
|
|
tmpBuf1 = t;
|
|
(*src)(srcData, tmpBuf1);
|
|
++ySrcCur;
|
|
}
|
|
Guchar *mask0 = tmpBuf0;
|
|
Guchar *mask1 = tmpBuf1;
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
mask1 = mask0;
|
|
}
|
|
if (y1 >= srcHeight) {
|
|
y1 = srcHeight - 1;
|
|
mask0 = mask1;
|
|
}
|
|
++yScaledCur;
|
|
|
|
//--- horiz downscale
|
|
int acc;
|
|
int xt = 0;
|
|
int unscaledIdx = 0;
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= scaledWidth) {
|
|
xt -= scaledWidth;
|
|
++xStep;
|
|
}
|
|
|
|
acc = 0;
|
|
for (int i = 0; i < xStep; ++i) {
|
|
acc += (int)(vs0 * (int)mask0[unscaledIdx] +
|
|
vs1 * (int)mask1[unscaledIdx]);
|
|
++unscaledIdx;
|
|
}
|
|
line[scaledIdx] = (Guchar)((255 * acc) / xStep);
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertUpscaleHorizUpscaleNoInterp() {
|
|
//--- vert upscale
|
|
if (yn == 0) {
|
|
yn = yp;
|
|
yt += yq;
|
|
if (yt >= srcHeight) {
|
|
yt -= srcHeight;
|
|
++yn;
|
|
}
|
|
(*src)(srcData, tmpBuf0);
|
|
}
|
|
--yn;
|
|
|
|
//--- horiz upscale
|
|
int xt = 0;
|
|
int scaledIdx = 0;
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
int xStep = xp;
|
|
xt += xq;
|
|
if (xt >= srcWidth) {
|
|
xt -= srcWidth;
|
|
++xStep;
|
|
}
|
|
Guchar buf = (Guchar)(255 * tmpBuf0[srcIdx]);
|
|
for (int i = 0; i < xStep; ++i) {
|
|
line[scaledIdx] = buf;
|
|
++scaledIdx;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ImageMaskScaler::vertUpscaleHorizUpscaleInterp() {
|
|
//--- vert upscale
|
|
if (ySrcCur == 0) {
|
|
(*src)(srcData, tmpBuf0);
|
|
(*src)(srcData, tmpBuf1);
|
|
ySrcCur = 1;
|
|
}
|
|
SplashCoord ys = ((SplashCoord)yScaledCur + 0.5) * yInvScale;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
SplashCoord vs0 = (SplashCoord)255 * ((SplashCoord)y1 + 0.5 - ys);
|
|
SplashCoord vs1 = (SplashCoord)255 - vs0;
|
|
if (y1 > ySrcCur && ySrcCur < srcHeight - 1) {
|
|
Guchar *t = tmpBuf0;
|
|
tmpBuf0 = tmpBuf1;
|
|
tmpBuf1 = t;
|
|
(*src)(srcData, tmpBuf1);
|
|
++ySrcCur;
|
|
}
|
|
Guchar *mask0 = tmpBuf0;
|
|
Guchar *mask1 = tmpBuf1;
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
mask1 = mask0;
|
|
}
|
|
if (y1 >= srcHeight) {
|
|
y1 = srcHeight - 1;
|
|
mask0 = mask1;
|
|
}
|
|
++yScaledCur;
|
|
for (int srcIdx = 0; srcIdx < srcWidth; ++srcIdx) {
|
|
tmpBuf2[srcIdx] = (Guchar)(int)(vs0 * (int)mask0[srcIdx] +
|
|
vs1 * (int)mask1[srcIdx]);
|
|
}
|
|
|
|
//--- horiz upscale
|
|
for (int scaledIdx = 0; scaledIdx < scaledWidth; ++scaledIdx) {
|
|
SplashCoord xs = ((SplashCoord)scaledIdx + 0.5) * xInvScale;
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
SplashCoord hs0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord hs1 = (SplashCoord)1 - hs0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= srcWidth) {
|
|
x1 = srcWidth - 1;
|
|
}
|
|
line[scaledIdx] = (Guchar)(int)(hs0 * (int)tmpBuf2[x0] +
|
|
hs1 * (int)tmpBuf2[x1]);
|
|
}
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// Splash
|
|
//------------------------------------------------------------------------
|
|
|
|
Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
|
|
SplashImageCache *imageCacheA,
|
|
SplashScreenParams *screenParams) {
|
|
bitmap = bitmapA;
|
|
bitmapComps = splashColorModeNComps[bitmap->mode];
|
|
vectorAntialias = vectorAntialiasA;
|
|
inShading = gFalse;
|
|
state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
|
|
screenParams);
|
|
scanBuf = (Guchar *)gmalloc(bitmap->width);
|
|
if (bitmap->mode == splashModeMono1) {
|
|
scanBuf2 = (Guchar *)gmalloc(bitmap->width);
|
|
} else {
|
|
scanBuf2 = NULL;
|
|
}
|
|
groupBackBitmap = NULL;
|
|
groupDestInitMode = splashGroupDestPreInit;
|
|
overprintMaskBitmap = NULL;
|
|
minLineWidth = 0;
|
|
clearModRegion();
|
|
debugMode = gFalse;
|
|
|
|
if (imageCacheA) {
|
|
imageCache = imageCacheA;
|
|
imageCache->incRefCount();
|
|
} else {
|
|
imageCache = new SplashImageCache();
|
|
}
|
|
}
|
|
|
|
Splash::Splash(SplashBitmap *bitmapA, GBool vectorAntialiasA,
|
|
SplashImageCache *imageCacheA, SplashScreen *screenA) {
|
|
bitmap = bitmapA;
|
|
bitmapComps = splashColorModeNComps[bitmap->mode];
|
|
vectorAntialias = vectorAntialiasA;
|
|
inShading = gFalse;
|
|
state = new SplashState(bitmap->width, bitmap->height, vectorAntialias,
|
|
screenA);
|
|
scanBuf = (Guchar *)gmalloc(bitmap->width);
|
|
if (bitmap->mode == splashModeMono1) {
|
|
scanBuf2 = (Guchar *)gmalloc(bitmap->width);
|
|
} else {
|
|
scanBuf2 = NULL;
|
|
}
|
|
groupBackBitmap = NULL;
|
|
groupDestInitMode = splashGroupDestPreInit;
|
|
overprintMaskBitmap = NULL;
|
|
minLineWidth = 0;
|
|
clearModRegion();
|
|
debugMode = gFalse;
|
|
|
|
if (imageCacheA) {
|
|
imageCache = imageCacheA;
|
|
imageCache->incRefCount();
|
|
} else {
|
|
imageCache = new SplashImageCache();
|
|
}
|
|
}
|
|
|
|
Splash::~Splash() {
|
|
imageCache->decRefCount();
|
|
|
|
while (state->next) {
|
|
restoreState();
|
|
}
|
|
delete state;
|
|
gfree(scanBuf);
|
|
gfree(scanBuf2);
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// state read
|
|
//------------------------------------------------------------------------
|
|
|
|
SplashCoord *Splash::getMatrix() {
|
|
return state->matrix;
|
|
}
|
|
|
|
SplashPattern *Splash::getStrokePattern() {
|
|
return state->strokePattern;
|
|
}
|
|
|
|
SplashPattern *Splash::getFillPattern() {
|
|
return state->fillPattern;
|
|
}
|
|
|
|
SplashScreen *Splash::getScreen() {
|
|
return state->screen;
|
|
}
|
|
|
|
SplashBlendFunc Splash::getBlendFunc() {
|
|
return state->blendFunc;
|
|
}
|
|
|
|
SplashCoord Splash::getStrokeAlpha() {
|
|
return state->strokeAlpha;
|
|
}
|
|
|
|
SplashCoord Splash::getFillAlpha() {
|
|
return state->fillAlpha;
|
|
}
|
|
|
|
SplashCoord Splash::getLineWidth() {
|
|
return state->lineWidth;
|
|
}
|
|
|
|
int Splash::getLineCap() {
|
|
return state->lineCap;
|
|
}
|
|
|
|
int Splash::getLineJoin() {
|
|
return state->lineJoin;
|
|
}
|
|
|
|
SplashCoord Splash::getMiterLimit() {
|
|
return state->miterLimit;
|
|
}
|
|
|
|
SplashCoord Splash::getFlatness() {
|
|
return state->flatness;
|
|
}
|
|
|
|
SplashCoord *Splash::getLineDash() {
|
|
return state->lineDash;
|
|
}
|
|
|
|
int Splash::getLineDashLength() {
|
|
return state->lineDashLength;
|
|
}
|
|
|
|
SplashCoord Splash::getLineDashPhase() {
|
|
return state->lineDashPhase;
|
|
}
|
|
|
|
SplashStrokeAdjustMode Splash::getStrokeAdjust() {
|
|
return state->strokeAdjust;
|
|
}
|
|
|
|
SplashClip *Splash::getClip() {
|
|
return state->clip;
|
|
}
|
|
|
|
SplashBitmap *Splash::getSoftMask() {
|
|
return state->softMask;
|
|
}
|
|
|
|
GBool Splash::getInNonIsolatedGroup() {
|
|
return state->inNonIsolatedGroup;
|
|
}
|
|
|
|
GBool Splash::getInKnockoutGroup() {
|
|
return state->inKnockoutGroup;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// state write
|
|
//------------------------------------------------------------------------
|
|
|
|
void Splash::setMatrix(SplashCoord *matrix) {
|
|
memcpy(state->matrix, matrix, 6 * sizeof(SplashCoord));
|
|
}
|
|
|
|
void Splash::setStrokePattern(SplashPattern *strokePattern) {
|
|
state->setStrokePattern(strokePattern);
|
|
}
|
|
|
|
void Splash::setFillPattern(SplashPattern *fillPattern) {
|
|
state->setFillPattern(fillPattern);
|
|
}
|
|
|
|
void Splash::setScreen(SplashScreen *screen) {
|
|
state->setScreen(screen);
|
|
}
|
|
|
|
void Splash::setBlendFunc(SplashBlendFunc func) {
|
|
state->blendFunc = func;
|
|
}
|
|
|
|
void Splash::setStrokeAlpha(SplashCoord alpha) {
|
|
state->strokeAlpha = alpha;
|
|
}
|
|
|
|
void Splash::setFillAlpha(SplashCoord alpha) {
|
|
state->fillAlpha = alpha;
|
|
}
|
|
|
|
void Splash::setLineWidth(SplashCoord lineWidth) {
|
|
state->lineWidth = lineWidth;
|
|
}
|
|
|
|
void Splash::setLineCap(int lineCap) {
|
|
if (lineCap >= 0 && lineCap <= 2) {
|
|
state->lineCap = lineCap;
|
|
} else {
|
|
state->lineCap = 0;
|
|
}
|
|
}
|
|
|
|
void Splash::setLineJoin(int lineJoin) {
|
|
if (lineJoin >= 0 && lineJoin <= 2) {
|
|
state->lineJoin = lineJoin;
|
|
} else {
|
|
state->lineJoin = 0;
|
|
}
|
|
}
|
|
|
|
void Splash::setMiterLimit(SplashCoord miterLimit) {
|
|
state->miterLimit = miterLimit;
|
|
}
|
|
|
|
void Splash::setFlatness(SplashCoord flatness) {
|
|
if (flatness < 1) {
|
|
state->flatness = 1;
|
|
} else {
|
|
state->flatness = flatness;
|
|
}
|
|
}
|
|
|
|
void Splash::setLineDash(SplashCoord *lineDash, int lineDashLength,
|
|
SplashCoord lineDashPhase) {
|
|
state->setLineDash(lineDash, lineDashLength, lineDashPhase);
|
|
}
|
|
|
|
void Splash::setStrokeAdjust(SplashStrokeAdjustMode strokeAdjust) {
|
|
state->strokeAdjust = strokeAdjust;
|
|
}
|
|
|
|
void Splash::clipResetToRect(SplashCoord x0, SplashCoord y0,
|
|
SplashCoord x1, SplashCoord y1) {
|
|
state->clipResetToRect(x0, y0, x1, y1);
|
|
}
|
|
|
|
SplashError Splash::clipToRect(SplashCoord x0, SplashCoord y0,
|
|
SplashCoord x1, SplashCoord y1) {
|
|
return state->clipToRect(x0, y0, x1, y1);
|
|
}
|
|
|
|
SplashError Splash::clipToPath(SplashPath *path, GBool eo) {
|
|
return state->clipToPath(path, eo);
|
|
}
|
|
|
|
void Splash::setSoftMask(SplashBitmap *softMask) {
|
|
state->setSoftMask(softMask);
|
|
}
|
|
|
|
void Splash::setInTransparencyGroup(SplashBitmap *groupBackBitmapA,
|
|
int groupBackXA, int groupBackYA,
|
|
SplashGroupDestInitMode groupDestInitModeA,
|
|
GBool nonIsolated, GBool knockout) {
|
|
groupBackBitmap = groupBackBitmapA;
|
|
groupBackX = groupBackXA;
|
|
groupBackY = groupBackYA;
|
|
groupDestInitMode = groupDestInitModeA;
|
|
groupDestInitYMin = 1;
|
|
groupDestInitYMax = 0;
|
|
state->inNonIsolatedGroup = nonIsolated;
|
|
state->inKnockoutGroup = knockout;
|
|
}
|
|
|
|
void Splash::forceDeferredInit(int y, int h) {
|
|
useDestRow(y);
|
|
useDestRow(y + h - 1);
|
|
}
|
|
|
|
void Splash::setTransfer(Guchar *red, Guchar *green, Guchar *blue,
|
|
Guchar *gray) {
|
|
state->setTransfer(red, green, blue, gray);
|
|
}
|
|
|
|
void Splash::setOverprintMask(Guint overprintMask) {
|
|
state->overprintMask = overprintMask;
|
|
}
|
|
|
|
|
|
void Splash::setEnablePathSimplification(GBool en) {
|
|
state->enablePathSimplification = en;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// state save/restore
|
|
//------------------------------------------------------------------------
|
|
|
|
void Splash::saveState() {
|
|
SplashState *newState;
|
|
|
|
newState = state->copy();
|
|
newState->next = state;
|
|
state = newState;
|
|
}
|
|
|
|
SplashError Splash::restoreState() {
|
|
SplashState *oldState;
|
|
|
|
if (!state->next) {
|
|
return splashErrNoSave;
|
|
}
|
|
oldState = state;
|
|
state = state->next;
|
|
delete oldState;
|
|
return splashOk;
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
// drawing operations
|
|
//------------------------------------------------------------------------
|
|
|
|
void Splash::clear(SplashColorPtr color, Guchar alpha) {
|
|
SplashColorPtr row, p;
|
|
Guchar mono;
|
|
int x, y;
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
mono = (color[0] & 0x80) ? 0xff : 0x00;
|
|
if (bitmap->rowSize < 0) {
|
|
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
|
mono, -bitmap->rowSize * bitmap->height);
|
|
} else {
|
|
memset(bitmap->data, mono, bitmap->rowSize * bitmap->height);
|
|
}
|
|
break;
|
|
case splashModeMono8:
|
|
if (bitmap->rowSize < 0) {
|
|
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
|
color[0], -bitmap->rowSize * bitmap->height);
|
|
} else {
|
|
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
|
}
|
|
break;
|
|
case splashModeRGB8:
|
|
if (color[0] == color[1] && color[1] == color[2]) {
|
|
if (bitmap->rowSize < 0) {
|
|
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
|
color[0], -bitmap->rowSize * bitmap->height);
|
|
} else {
|
|
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
|
}
|
|
} else {
|
|
row = bitmap->data;
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = row;
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
*p++ = color[0];
|
|
*p++ = color[1];
|
|
*p++ = color[2];
|
|
}
|
|
row += bitmap->rowSize;
|
|
}
|
|
}
|
|
break;
|
|
case splashModeBGR8:
|
|
if (color[0] == color[1] && color[1] == color[2]) {
|
|
if (bitmap->rowSize < 0) {
|
|
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
|
color[0], -bitmap->rowSize * bitmap->height);
|
|
} else {
|
|
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
|
}
|
|
} else {
|
|
row = bitmap->data;
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = row;
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
*p++ = color[2];
|
|
*p++ = color[1];
|
|
*p++ = color[0];
|
|
}
|
|
row += bitmap->rowSize;
|
|
}
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
if (color[0] == color[1] && color[1] == color[2] && color[2] == color[3]) {
|
|
if (bitmap->rowSize < 0) {
|
|
memset(bitmap->data + bitmap->rowSize * (bitmap->height - 1),
|
|
color[0], -bitmap->rowSize * bitmap->height);
|
|
} else {
|
|
memset(bitmap->data, color[0], bitmap->rowSize * bitmap->height);
|
|
}
|
|
} else {
|
|
row = bitmap->data;
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = row;
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
*p++ = color[0];
|
|
*p++ = color[1];
|
|
*p++ = color[2];
|
|
*p++ = color[3];
|
|
}
|
|
row += bitmap->rowSize;
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (bitmap->alpha) {
|
|
memset(bitmap->alpha, alpha, bitmap->alphaRowSize * bitmap->height);
|
|
}
|
|
|
|
updateModX(0);
|
|
updateModY(0);
|
|
updateModX(bitmap->width - 1);
|
|
updateModY(bitmap->height - 1);
|
|
}
|
|
|
|
SplashError Splash::stroke(SplashPath *path) {
|
|
SplashPath *path2, *dPath;
|
|
SplashCoord t0, t1, t2, t3, w, w2, lineDashMax, lineDashTotal;
|
|
int lineCap, lineJoin, i;
|
|
|
|
if (debugMode) {
|
|
printf("stroke [dash:%d] [width:%.2f]:\n",
|
|
state->lineDashLength, (double)state->lineWidth);
|
|
dumpPath(path);
|
|
}
|
|
opClipRes = splashClipAllOutside;
|
|
if (path->length == 0) {
|
|
return splashErrEmptyPath;
|
|
}
|
|
path2 = flattenPath(path, state->matrix, state->flatness);
|
|
|
|
// Compute an approximation of the transformed line width.
|
|
// Given a CTM of [m0 m1],
|
|
// [m2 m3]
|
|
// if |m0|*|m3| >= |m1|*|m2| then use min{|m0|,|m3|}, else
|
|
// use min{|m1|,|m2|}.
|
|
// This handles the common cases -- [s 0 ] and [0 s] --
|
|
// [0 +/-s] [+/-s 0]
|
|
// well, and still does something reasonable for the uncommon
|
|
// case transforms.
|
|
t0 = splashAbs(state->matrix[0]);
|
|
t1 = splashAbs(state->matrix[1]);
|
|
t2 = splashAbs(state->matrix[2]);
|
|
t3 = splashAbs(state->matrix[3]);
|
|
if (t0 * t3 >= t1 * t2) {
|
|
w = (t0 < t3) ? t0 : t3;
|
|
} else {
|
|
w = (t1 < t2) ? t1 : t2;
|
|
}
|
|
w2 = w * state->lineWidth;
|
|
|
|
// construct the dashed path
|
|
if (state->lineDashLength > 0) {
|
|
|
|
// check the maximum transformed dash element length (using the
|
|
// same approximation as for line width) -- if it's less than 0.1
|
|
// pixel, don't apply the dash pattern; this avoids a huge
|
|
// performance/memory hit with PDF files that use absurd dash
|
|
// patterns like [0.0007 0.0003]
|
|
lineDashTotal = 0;
|
|
lineDashMax = 0;
|
|
for (i = 0; i < state->lineDashLength; ++i) {
|
|
lineDashTotal += state->lineDash[i];
|
|
if (state->lineDash[i] > lineDashMax) {
|
|
lineDashMax = state->lineDash[i];
|
|
}
|
|
}
|
|
// Acrobat simply draws nothing if the dash array is [0]
|
|
if (lineDashTotal == 0) {
|
|
delete path2;
|
|
return splashOk;
|
|
}
|
|
if (w * lineDashMax > 0.1) {
|
|
|
|
dPath = makeDashedPath(path2);
|
|
delete path2;
|
|
path2 = dPath;
|
|
if (path2->length == 0) {
|
|
delete path2;
|
|
return splashErrEmptyPath;
|
|
}
|
|
}
|
|
}
|
|
|
|
// round caps on narrow lines look bad, and can't be
|
|
// stroke-adjusted, so use projecting caps instead (but we can't do
|
|
// this if there are zero-length dashes or segments, because those
|
|
// turn into round dots)
|
|
lineCap = state->lineCap;
|
|
lineJoin = state->lineJoin;
|
|
if (state->strokeAdjust == splashStrokeAdjustCAD &&
|
|
w2 < 3.5) {
|
|
if (lineCap == splashLineCapRound &&
|
|
!state->lineDashContainsZeroLengthDashes() &&
|
|
!path->containsZeroLengthSubpaths()) {
|
|
lineCap = splashLineCapProjecting;
|
|
}
|
|
if (lineJoin == splashLineJoinRound) {
|
|
lineJoin = splashLineJoinBevel;
|
|
}
|
|
}
|
|
|
|
// if there is a min line width set, and the transformed line width
|
|
// is smaller, use the min line width
|
|
if (w > 0 && w2 < minLineWidth) {
|
|
strokeWide(path2, minLineWidth / w, splashLineCapButt, splashLineJoinBevel);
|
|
} else if (bitmap->mode == splashModeMono1 || !vectorAntialias) {
|
|
// in monochrome mode or if antialiasing is disabled, use 0-width
|
|
// lines for any transformed line width <= 1 -- lines less than 1
|
|
// pixel wide look too fat without antialiasing
|
|
if (w2 < 1.001) {
|
|
strokeNarrow(path2);
|
|
} else {
|
|
strokeWide(path2, state->lineWidth, lineCap, lineJoin);
|
|
}
|
|
} else {
|
|
// in gray and color modes, only use 0-width lines if the line
|
|
// width is explicitly set to 0
|
|
if (state->lineWidth == 0) {
|
|
strokeNarrow(path2);
|
|
} else {
|
|
strokeWide(path2, state->lineWidth, lineCap, lineJoin);
|
|
}
|
|
}
|
|
|
|
delete path2;
|
|
return splashOk;
|
|
}
|
|
|
|
void Splash::strokeNarrow(SplashPath *path) {
|
|
SplashPipe pipe;
|
|
SplashXPath *xPath;
|
|
SplashXPathSeg *seg;
|
|
int x0, x1, y0, y1, xa, xb, y;
|
|
SplashCoord dxdy;
|
|
SplashClipResult clipRes;
|
|
int nClipRes[3];
|
|
int i;
|
|
|
|
nClipRes[0] = nClipRes[1] = nClipRes[2] = 0;
|
|
|
|
xPath = new SplashXPath(path, state->matrix, state->flatness, gFalse,
|
|
state->enablePathSimplification,
|
|
state->strokeAdjust);
|
|
|
|
pipeInit(&pipe, state->strokePattern,
|
|
(Guchar)splashRound(state->strokeAlpha * 255),
|
|
gTrue, gFalse);
|
|
|
|
for (i = 0, seg = xPath->segs; i < xPath->length; ++i, ++seg) {
|
|
if (seg->y0 <= seg->y1) {
|
|
y0 = splashFloor(seg->y0);
|
|
y1 = splashFloor(seg->y1);
|
|
x0 = splashFloor(seg->x0);
|
|
x1 = splashFloor(seg->x1);
|
|
} else {
|
|
y0 = splashFloor(seg->y1);
|
|
y1 = splashFloor(seg->y0);
|
|
x0 = splashFloor(seg->x1);
|
|
x1 = splashFloor(seg->x0);
|
|
}
|
|
if ((clipRes = state->clip->testRect(x0 <= x1 ? x0 : x1, y0,
|
|
x0 <= x1 ? x1 : x0, y1,
|
|
state->strokeAdjust))
|
|
!= splashClipAllOutside) {
|
|
if (y0 == y1) {
|
|
if (x0 <= x1) {
|
|
drawStrokeSpan(&pipe, x0, x1, y0, clipRes == splashClipAllInside);
|
|
} else {
|
|
drawStrokeSpan(&pipe, x1, x0, y0, clipRes == splashClipAllInside);
|
|
}
|
|
} else {
|
|
dxdy = seg->dxdy;
|
|
y = state->clip->getYMinI(state->strokeAdjust);
|
|
if (y0 < y) {
|
|
y0 = y;
|
|
x0 = splashFloor(seg->x0 + ((SplashCoord)y0 - seg->y0) * dxdy);
|
|
}
|
|
y = state->clip->getYMaxI(state->strokeAdjust);
|
|
if (y1 > y) {
|
|
y1 = y;
|
|
x1 = splashFloor(seg->x0 + ((SplashCoord)y1 - seg->y0) * dxdy);
|
|
}
|
|
if (x0 <= x1) {
|
|
xa = x0;
|
|
for (y = y0; y <= y1; ++y) {
|
|
if (y < y1) {
|
|
xb = splashFloor(seg->x0 +
|
|
((SplashCoord)y + 1 - seg->y0) * dxdy);
|
|
} else {
|
|
xb = x1 + 1;
|
|
}
|
|
if (xa == xb) {
|
|
drawStrokeSpan(&pipe, xa, xa, y, clipRes == splashClipAllInside);
|
|
} else {
|
|
drawStrokeSpan(&pipe, xa, xb - 1, y,
|
|
clipRes == splashClipAllInside);
|
|
}
|
|
xa = xb;
|
|
}
|
|
} else {
|
|
xa = x0;
|
|
for (y = y0; y <= y1; ++y) {
|
|
if (y < y1) {
|
|
xb = splashFloor(seg->x0 +
|
|
((SplashCoord)y + 1 - seg->y0) * dxdy);
|
|
} else {
|
|
xb = x1 - 1;
|
|
}
|
|
if (xa == xb) {
|
|
drawStrokeSpan(&pipe, xa, xa, y, clipRes == splashClipAllInside);
|
|
} else {
|
|
drawStrokeSpan(&pipe, xb + 1, xa, y,
|
|
clipRes == splashClipAllInside);
|
|
}
|
|
xa = xb;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
++nClipRes[clipRes];
|
|
}
|
|
if (nClipRes[splashClipPartial] ||
|
|
(nClipRes[splashClipAllInside] && nClipRes[splashClipAllOutside])) {
|
|
opClipRes = splashClipPartial;
|
|
} else if (nClipRes[splashClipAllInside]) {
|
|
opClipRes = splashClipAllInside;
|
|
} else {
|
|
opClipRes = splashClipAllOutside;
|
|
}
|
|
|
|
delete xPath;
|
|
}
|
|
|
|
void Splash::drawStrokeSpan(SplashPipe *pipe, int x0, int x1, int y,
|
|
GBool noClip) {
|
|
int x;
|
|
|
|
x = state->clip->getXMinI(state->strokeAdjust);
|
|
if (x > x0) {
|
|
x0 = x;
|
|
}
|
|
x = state->clip->getXMaxI(state->strokeAdjust);
|
|
if (x < x1) {
|
|
x1 = x;
|
|
}
|
|
if (x0 > x1) {
|
|
return;
|
|
}
|
|
for (x = x0; x <= x1; ++x) {
|
|
scanBuf[x] = 0xff;
|
|
}
|
|
if (!noClip) {
|
|
if (!state->clip->clipSpanBinary(scanBuf, y, x0, x1, state->strokeAdjust)) {
|
|
return;
|
|
}
|
|
}
|
|
(this->*pipe->run)(pipe, x0, x1, y, scanBuf + x0, NULL);
|
|
}
|
|
|
|
void Splash::strokeWide(SplashPath *path, SplashCoord w,
|
|
int lineCap, int lineJoin) {
|
|
SplashPath *path2;
|
|
|
|
path2 = makeStrokePath(path, w, lineCap, lineJoin, gFalse);
|
|
fillWithPattern(path2, gFalse, state->strokePattern, state->strokeAlpha);
|
|
delete path2;
|
|
}
|
|
|
|
SplashPath *Splash::flattenPath(SplashPath *path, SplashCoord *matrix,
|
|
SplashCoord flatness) {
|
|
SplashPath *fPath;
|
|
SplashCoord flatness2;
|
|
Guchar flag;
|
|
int i;
|
|
|
|
fPath = new SplashPath();
|
|
#if USE_FIXEDPOINT
|
|
flatness2 = flatness;
|
|
#else
|
|
flatness2 = flatness * flatness;
|
|
#endif
|
|
i = 0;
|
|
while (i < path->length) {
|
|
flag = path->flags[i];
|
|
if (flag & splashPathFirst) {
|
|
fPath->moveTo(path->pts[i].x, path->pts[i].y);
|
|
++i;
|
|
} else {
|
|
if (flag & splashPathCurve) {
|
|
flattenCurve(path->pts[i-1].x, path->pts[i-1].y,
|
|
path->pts[i ].x, path->pts[i ].y,
|
|
path->pts[i+1].x, path->pts[i+1].y,
|
|
path->pts[i+2].x, path->pts[i+2].y,
|
|
matrix, flatness2, fPath);
|
|
i += 3;
|
|
} else {
|
|
fPath->lineTo(path->pts[i].x, path->pts[i].y);
|
|
++i;
|
|
}
|
|
if (path->flags[i-1] & splashPathClosed) {
|
|
fPath->close();
|
|
}
|
|
}
|
|
}
|
|
return fPath;
|
|
}
|
|
|
|
void Splash::flattenCurve(SplashCoord x0, SplashCoord y0,
|
|
SplashCoord x1, SplashCoord y1,
|
|
SplashCoord x2, SplashCoord y2,
|
|
SplashCoord x3, SplashCoord y3,
|
|
SplashCoord *matrix, SplashCoord flatness2,
|
|
SplashPath *fPath) {
|
|
SplashCoord cx[splashMaxCurveSplits + 1][3];
|
|
SplashCoord cy[splashMaxCurveSplits + 1][3];
|
|
int cNext[splashMaxCurveSplits + 1];
|
|
SplashCoord xl0, xl1, xl2, xr0, xr1, xr2, xr3, xx1, xx2, xh;
|
|
SplashCoord yl0, yl1, yl2, yr0, yr1, yr2, yr3, yy1, yy2, yh;
|
|
SplashCoord dx, dy, mx, my, tx, ty, d1, d2;
|
|
int p1, p2, p3;
|
|
|
|
// initial segment
|
|
p1 = 0;
|
|
p2 = splashMaxCurveSplits;
|
|
cx[p1][0] = x0; cy[p1][0] = y0;
|
|
cx[p1][1] = x1; cy[p1][1] = y1;
|
|
cx[p1][2] = x2; cy[p1][2] = y2;
|
|
cx[p2][0] = x3; cy[p2][0] = y3;
|
|
cNext[p1] = p2;
|
|
|
|
while (p1 < splashMaxCurveSplits) {
|
|
|
|
// get the next segment
|
|
xl0 = cx[p1][0]; yl0 = cy[p1][0];
|
|
xx1 = cx[p1][1]; yy1 = cy[p1][1];
|
|
xx2 = cx[p1][2]; yy2 = cy[p1][2];
|
|
p2 = cNext[p1];
|
|
xr3 = cx[p2][0]; yr3 = cy[p2][0];
|
|
|
|
// compute the distances (in device space) from the control points
|
|
// to the midpoint of the straight line (this is a bit of a hack,
|
|
// but it's much faster than computing the actual distances to the
|
|
// line)
|
|
transform(matrix, (xl0 + xr3) * 0.5, (yl0 + yr3) * 0.5, &mx, &my);
|
|
transform(matrix, xx1, yy1, &tx, &ty);
|
|
#if USE_FIXEDPOINT
|
|
d1 = splashDist(tx, ty, mx, my);
|
|
#else
|
|
dx = tx - mx;
|
|
dy = ty - my;
|
|
d1 = dx*dx + dy*dy;
|
|
#endif
|
|
transform(matrix, xx2, yy2, &tx, &ty);
|
|
#if USE_FIXEDPOINT
|
|
d2 = splashDist(tx, ty, mx, my);
|
|
#else
|
|
dx = tx - mx;
|
|
dy = ty - my;
|
|
d2 = dx*dx + dy*dy;
|
|
#endif
|
|
|
|
// if the curve is flat enough, or no more subdivisions are
|
|
// allowed, add the straight line segment
|
|
if (p2 - p1 == 1 || (d1 <= flatness2 && d2 <= flatness2)) {
|
|
fPath->lineTo(xr3, yr3);
|
|
p1 = p2;
|
|
|
|
// otherwise, subdivide the curve
|
|
} else {
|
|
xl1 = splashAvg(xl0, xx1);
|
|
yl1 = splashAvg(yl0, yy1);
|
|
xh = splashAvg(xx1, xx2);
|
|
yh = splashAvg(yy1, yy2);
|
|
xl2 = splashAvg(xl1, xh);
|
|
yl2 = splashAvg(yl1, yh);
|
|
xr2 = splashAvg(xx2, xr3);
|
|
yr2 = splashAvg(yy2, yr3);
|
|
xr1 = splashAvg(xh, xr2);
|
|
yr1 = splashAvg(yh, yr2);
|
|
xr0 = splashAvg(xl2, xr1);
|
|
yr0 = splashAvg(yl2, yr1);
|
|
// add the new subdivision points
|
|
p3 = (p1 + p2) / 2;
|
|
cx[p1][1] = xl1; cy[p1][1] = yl1;
|
|
cx[p1][2] = xl2; cy[p1][2] = yl2;
|
|
cNext[p1] = p3;
|
|
cx[p3][0] = xr0; cy[p3][0] = yr0;
|
|
cx[p3][1] = xr1; cy[p3][1] = yr1;
|
|
cx[p3][2] = xr2; cy[p3][2] = yr2;
|
|
cNext[p3] = p2;
|
|
}
|
|
}
|
|
}
|
|
|
|
SplashPath *Splash::makeDashedPath(SplashPath *path) {
|
|
SplashPath *dPath;
|
|
SplashCoord lineDashTotal;
|
|
SplashCoord lineDashStartPhase, lineDashDist, segLen;
|
|
SplashCoord x0, y0, x1, y1, xa, ya;
|
|
GBool lineDashStartOn, lineDashEndOn, lineDashOn, newPath;
|
|
int lineDashStartIdx, lineDashIdx, subpathStart, nDashes;
|
|
int i, j, k;
|
|
|
|
lineDashTotal = 0;
|
|
for (i = 0; i < state->lineDashLength; ++i) {
|
|
lineDashTotal += state->lineDash[i];
|
|
}
|
|
// Acrobat simply draws nothing if the dash array is [0]
|
|
if (lineDashTotal == 0) {
|
|
return new SplashPath();
|
|
}
|
|
lineDashStartPhase = state->lineDashPhase;
|
|
if (lineDashStartPhase > lineDashTotal * 2) {
|
|
i = splashFloor(lineDashStartPhase / (lineDashTotal * 2));
|
|
lineDashStartPhase -= lineDashTotal * i * 2;
|
|
} else if (lineDashStartPhase < 0) {
|
|
i = splashCeil(-lineDashStartPhase / (lineDashTotal * 2));
|
|
lineDashStartPhase += lineDashTotal * i * 2;
|
|
}
|
|
i = splashFloor(lineDashStartPhase / lineDashTotal);
|
|
lineDashStartPhase -= (SplashCoord)i * lineDashTotal;
|
|
lineDashStartOn = gTrue;
|
|
lineDashStartIdx = 0;
|
|
if (lineDashStartPhase > 0) {
|
|
while (lineDashStartPhase >= state->lineDash[lineDashStartIdx]) {
|
|
lineDashStartOn = !lineDashStartOn;
|
|
lineDashStartPhase -= state->lineDash[lineDashStartIdx];
|
|
if (++lineDashStartIdx == state->lineDashLength) {
|
|
lineDashStartIdx = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
dPath = new SplashPath();
|
|
|
|
// process each subpath
|
|
i = 0;
|
|
while (i < path->length) {
|
|
|
|
// find the end of the subpath
|
|
for (j = i;
|
|
j < path->length - 1 && !(path->flags[j] & splashPathLast);
|
|
++j) ;
|
|
|
|
// initialize the dash parameters
|
|
lineDashOn = lineDashStartOn;
|
|
lineDashEndOn = lineDashStartOn;
|
|
lineDashIdx = lineDashStartIdx;
|
|
lineDashDist = state->lineDash[lineDashIdx] - lineDashStartPhase;
|
|
subpathStart = dPath->length;
|
|
nDashes = 0;
|
|
|
|
// process each segment of the subpath
|
|
newPath = gTrue;
|
|
for (k = i; k < j; ++k) {
|
|
|
|
// grab the segment
|
|
x0 = path->pts[k].x;
|
|
y0 = path->pts[k].y;
|
|
x1 = path->pts[k+1].x;
|
|
y1 = path->pts[k+1].y;
|
|
segLen = splashDist(x0, y0, x1, y1);
|
|
|
|
// process the segment
|
|
while (segLen > 0) {
|
|
|
|
// Special case for zero-length dash segments: draw a very
|
|
// short -- but not zero-length -- segment. This ensures that
|
|
// we get the correct behavior with butt and projecting line
|
|
// caps. The PS/PDF specs imply that zero-length segments are
|
|
// not drawn unless the line cap is round, but Acrobat and
|
|
// Ghostscript both draw very short segments (for butt caps)
|
|
// and squares (for projecting caps).
|
|
if (lineDashDist == 0) {
|
|
if (lineDashOn) {
|
|
if (newPath) {
|
|
dPath->moveTo(x0, y0);
|
|
newPath = gFalse;
|
|
++nDashes;
|
|
}
|
|
xa = x0 + ((SplashCoord)0.001 / segLen) * (x1 - x0);
|
|
ya = y0 + ((SplashCoord)0.001 / segLen) * (y1 - y0);
|
|
dPath->lineTo(xa, ya);
|
|
}
|
|
|
|
} else if (lineDashDist >= segLen) {
|
|
if (lineDashOn) {
|
|
if (newPath) {
|
|
dPath->moveTo(x0, y0);
|
|
newPath = gFalse;
|
|
++nDashes;
|
|
}
|
|
dPath->lineTo(x1, y1);
|
|
}
|
|
lineDashDist -= segLen;
|
|
segLen = 0;
|
|
|
|
} else {
|
|
xa = x0 + (lineDashDist / segLen) * (x1 - x0);
|
|
ya = y0 + (lineDashDist / segLen) * (y1 - y0);
|
|
if (lineDashOn) {
|
|
if (newPath) {
|
|
dPath->moveTo(x0, y0);
|
|
newPath = gFalse;
|
|
++nDashes;
|
|
}
|
|
dPath->lineTo(xa, ya);
|
|
}
|
|
x0 = xa;
|
|
y0 = ya;
|
|
segLen -= lineDashDist;
|
|
lineDashDist = 0;
|
|
}
|
|
|
|
lineDashEndOn = lineDashOn;
|
|
|
|
// get the next entry in the dash array
|
|
if (lineDashDist <= 0) {
|
|
lineDashOn = !lineDashOn;
|
|
if (++lineDashIdx == state->lineDashLength) {
|
|
lineDashIdx = 0;
|
|
}
|
|
lineDashDist = state->lineDash[lineDashIdx];
|
|
newPath = gTrue;
|
|
}
|
|
}
|
|
}
|
|
|
|
// in a closed subpath, where the dash pattern is "on" at both the
|
|
// start and end of the subpath, we need to merge the start and
|
|
// end to get a proper line join
|
|
if ((path->flags[j] & splashPathClosed) &&
|
|
lineDashStartOn &&
|
|
lineDashEndOn) {
|
|
if (nDashes == 1) {
|
|
dPath->close();
|
|
} else if (nDashes > 1) {
|
|
k = subpathStart;
|
|
do {
|
|
++k;
|
|
dPath->lineTo(dPath->pts[k].x, dPath->pts[k].y);
|
|
} while (!(dPath->flags[k] & splashPathLast));
|
|
++k;
|
|
memmove(&dPath->pts[subpathStart], &dPath->pts[k],
|
|
(dPath->length - k) * sizeof(SplashPathPoint));
|
|
memmove(&dPath->flags[subpathStart], &dPath->flags[k],
|
|
(dPath->length - k) * sizeof(Guchar));
|
|
dPath->length -= k - subpathStart;
|
|
dPath->curSubpath -= k - subpathStart;
|
|
}
|
|
}
|
|
|
|
i = j + 1;
|
|
}
|
|
|
|
return dPath;
|
|
}
|
|
|
|
SplashError Splash::fill(SplashPath *path, GBool eo) {
|
|
if (debugMode) {
|
|
printf("fill [eo:%d]:\n", eo);
|
|
dumpPath(path);
|
|
}
|
|
return fillWithPattern(path, eo, state->fillPattern, state->fillAlpha);
|
|
}
|
|
|
|
SplashError Splash::fillWithPattern(SplashPath *path, GBool eo,
|
|
SplashPattern *pattern,
|
|
SplashCoord alpha) {
|
|
SplashPipe pipe;
|
|
SplashPath *path2;
|
|
SplashXPath *xPath;
|
|
SplashXPathScanner *scanner;
|
|
int xMin, yMin, xMax, xMin2, xMax2, yMax, y, t;
|
|
SplashClipResult clipRes;
|
|
|
|
if (path->length == 0) {
|
|
return splashErrEmptyPath;
|
|
}
|
|
if (pathAllOutside(path)) {
|
|
opClipRes = splashClipAllOutside;
|
|
return splashOk;
|
|
}
|
|
|
|
path2 = tweakFillPath(path);
|
|
|
|
xPath = new SplashXPath(path2, state->matrix, state->flatness, gTrue,
|
|
state->enablePathSimplification,
|
|
state->strokeAdjust);
|
|
if (path2 != path) {
|
|
delete path2;
|
|
}
|
|
xMin = xPath->getXMin();
|
|
yMin = xPath->getYMin();
|
|
xMax = xPath->getXMax();
|
|
yMax = xPath->getYMax();
|
|
if (xMin > xMax || yMin > yMax) {
|
|
delete xPath;
|
|
return splashOk;
|
|
}
|
|
scanner = new SplashXPathScanner(xPath, eo, yMin, yMax);
|
|
|
|
// check clipping
|
|
if ((clipRes = state->clip->testRect(xMin, yMin, xMax, yMax,
|
|
state->strokeAdjust))
|
|
!= splashClipAllOutside) {
|
|
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > xMin) {
|
|
xMin = t;
|
|
}
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust)) < xMax) {
|
|
xMax = t;
|
|
}
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > yMin) {
|
|
yMin = t;
|
|
}
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust)) < yMax) {
|
|
yMax = t;
|
|
}
|
|
if (xMin > xMax || yMin > yMax) {
|
|
delete scanner;
|
|
delete xPath;
|
|
return splashOk;
|
|
}
|
|
|
|
pipeInit(&pipe, pattern, (Guchar)splashRound(alpha * 255),
|
|
gTrue, gFalse);
|
|
|
|
// draw the spans
|
|
if (vectorAntialias && !inShading) {
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
scanner->getSpan(scanBuf, y, xMin, xMax, &xMin2, &xMax2);
|
|
if (xMin2 <= xMax2) {
|
|
if (clipRes != splashClipAllInside) {
|
|
state->clip->clipSpan(scanBuf, y, xMin2, xMax2,
|
|
state->strokeAdjust);
|
|
}
|
|
(this->*pipe.run)(&pipe, xMin2, xMax2, y, scanBuf + xMin2, NULL);
|
|
}
|
|
}
|
|
} else {
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
scanner->getSpanBinary(scanBuf, y, xMin, xMax, &xMin2, &xMax2);
|
|
if (xMin2 <= xMax2) {
|
|
if (clipRes != splashClipAllInside) {
|
|
state->clip->clipSpanBinary(scanBuf, y, xMin2, xMax2,
|
|
state->strokeAdjust);
|
|
}
|
|
(this->*pipe.run)(&pipe, xMin2, xMax2, y, scanBuf + xMin2, NULL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
opClipRes = clipRes;
|
|
|
|
delete scanner;
|
|
delete xPath;
|
|
return splashOk;
|
|
}
|
|
|
|
// Applies various tweaks to a fill path:
|
|
// (1) add stroke adjust hints to a filled rectangle
|
|
// (2) applies a minimum width to a zero-width filled rectangle (so
|
|
// stroke adjustment works correctly
|
|
// (3) convert a degenerate fill ('moveto lineto fill' and 'moveto
|
|
// lineto closepath fill') to a minimum-width filled rectangle
|
|
//
|
|
// These tweaks only apply to paths with a single subpath.
|
|
//
|
|
// Returns either the unchanged input path or a new path (in which
|
|
// case the returned path must be deleted by the caller).
|
|
SplashPath *Splash::tweakFillPath(SplashPath *path) {
|
|
SplashPath *path2;
|
|
SplashCoord xx0, yy0, xx1, yy1, dx, dy, d, wx, wy, w;
|
|
int n;
|
|
|
|
if (state->strokeAdjust == splashStrokeAdjustOff || path->hints) {
|
|
return path;
|
|
}
|
|
|
|
n = path->getLength();
|
|
if (!((n == 2) ||
|
|
(n == 3 &&
|
|
path->flags[1] == 0) ||
|
|
(n == 4 &&
|
|
path->flags[1] == 0 &&
|
|
path->flags[2] == 0) ||
|
|
(n == 5 &&
|
|
path->flags[1] == 0 &&
|
|
path->flags[2] == 0 &&
|
|
path->flags[3] == 0))) {
|
|
return path;
|
|
}
|
|
|
|
path2 = path;
|
|
|
|
// degenerate fill (2 or 3 points) or rectangle of (nearly) zero
|
|
// width --> replace with a min-width rectangle and hint
|
|
if (n == 2 ||
|
|
(n == 3 && (path->flags[0] & splashPathClosed)) ||
|
|
(n == 3 && (splashAbs(path->pts[0].x - path->pts[2].x) < 0.001 &&
|
|
splashAbs(path->pts[0].y - path->pts[2].y) < 0.001)) ||
|
|
((n == 4 ||
|
|
(n == 5 && (path->flags[0] & splashPathClosed))) &&
|
|
((splashAbs(path->pts[0].x - path->pts[1].x) < 0.001 &&
|
|
splashAbs(path->pts[0].y - path->pts[1].y) < 0.001 &&
|
|
splashAbs(path->pts[2].x - path->pts[3].x) < 0.001 &&
|
|
splashAbs(path->pts[2].y - path->pts[3].y) < 0.001) ||
|
|
(splashAbs(path->pts[0].x - path->pts[3].x) < 0.001 &&
|
|
splashAbs(path->pts[0].y - path->pts[3].y) < 0.001 &&
|
|
splashAbs(path->pts[1].x - path->pts[2].x) < 0.001 &&
|
|
splashAbs(path->pts[1].y - path->pts[2].y) < 0.001)))) {
|
|
wx = state->matrix[0] + state->matrix[2];
|
|
wy = state->matrix[1] + state->matrix[3];
|
|
w = splashSqrt(wx*wx + wy*wy);
|
|
if (w < 0.001) {
|
|
w = 0;
|
|
} else {
|
|
// min width is 0.1 -- this constant is minWidth * sqrt(2)
|
|
w = (SplashCoord)0.1414 / w;
|
|
}
|
|
xx0 = path->pts[0].x;
|
|
yy0 = path->pts[0].y;
|
|
if (n <= 3) {
|
|
xx1 = path->pts[1].x;
|
|
yy1 = path->pts[1].y;
|
|
} else {
|
|
xx1 = path->pts[2].x;
|
|
yy1 = path->pts[2].y;
|
|
}
|
|
dx = xx1 - xx0;
|
|
dy = yy1 - yy0;
|
|
d = splashSqrt(dx * dx + dy * dy);
|
|
if (d < 0.001) {
|
|
d = 0;
|
|
} else {
|
|
d = w / d;
|
|
}
|
|
dx *= d;
|
|
dy *= d;
|
|
path2 = new SplashPath();
|
|
path2->moveTo(xx0 + dy, yy0 - dx);
|
|
path2->lineTo(xx1 + dy, yy1 - dx);
|
|
path2->lineTo(xx1 - dy, yy1 + dx);
|
|
path2->lineTo(xx0 - dy, yy0 + dx);
|
|
path2->close(gTrue);
|
|
path2->addStrokeAdjustHint(0, 2, 0, 4);
|
|
path2->addStrokeAdjustHint(1, 3, 0, 4);
|
|
|
|
// unclosed rectangle --> close and hint
|
|
} else if (n == 4 && !(path->flags[0] & splashPathClosed)) {
|
|
path2->close(gTrue);
|
|
path2->addStrokeAdjustHint(0, 2, 0, 4);
|
|
path2->addStrokeAdjustHint(1, 3, 0, 4);
|
|
|
|
// closed rectangle --> hint
|
|
} else if (n == 5 && (path->flags[0] & splashPathClosed)) {
|
|
path2->addStrokeAdjustHint(0, 2, 0, 4);
|
|
path2->addStrokeAdjustHint(1, 3, 0, 4);
|
|
}
|
|
|
|
return path2;
|
|
}
|
|
|
|
GBool Splash::pathAllOutside(SplashPath *path) {
|
|
SplashCoord xMin1, yMin1, xMax1, yMax1;
|
|
SplashCoord xMin2, yMin2, xMax2, yMax2;
|
|
SplashCoord x, y;
|
|
int xMinI, yMinI, xMaxI, yMaxI;
|
|
int i;
|
|
|
|
xMin1 = xMax1 = path->pts[0].x;
|
|
yMin1 = yMax1 = path->pts[0].y;
|
|
for (i = 1; i < path->length; ++i) {
|
|
if (path->pts[i].x < xMin1) {
|
|
xMin1 = path->pts[i].x;
|
|
} else if (path->pts[i].x > xMax1) {
|
|
xMax1 = path->pts[i].x;
|
|
}
|
|
if (path->pts[i].y < yMin1) {
|
|
yMin1 = path->pts[i].y;
|
|
} else if (path->pts[i].y > yMax1) {
|
|
yMax1 = path->pts[i].y;
|
|
}
|
|
}
|
|
|
|
transform(state->matrix, xMin1, yMin1, &x, &y);
|
|
xMin2 = xMax2 = x;
|
|
yMin2 = yMax2 = y;
|
|
transform(state->matrix, xMin1, yMax1, &x, &y);
|
|
if (x < xMin2) {
|
|
xMin2 = x;
|
|
} else if (x > xMax2) {
|
|
xMax2 = x;
|
|
}
|
|
if (y < yMin2) {
|
|
yMin2 = y;
|
|
} else if (y > yMax2) {
|
|
yMax2 = y;
|
|
}
|
|
transform(state->matrix, xMax1, yMin1, &x, &y);
|
|
if (x < xMin2) {
|
|
xMin2 = x;
|
|
} else if (x > xMax2) {
|
|
xMax2 = x;
|
|
}
|
|
if (y < yMin2) {
|
|
yMin2 = y;
|
|
} else if (y > yMax2) {
|
|
yMax2 = y;
|
|
}
|
|
transform(state->matrix, xMax1, yMax1, &x, &y);
|
|
if (x < xMin2) {
|
|
xMin2 = x;
|
|
} else if (x > xMax2) {
|
|
xMax2 = x;
|
|
}
|
|
if (y < yMin2) {
|
|
yMin2 = y;
|
|
} else if (y > yMax2) {
|
|
yMax2 = y;
|
|
}
|
|
// sanity-check the coordinates - xMinI/yMinI/xMaxI/yMaxI are
|
|
// 32-bit integers, so coords need to be < 2^31
|
|
SplashXPath::clampCoords(&xMin2, &yMin2);
|
|
SplashXPath::clampCoords(&xMax2, &yMax2);
|
|
xMinI = splashFloor(xMin2);
|
|
yMinI = splashFloor(yMin2);
|
|
xMaxI = splashFloor(xMax2);
|
|
yMaxI = splashFloor(yMax2);
|
|
|
|
return state->clip->testRect(xMinI, yMinI, xMaxI, yMaxI,
|
|
state->strokeAdjust) ==
|
|
splashClipAllOutside;
|
|
}
|
|
|
|
SplashError Splash::fillChar(SplashCoord x, SplashCoord y,
|
|
int c, SplashFont *font) {
|
|
SplashGlyphBitmap glyph;
|
|
SplashCoord xt, yt;
|
|
int x0, y0, xFrac, yFrac;
|
|
SplashError err;
|
|
|
|
if (debugMode) {
|
|
printf("fillChar: x=%.2f y=%.2f c=%3d=0x%02x='%c'\n",
|
|
(double)x, (double)y, c, c, c);
|
|
}
|
|
transform(state->matrix, x, y, &xt, &yt);
|
|
x0 = splashFloor(xt);
|
|
xFrac = splashFloor((xt - x0) * splashFontFraction);
|
|
y0 = splashFloor(yt);
|
|
yFrac = splashFloor((yt - y0) * splashFontFraction);
|
|
if (!font->getGlyph(c, xFrac, yFrac, &glyph)) {
|
|
return splashErrNoGlyph;
|
|
}
|
|
err = fillGlyph2(x0, y0, &glyph);
|
|
if (glyph.freeData) {
|
|
gfree(glyph.data);
|
|
}
|
|
return err;
|
|
}
|
|
|
|
SplashError Splash::fillGlyph(SplashCoord x, SplashCoord y,
|
|
SplashGlyphBitmap *glyph) {
|
|
SplashCoord xt, yt;
|
|
int x0, y0;
|
|
|
|
transform(state->matrix, x, y, &xt, &yt);
|
|
x0 = splashFloor(xt);
|
|
y0 = splashFloor(yt);
|
|
return fillGlyph2(x0, y0, glyph);
|
|
}
|
|
|
|
SplashError Splash::fillGlyph2(int x0, int y0, SplashGlyphBitmap *glyph) {
|
|
SplashPipe pipe;
|
|
SplashClipResult clipRes;
|
|
Guchar alpha;
|
|
Guchar *p;
|
|
int xMin, yMin, xMax, yMax;
|
|
int x, y, xg, yg, xx, t;
|
|
|
|
xg = x0 - glyph->x;
|
|
yg = y0 - glyph->y;
|
|
xMin = xg;
|
|
xMax = xg + glyph->w - 1;
|
|
yMin = yg;
|
|
yMax = yg + glyph->h - 1;
|
|
if ((clipRes = state->clip->testRect(xMin, yMin, xMax, yMax,
|
|
state->strokeAdjust))
|
|
!= splashClipAllOutside) {
|
|
pipeInit(&pipe, state->fillPattern,
|
|
(Guchar)splashRound(state->fillAlpha * 255),
|
|
gTrue, gFalse);
|
|
if (clipRes == splashClipAllInside) {
|
|
if (glyph->aa) {
|
|
p = glyph->data;
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
(this->*pipe.run)(&pipe, xMin, xMax, y,
|
|
glyph->data + (y - yMin) * glyph->w, NULL);
|
|
}
|
|
} else {
|
|
p = glyph->data;
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
for (x = xMin; x <= xMax; x += 8) {
|
|
alpha = *p++;
|
|
for (xx = 0; xx < 8 && x + xx <= xMax; ++xx) {
|
|
scanBuf[x + xx] = (alpha & 0x80) ? 0xff : 0x00;
|
|
alpha = (Guchar)(alpha << 1);
|
|
}
|
|
}
|
|
(this->*pipe.run)(&pipe, xMin, xMax, y, scanBuf + xMin, NULL);
|
|
}
|
|
}
|
|
} else {
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > xMin) {
|
|
xMin = t;
|
|
}
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust)) < xMax) {
|
|
xMax = t;
|
|
}
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > yMin) {
|
|
yMin = t;
|
|
}
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust)) < yMax) {
|
|
yMax = t;
|
|
}
|
|
if (xMin <= xMax && yMin <= yMax) {
|
|
if (glyph->aa) {
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
p = glyph->data + (y - yg) * glyph->w + (xMin - xg);
|
|
memcpy(scanBuf + xMin, p, xMax - xMin + 1);
|
|
state->clip->clipSpan(scanBuf, y, xMin, xMax,
|
|
state->strokeAdjust);
|
|
(this->*pipe.run)(&pipe, xMin, xMax, y, scanBuf + xMin, NULL);
|
|
}
|
|
} else {
|
|
for (y = yMin; y <= yMax; ++y) {
|
|
p = glyph->data + (y - yg) * ((glyph->w + 7) >> 3)
|
|
+ ((xMin - xg) >> 3);
|
|
alpha = *p++;
|
|
xx = (xMin - xg) & 7;
|
|
alpha = (Guchar)(alpha << xx);
|
|
for (x = xMin; xx < 8 && x <= xMax; ++x, ++xx) {
|
|
scanBuf[x] = (alpha & 0x80) ? 255 : 0;
|
|
alpha = (Guchar)(alpha << 1);
|
|
}
|
|
for (; x <= xMax; x += 8) {
|
|
alpha = *p++;
|
|
for (xx = 0; xx < 8 && x + xx <= xMax; ++xx) {
|
|
scanBuf[x + xx] = (alpha & 0x80) ? 255 : 0;
|
|
alpha = (Guchar)(alpha << 1);
|
|
}
|
|
}
|
|
state->clip->clipSpanBinary(scanBuf, y, xMin, xMax,
|
|
state->strokeAdjust);
|
|
(this->*pipe.run)(&pipe, xMin, xMax, y, scanBuf + xMin, NULL);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
opClipRes = clipRes;
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
void Splash::getImageBounds(SplashCoord xyMin, SplashCoord xyMax,
|
|
int *xyMinI, int *xyMaxI) {
|
|
if (state->strokeAdjust == splashStrokeAdjustOff) {
|
|
// make sure the coords fit in 32-bit ints
|
|
#if USE_FIXEDPOINT
|
|
if (xyMin < -32767) {
|
|
xyMin = -32767;
|
|
} else if (xyMin > 32767) {
|
|
xyMin = 32767;
|
|
}
|
|
if (xyMax < -32767) {
|
|
xyMax = -32767;
|
|
} else if (xyMax > 32767) {
|
|
xyMax = 32767;
|
|
}
|
|
#else
|
|
if (xyMin < -1e9) {
|
|
xyMin = -1e9;
|
|
} else if (xyMin > 1e9) {
|
|
xyMin = 1e9;
|
|
}
|
|
if (xyMax < -1e9) {
|
|
xyMax = -1e9;
|
|
} else if (xyMax > 1e9) {
|
|
xyMax = 1e9;
|
|
}
|
|
#endif
|
|
*xyMinI = splashFloor(xyMin);
|
|
*xyMaxI = splashFloor(xyMax);
|
|
if (*xyMaxI <= *xyMinI) {
|
|
*xyMaxI = *xyMinI + 1;
|
|
}
|
|
} else {
|
|
splashStrokeAdjust(xyMin, xyMax, xyMinI, xyMaxI, state->strokeAdjust);
|
|
}
|
|
}
|
|
|
|
struct SplashDrawImageMaskRowData {
|
|
SplashPipe pipe;
|
|
};
|
|
|
|
// The glyphMode flag is not currently used, but may be useful if the
|
|
// stroke adjustment behavior is changed.
|
|
SplashError Splash::fillImageMask(GString *imageTag,
|
|
SplashImageMaskSource src, void *srcData,
|
|
int w, int h, SplashCoord *mat,
|
|
GBool glyphMode, GBool interpolate) {
|
|
if (debugMode) {
|
|
printf("fillImageMask: w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
|
|
w, h, (double)mat[0], (double)mat[1], (double)mat[2],
|
|
(double)mat[3], (double)mat[4], (double)mat[5]);
|
|
}
|
|
|
|
//--- check for singular matrix
|
|
if (!splashCheckDet(mat[0], mat[1], mat[2], mat[3], 0.000001)) {
|
|
return splashErrSingularMatrix;
|
|
}
|
|
|
|
//--- compute image bbox, check clipping
|
|
GBool flipsOnly = splashAbs(mat[1]) <= 0.0001 && splashAbs(mat[2]) <= 0.0001;
|
|
GBool horizFlip = gFalse;
|
|
GBool vertFlip = gFalse;
|
|
int xMin, yMin, xMax, yMax;
|
|
if (flipsOnly) {
|
|
horizFlip = mat[0] < 0;
|
|
vertFlip = mat[3] < 0;
|
|
if (vertFlip) {
|
|
if (horizFlip) { // bottom-up, mirrored
|
|
getImageBounds(mat[0] + mat[4], mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[3] + mat[5], mat[5], &yMin, &yMax);
|
|
} else { // bottom-up
|
|
getImageBounds(mat[4], mat[0] + mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[3] + mat[5], mat[5], &yMin, &yMax);
|
|
}
|
|
} else {
|
|
if (horizFlip) { // top-down, mirrored
|
|
getImageBounds(mat[0] + mat[4], mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[5], mat[3] + mat[5], &yMin, &yMax);
|
|
} else { // top-down
|
|
getImageBounds(mat[4], mat[0] + mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[5], mat[3] + mat[5], &yMin, &yMax);
|
|
}
|
|
}
|
|
} else {
|
|
int xx = splashRound(mat[4]); // (0,0)
|
|
int yy = splashRound(mat[5]);
|
|
xMin = xMax = xx;
|
|
yMin = yMax = yy;
|
|
xx = splashRound(mat[0] + mat[4]); // (1,0)
|
|
yy = splashRound(mat[1] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
xx = splashRound(mat[2] + mat[4]); // (0,1)
|
|
yy = splashRound(mat[3] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
xx = splashRound(mat[0] + mat[2] + mat[4]); // (1,1)
|
|
yy = splashRound(mat[1] + mat[3] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
if (xMax <= xMin) {
|
|
xMax = xMin + 1;
|
|
}
|
|
if (yMax <= yMin) {
|
|
yMax = yMin + 1;
|
|
}
|
|
}
|
|
SplashClipResult clipRes =
|
|
state->clip->testRect(xMin, yMin, xMax - 1, yMax - 1,
|
|
state->strokeAdjust);
|
|
// If the scaled mask is much wider and/or taller than the clip
|
|
// region, we use the "arbitrary" scaling path, to avoid a
|
|
// potentially very slow loop in the flips-only path (which scans
|
|
// the full width and height of the scaled mask, regardless of the
|
|
// clip region).
|
|
int clipW = state->clip->getXMaxI(state->strokeAdjust)
|
|
- state->clip->getXMinI(state->strokeAdjust);
|
|
int clipH = state->clip->getYMaxI(state->strokeAdjust)
|
|
- state->clip->getYMinI(state->strokeAdjust);
|
|
GBool veryLarge = ((xMax - xMin) / 8 > clipW && xMax - xMin > 1000) ||
|
|
((yMax - yMin) / 8 > clipH && yMax - yMin > 1000);
|
|
|
|
//--- set up the SplashDrawImageMaskRowData object and the pipes
|
|
SplashDrawImageMaskRowData dd;
|
|
pipeInit(&dd.pipe, state->fillPattern,
|
|
(Guchar)splashRound(state->fillAlpha * 255),
|
|
gTrue, gFalse);
|
|
|
|
//--- choose the drawRow function
|
|
SplashDrawImageMaskRowFunc drawRowFunc;
|
|
if (clipRes == splashClipAllInside) {
|
|
drawRowFunc = &Splash::drawImageMaskRowNoClip;
|
|
} else {
|
|
if (vectorAntialias) {
|
|
drawRowFunc = &Splash::drawImageMaskRowClipAA;
|
|
} else {
|
|
drawRowFunc = &Splash::drawImageMaskRowClipNoAA;
|
|
}
|
|
}
|
|
|
|
//--- horizontal/vertical flips only
|
|
if (flipsOnly && !veryLarge) {
|
|
if (clipRes != splashClipAllOutside) {
|
|
int scaledWidth = xMax - xMin;
|
|
int scaledHeight = yMax - yMin;
|
|
ImageMaskScaler scaler(src, srcData, w, h,
|
|
scaledWidth, scaledHeight, interpolate);
|
|
Guchar *tmpLine = NULL;
|
|
if (horizFlip) {
|
|
tmpLine = (Guchar *)gmalloc(scaledWidth);
|
|
}
|
|
if (vertFlip) {
|
|
if (horizFlip) { // bottom-up, mirrored
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
mirrorImageMaskRow(scaler.data(), tmpLine, scaledWidth);
|
|
(this->*drawRowFunc)(&dd, tmpLine,
|
|
xMin, yMax - 1 - y, scaledWidth);
|
|
}
|
|
} else { // bottom-up
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
(this->*drawRowFunc)(&dd, scaler.data(),
|
|
xMin, yMax - 1 - y, scaledWidth);
|
|
}
|
|
}
|
|
} else {
|
|
if (horizFlip) { // top-down, mirrored
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
mirrorImageMaskRow(scaler.data(), tmpLine, scaledWidth);
|
|
(this->*drawRowFunc)(&dd, tmpLine,
|
|
xMin, yMin + y, scaledWidth);
|
|
}
|
|
} else { // top-down
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
(this->*drawRowFunc)(&dd, scaler.data(),
|
|
xMin, yMin + y, scaledWidth);
|
|
}
|
|
}
|
|
}
|
|
gfree(tmpLine);
|
|
}
|
|
|
|
//--- arbitrary transform
|
|
} else {
|
|
// estimate of size of scaled image
|
|
int scaledWidth = splashRound(splashSqrt(mat[0] * mat[0]
|
|
+ mat[1] * mat[1]));
|
|
int scaledHeight = splashRound(splashSqrt(mat[2] * mat[2]
|
|
+ mat[3] * mat[3]));
|
|
if (scaledWidth < 1) {
|
|
scaledWidth = 1;
|
|
}
|
|
if (scaledHeight < 1) {
|
|
scaledHeight = 1;
|
|
}
|
|
GBool downscaling = gTrue;
|
|
if (veryLarge || (scaledWidth >= w && scaledHeight >= h)) {
|
|
downscaling = gFalse;
|
|
scaledWidth = w;
|
|
scaledHeight = h;
|
|
}
|
|
|
|
// compute mapping from device space to scaled image space
|
|
SplashCoord mat1[6];
|
|
mat1[0] = mat[0] / scaledWidth;
|
|
mat1[1] = mat[1] / scaledWidth;
|
|
mat1[2] = mat[2] / scaledHeight;
|
|
mat1[3] = mat[3] / scaledHeight;
|
|
mat1[4] = mat[4];
|
|
mat1[5] = mat[5];
|
|
SplashCoord det = mat1[0] * mat1[3] - mat1[1] * mat1[2];
|
|
if (splashAbs(det) < 1e-6) {
|
|
// this should be caught by the singular matrix check in drawImage
|
|
return splashErrSingularMatrix;
|
|
}
|
|
SplashCoord invMat[6];
|
|
invMat[0] = mat1[3] / det;
|
|
invMat[1] = -mat1[1] / det;
|
|
invMat[2] = -mat1[2] / det;
|
|
invMat[3] = mat1[0] / det;
|
|
// the extra "+ 0.5 * (...)" terms are here because the
|
|
// drawImageArbitrary(No)Interp functions multiply by pixel
|
|
// centers, (x + 0.5, y + 0.5)
|
|
invMat[4] = (mat1[2] * mat1[5] - mat1[3] * mat1[4]) / det
|
|
+ (invMat[0] + invMat[2]) * 0.5;
|
|
invMat[5] = (mat1[1] * mat1[4] - mat1[0] * mat1[5]) / det
|
|
+ (invMat[1] + invMat[3]) * 0.5;
|
|
|
|
// if downscaling: store the downscaled image mask
|
|
// if upscaling: store the unscaled image mask
|
|
Guchar *scaledMask = (Guchar *)gmallocn(scaledHeight, scaledWidth);
|
|
if (downscaling) {
|
|
ImageMaskScaler scaler(src, srcData, w, h,
|
|
scaledWidth, scaledHeight, interpolate);
|
|
Guchar *ptr = scaledMask;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
memcpy(ptr, scaler.data(), scaledWidth);
|
|
ptr += scaledWidth;
|
|
}
|
|
} else {
|
|
Guchar *ptr = scaledMask;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
(*src)(srcData, ptr);
|
|
for (int x = 0; x < scaledWidth; ++x) {
|
|
*ptr = (Guchar)(*ptr * 255);
|
|
++ptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// draw it
|
|
if (interpolate) {
|
|
drawImageMaskArbitraryInterp(scaledMask,
|
|
&dd, drawRowFunc, invMat,
|
|
scaledWidth, scaledHeight,
|
|
xMin, yMin, xMax, yMax);
|
|
} else {
|
|
drawImageMaskArbitraryNoInterp(scaledMask,
|
|
&dd, drawRowFunc, invMat,
|
|
scaledWidth, scaledHeight,
|
|
xMin, yMin, xMax, yMax);
|
|
}
|
|
|
|
// free the downscaled/unscaled image
|
|
gfree(scaledMask);
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
void Splash::drawImageMaskArbitraryNoInterp(
|
|
Guchar *scaledMask,
|
|
SplashDrawImageMaskRowData *dd,
|
|
SplashDrawImageMaskRowFunc drawRowFunc,
|
|
SplashCoord *invMat,
|
|
int scaledWidth, int scaledHeight,
|
|
int xMin, int yMin, int xMax, int yMax) {
|
|
int tt = state->clip->getXMinI(state->strokeAdjust);
|
|
if (tt > xMin) {
|
|
xMin = tt;
|
|
}
|
|
tt = state->clip->getXMaxI(state->strokeAdjust) + 1;
|
|
if (tt < xMax) {
|
|
xMax = tt;
|
|
}
|
|
tt = state->clip->getYMinI(state->strokeAdjust);
|
|
if (tt > yMin) {
|
|
yMin = tt;
|
|
}
|
|
tt = state->clip->getYMaxI(state->strokeAdjust) + 1;
|
|
if (tt < yMax) {
|
|
yMax = tt;
|
|
}
|
|
if (xMax <= xMin || yMax <= yMin) {
|
|
return;
|
|
}
|
|
|
|
Guchar *buf = (Guchar *)gmalloc(xMax - xMin);
|
|
|
|
for (int y = yMin; y < yMax; ++y) {
|
|
int rowMin = xMax;
|
|
int rowMax = 0;
|
|
for (int x = xMin; x < xMax; ++x) {
|
|
// note: invMat includes a "+0.5" factor so that this is really
|
|
// a multiply by (x+0.5, y+0.5)
|
|
int xx = splashFloor((SplashCoord)x * invMat[0]
|
|
+ (SplashCoord)y * invMat[2] + invMat[4]);
|
|
int yy = splashFloor((SplashCoord)x * invMat[1]
|
|
+ (SplashCoord)y * invMat[3] + invMat[5]);
|
|
if (xx >= 0 && xx < scaledWidth &&
|
|
yy >= 0 && yy < scaledHeight) {
|
|
Guchar *p = scaledMask + (yy * scaledWidth + xx);
|
|
Guchar *q = buf + (x - xMin);
|
|
*q = *p;
|
|
if (x < rowMin) {
|
|
rowMin = x;
|
|
}
|
|
rowMax = x + 1;
|
|
}
|
|
}
|
|
if (rowMin < rowMax) {
|
|
(this->*drawRowFunc)(dd, buf + (rowMin - xMin),
|
|
rowMin, y, rowMax - rowMin);
|
|
}
|
|
}
|
|
|
|
gfree(buf);
|
|
}
|
|
|
|
void Splash::drawImageMaskArbitraryInterp(
|
|
Guchar *scaledMask,
|
|
SplashDrawImageMaskRowData *dd,
|
|
SplashDrawImageMaskRowFunc drawRowFunc,
|
|
SplashCoord *invMat,
|
|
int scaledWidth, int scaledHeight,
|
|
int xMin, int yMin, int xMax, int yMax) {
|
|
int tt = state->clip->getXMinI(state->strokeAdjust);
|
|
if (tt > xMin) {
|
|
xMin = tt;
|
|
}
|
|
tt = state->clip->getXMaxI(state->strokeAdjust) + 1;
|
|
if (tt < xMax) {
|
|
xMax = tt;
|
|
}
|
|
tt = state->clip->getYMinI(state->strokeAdjust);
|
|
if (tt > yMin) {
|
|
yMin = tt;
|
|
}
|
|
tt = state->clip->getYMaxI(state->strokeAdjust) + 1;
|
|
if (tt < yMax) {
|
|
yMax = tt;
|
|
}
|
|
if (xMax <= xMin || yMax <= yMin) {
|
|
return;
|
|
}
|
|
|
|
Guchar *buf = (Guchar *)gmalloc(xMax - xMin);
|
|
|
|
for (int y = yMin; y < yMax; ++y) {
|
|
int rowMin = xMax;
|
|
int rowMax = 0;
|
|
for (int x = xMin; x < xMax; ++x) {
|
|
// note: invMat includes a "+0.5" factor so that this is really
|
|
// a multiply by (x+0.5, y+0.5)
|
|
SplashCoord xs = (SplashCoord)x * invMat[0]
|
|
+ (SplashCoord)y * invMat[2] + invMat[4];
|
|
SplashCoord ys = (SplashCoord)x * invMat[1]
|
|
+ (SplashCoord)y * invMat[3] + invMat[5];
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
if (x1 >= 0 && x0 < scaledWidth && y1 >= 0 && y0 < scaledHeight) {
|
|
SplashCoord sx0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord sx1 = (SplashCoord)1 - sx0;
|
|
SplashCoord sy0 = (SplashCoord)y1 + 0.5 - ys;
|
|
SplashCoord sy1 = (SplashCoord)1 - sy0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= scaledWidth) {
|
|
x1 = scaledWidth - 1;
|
|
}
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
}
|
|
if (y1 >= scaledHeight) {
|
|
y1 = scaledHeight - 1;
|
|
}
|
|
Guchar *p00 = scaledMask + (y0 * scaledWidth + x0);
|
|
Guchar *p10 = scaledMask + (y0 * scaledWidth + x1);
|
|
Guchar *p01 = scaledMask + (y1 * scaledWidth + x0);
|
|
Guchar *p11 = scaledMask + (y1 * scaledWidth + x1);
|
|
Guchar *q = buf + (x - xMin);
|
|
*q = (Guchar)(int)(sx0 * (sy0 * (int)*p00 + sy1 * (int)*p01) +
|
|
sx1 * (sy0 * (int)*p10 + sy1 * (int)*p11));
|
|
if (x < rowMin) {
|
|
rowMin = x;
|
|
}
|
|
rowMax = x + 1;
|
|
}
|
|
}
|
|
if (rowMin < rowMax) {
|
|
(this->*drawRowFunc)(dd, buf + (rowMin - xMin),
|
|
rowMin, y, rowMax - rowMin);
|
|
}
|
|
}
|
|
|
|
gfree(buf);
|
|
}
|
|
|
|
void Splash::mirrorImageMaskRow(Guchar *maskIn, Guchar *maskOut, int width) {
|
|
Guchar *p, *q;
|
|
|
|
p = maskIn;
|
|
q = maskOut + (width - 1);
|
|
for (int i = 0; i < width; ++i) {
|
|
*q = *p;
|
|
++p;
|
|
--q;
|
|
}
|
|
}
|
|
|
|
void Splash::drawImageMaskRowNoClip(SplashDrawImageMaskRowData *data,
|
|
Guchar *maskData,
|
|
int x, int y, int width) {
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y, maskData, NULL);
|
|
}
|
|
|
|
void Splash::drawImageMaskRowClipNoAA(SplashDrawImageMaskRowData *data,
|
|
Guchar *maskData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
maskData -= x;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memcpy(scanBuf + x, maskData, width);
|
|
state->clip->clipSpanBinary(scanBuf, y, x, x + width - 1,
|
|
state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, NULL);
|
|
}
|
|
|
|
void Splash::drawImageMaskRowClipAA(SplashDrawImageMaskRowData *data,
|
|
Guchar *maskData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
maskData -= x;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memcpy(scanBuf + x, maskData, width);
|
|
state->clip->clipSpan(scanBuf, y, x, x + width - 1, state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, NULL);
|
|
}
|
|
|
|
struct SplashDrawImageRowData {
|
|
int nComps;
|
|
GBool srcAlpha;
|
|
SplashPipe pipe;
|
|
};
|
|
|
|
SplashError Splash::drawImage(GString *imageTag,
|
|
SplashImageSource src, void *srcData,
|
|
SplashColorMode srcMode, GBool srcAlpha,
|
|
int w, int h, SplashCoord *mat,
|
|
GBool interpolate) {
|
|
if (debugMode) {
|
|
printf("drawImage: srcMode=%d srcAlpha=%d w=%d h=%d mat=[%.2f %.2f %.2f %.2f %.2f %.2f]\n",
|
|
srcMode, srcAlpha, w, h, (double)mat[0], (double)mat[1], (double)mat[2],
|
|
(double)mat[3], (double)mat[4], (double)mat[5]);
|
|
}
|
|
|
|
//--- check color modes
|
|
GBool ok = gFalse;
|
|
int nComps = 0;
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
case splashModeMono8:
|
|
ok = srcMode == splashModeMono8;
|
|
nComps = 1;
|
|
break;
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
ok = srcMode == splashModeRGB8;
|
|
nComps = 3;
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
ok = srcMode == splashModeCMYK8;
|
|
nComps = 4;
|
|
break;
|
|
#endif
|
|
default:
|
|
ok = gFalse;
|
|
break;
|
|
}
|
|
if (!ok) {
|
|
return splashErrModeMismatch;
|
|
}
|
|
|
|
//--- check for singular matrix
|
|
if (!splashCheckDet(mat[0], mat[1], mat[2], mat[3], 0.000001)) {
|
|
return splashErrSingularMatrix;
|
|
}
|
|
|
|
//--- compute image bbox, check clipping
|
|
GBool flipsOnly = splashAbs(mat[1]) <= 0.0001 && splashAbs(mat[2]) <= 0.0001;
|
|
GBool horizFlip = gFalse;
|
|
GBool vertFlip = gFalse;
|
|
int xMin, yMin, xMax, yMax;
|
|
if (flipsOnly) {
|
|
horizFlip = mat[0] < 0;
|
|
vertFlip = mat[3] < 0;
|
|
if (vertFlip) {
|
|
if (horizFlip) { // bottom-up, mirrored
|
|
getImageBounds(mat[0] + mat[4], mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[3] + mat[5], mat[5], &yMin, &yMax);
|
|
} else { // bottom-up
|
|
getImageBounds(mat[4], mat[0] + mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[3] + mat[5], mat[5], &yMin, &yMax);
|
|
}
|
|
} else {
|
|
if (horizFlip) { // top-down, mirrored
|
|
getImageBounds(mat[0] + mat[4], mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[5], mat[3] + mat[5], &yMin, &yMax);
|
|
} else { // top-down
|
|
getImageBounds(mat[4], mat[0] + mat[4], &xMin, &xMax);
|
|
getImageBounds(mat[5], mat[3] + mat[5], &yMin, &yMax);
|
|
}
|
|
}
|
|
} else {
|
|
int xx = splashRound(mat[4]); // (0,0)
|
|
int yy = splashRound(mat[5]);
|
|
xMin = xMax = xx;
|
|
yMin = yMax = yy;
|
|
xx = splashRound(mat[0] + mat[4]); // (1,0)
|
|
yy = splashRound(mat[1] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
xx = splashRound(mat[2] + mat[4]); // (0,1)
|
|
yy = splashRound(mat[3] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
xx = splashRound(mat[0] + mat[2] + mat[4]); // (1,1)
|
|
yy = splashRound(mat[1] + mat[3] + mat[5]);
|
|
if (xx < xMin) {
|
|
xMin = xx;
|
|
} else if (xx > xMax) {
|
|
xMax = xx;
|
|
}
|
|
if (yy < yMin) {
|
|
yMin = yy;
|
|
} else if (yy > yMax) {
|
|
yMax = yy;
|
|
}
|
|
if (xMax <= xMin) {
|
|
xMax = xMin + 1;
|
|
}
|
|
if (yMax <= yMin) {
|
|
yMax = yMin + 1;
|
|
}
|
|
}
|
|
SplashClipResult clipRes =
|
|
state->clip->testRect(xMin, yMin, xMax - 1, yMax - 1,
|
|
state->strokeAdjust);
|
|
// If the scaled image is much wider and/or taller than the clip
|
|
// region, we use the arbitrary transform path, to avoid a
|
|
// potentially very slow loop in the flips-only path (which scans
|
|
// the full width and height of the scaled image, regardless of the
|
|
// clip region).
|
|
int clipW = state->clip->getXMaxI(state->strokeAdjust)
|
|
- state->clip->getXMinI(state->strokeAdjust);
|
|
int clipH = state->clip->getYMaxI(state->strokeAdjust)
|
|
- state->clip->getYMinI(state->strokeAdjust);
|
|
GBool veryLarge = ((xMax - xMin) / 8 > clipW && xMax - xMin > 1000) ||
|
|
((yMax - yMin) / 8 > clipH && yMax - yMin > 1000);
|
|
|
|
//--- set up the SplashDrawImageRowData object and the pipes
|
|
SplashDrawImageRowData dd;
|
|
dd.nComps = nComps;
|
|
dd.srcAlpha = srcAlpha;
|
|
pipeInit(&dd.pipe, NULL,
|
|
(Guchar)splashRound(state->fillAlpha * 255),
|
|
clipRes != splashClipAllInside || srcAlpha,
|
|
gFalse);
|
|
|
|
//--- choose the drawRow function
|
|
SplashDrawImageRowFunc drawRowFunc;
|
|
if (clipRes == splashClipAllInside) {
|
|
if (srcAlpha) {
|
|
drawRowFunc = &Splash::drawImageRowNoClipAlpha;
|
|
} else {
|
|
drawRowFunc = &Splash::drawImageRowNoClipNoAlpha;
|
|
}
|
|
} else {
|
|
if (srcAlpha) {
|
|
if (vectorAntialias) {
|
|
drawRowFunc = &Splash::drawImageRowClipAlphaAA;
|
|
} else {
|
|
drawRowFunc = &Splash::drawImageRowClipAlphaNoAA;
|
|
}
|
|
} else {
|
|
if (vectorAntialias) {
|
|
drawRowFunc = &Splash::drawImageRowClipNoAlphaAA;
|
|
} else {
|
|
drawRowFunc = &Splash::drawImageRowClipNoAlphaNoAA;
|
|
}
|
|
}
|
|
}
|
|
|
|
//--- horizontal/vertical flips only
|
|
if (flipsOnly && !veryLarge) {
|
|
if (clipRes != splashClipAllOutside) {
|
|
int scaledWidth = xMax - xMin;
|
|
int scaledHeight = yMax - yMin;
|
|
ImageScaler *scaler = getImageScaler(imageTag, src, srcData,
|
|
w, h, nComps,
|
|
scaledWidth, scaledHeight,
|
|
srcMode, srcAlpha, interpolate);
|
|
Guchar *tmpLine = NULL;
|
|
Guchar *tmpAlphaLine = NULL;
|
|
if (horizFlip) {
|
|
tmpLine = (Guchar *)gmallocn(scaledWidth, nComps);
|
|
if (srcAlpha) {
|
|
tmpAlphaLine = (Guchar *)gmalloc(scaledWidth);
|
|
}
|
|
}
|
|
if (vertFlip) {
|
|
if (horizFlip) { // bottom-up, mirrored
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler->nextLine();
|
|
mirrorImageRow(scaler->colorData(), scaler->alphaData(),
|
|
tmpLine, tmpAlphaLine,
|
|
scaledWidth, nComps, srcAlpha);
|
|
(this->*drawRowFunc)(&dd, tmpLine, tmpAlphaLine,
|
|
xMin, yMax - 1 - y, scaledWidth);
|
|
}
|
|
} else { // bottom-up
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler->nextLine();
|
|
(this->*drawRowFunc)(&dd, scaler->colorData(), scaler->alphaData(),
|
|
xMin, yMax - 1 - y, scaledWidth);
|
|
}
|
|
}
|
|
} else {
|
|
if (horizFlip) { // top-down, mirrored
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler->nextLine();
|
|
mirrorImageRow(scaler->colorData(), scaler->alphaData(),
|
|
tmpLine, tmpAlphaLine,
|
|
scaledWidth, nComps, srcAlpha);
|
|
(this->*drawRowFunc)(&dd, tmpLine, tmpAlphaLine,
|
|
xMin, yMin + y, scaledWidth);
|
|
}
|
|
} else { // top-down
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler->nextLine();
|
|
(this->*drawRowFunc)(&dd, scaler->colorData(), scaler->alphaData(),
|
|
xMin, yMin + y, scaledWidth);
|
|
}
|
|
}
|
|
}
|
|
gfree(tmpLine);
|
|
gfree(tmpAlphaLine);
|
|
delete scaler;
|
|
}
|
|
|
|
//--- arbitrary transform
|
|
} else {
|
|
// estimate of size of scaled image
|
|
int scaledWidth = splashRound(splashSqrt(mat[0] * mat[0]
|
|
+ mat[1] * mat[1]));
|
|
int scaledHeight = splashRound(splashSqrt(mat[2] * mat[2]
|
|
+ mat[3] * mat[3]));
|
|
if (scaledWidth < 1) {
|
|
scaledWidth = 1;
|
|
}
|
|
if (scaledHeight < 1) {
|
|
scaledHeight = 1;
|
|
}
|
|
if (veryLarge || (scaledWidth >= w && scaledHeight >= h)) {
|
|
scaledWidth = w;
|
|
scaledHeight = h;
|
|
}
|
|
|
|
// compute mapping from device space to scaled image space
|
|
SplashCoord mat1[6];
|
|
mat1[0] = mat[0] / scaledWidth;
|
|
mat1[1] = mat[1] / scaledWidth;
|
|
mat1[2] = mat[2] / scaledHeight;
|
|
mat1[3] = mat[3] / scaledHeight;
|
|
mat1[4] = mat[4];
|
|
mat1[5] = mat[5];
|
|
SplashCoord det = mat1[0] * mat1[3] - mat1[1] * mat1[2];
|
|
if (splashAbs(det) < 1e-6) {
|
|
// this should be caught by the singular matrix check in drawImage
|
|
return splashErrSingularMatrix;
|
|
}
|
|
SplashCoord invMat[6];
|
|
invMat[0] = mat1[3] / det;
|
|
invMat[1] = -mat1[1] / det;
|
|
invMat[2] = -mat1[2] / det;
|
|
invMat[3] = mat1[0] / det;
|
|
// the extra "+ 0.5 * (...)" terms are here because the
|
|
// drawImageArbitrary(No)Interp functions multiply by pixel
|
|
// centers, (x + 0.5, y + 0.5)
|
|
invMat[4] = (mat1[2] * mat1[5] - mat1[3] * mat1[4]) / det
|
|
+ (invMat[0] + invMat[2]) * 0.5;
|
|
invMat[5] = (mat1[1] * mat1[4] - mat1[0] * mat1[5]) / det
|
|
+ (invMat[1] + invMat[3]) * 0.5;
|
|
|
|
Guchar *scaledColor, *scaledAlpha;
|
|
GBool freeScaledImage;
|
|
getScaledImage(imageTag, src, srcData, w, h, nComps,
|
|
scaledWidth, scaledHeight, srcMode, srcAlpha, interpolate,
|
|
&scaledColor, &scaledAlpha, &freeScaledImage);
|
|
|
|
// draw it
|
|
if (interpolate) {
|
|
drawImageArbitraryInterp(scaledColor, scaledAlpha,
|
|
&dd, drawRowFunc, invMat,
|
|
scaledWidth, scaledHeight,
|
|
xMin, yMin, xMax, yMax,
|
|
nComps, srcAlpha);
|
|
} else {
|
|
drawImageArbitraryNoInterp(scaledColor, scaledAlpha,
|
|
&dd, drawRowFunc, invMat,
|
|
scaledWidth, scaledHeight,
|
|
xMin, yMin, xMax, yMax,
|
|
nComps, srcAlpha);
|
|
}
|
|
|
|
// free the downscaled/unscaled image
|
|
if (freeScaledImage) {
|
|
gfree(scaledColor);
|
|
gfree(scaledAlpha);
|
|
}
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
ImageScaler *Splash::getImageScaler(GString *imageTag,
|
|
SplashImageSource src, void *srcData,
|
|
int w, int h, int nComps,
|
|
int scaledWidth, int scaledHeight,
|
|
SplashColorMode srcMode,
|
|
GBool srcAlpha, GBool interpolate) {
|
|
// Notes:
|
|
//
|
|
// * If the scaled image width or height is greater than 2000, we
|
|
// don't cache it.
|
|
//
|
|
// * Caching is done on the third consecutive use (second
|
|
// consecutive reuse) of an image; this avoids overhead on the
|
|
// common case of single-use images.
|
|
|
|
if (scaledWidth < 2000 && scaledHeight < 2000 &&
|
|
imageCache->match(imageTag, scaledWidth, scaledHeight,
|
|
srcMode, srcAlpha, interpolate)) {
|
|
if (imageCache->colorData) {
|
|
return new ReplayImageScaler(nComps, srcAlpha, scaledWidth,
|
|
imageCache->colorData,
|
|
imageCache->alphaData);
|
|
} else {
|
|
int lineSize;
|
|
if (scaledWidth < INT_MAX / nComps) {
|
|
lineSize = scaledWidth * nComps;
|
|
} else {
|
|
lineSize = -1;
|
|
}
|
|
imageCache->colorData = (Guchar *)gmallocn(scaledHeight, lineSize);
|
|
if (srcAlpha) {
|
|
imageCache->alphaData = (Guchar *)gmallocn(scaledHeight, scaledWidth);
|
|
}
|
|
return new SavingImageScaler(src, srcData,
|
|
w, h, nComps, srcAlpha,
|
|
scaledWidth, scaledHeight,
|
|
interpolate,
|
|
imageCache->colorData,
|
|
imageCache->alphaData);
|
|
}
|
|
} else {
|
|
imageCache->reset(imageTag, scaledWidth, scaledHeight,
|
|
srcMode, srcAlpha, interpolate);
|
|
return new BasicImageScaler(src, srcData,
|
|
w, h, nComps, srcAlpha,
|
|
scaledWidth, scaledHeight,
|
|
interpolate);
|
|
}
|
|
}
|
|
|
|
void Splash::getScaledImage(GString *imageTag,
|
|
SplashImageSource src, void *srcData,
|
|
int w, int h, int nComps,
|
|
int scaledWidth, int scaledHeight,
|
|
SplashColorMode srcMode,
|
|
GBool srcAlpha, GBool interpolate,
|
|
Guchar **scaledColor, Guchar **scaledAlpha,
|
|
GBool *freeScaledImage) {
|
|
// Notes:
|
|
//
|
|
// * If the scaled image width or height is greater than 2000, we
|
|
// don't cache it.
|
|
//
|
|
// * This buffers the whole image anyway, so there's no reason to
|
|
// skip caching on the first reuse.
|
|
|
|
if (scaledWidth >= 2000 || scaledHeight >= 2000) {
|
|
int lineSize;
|
|
if (scaledWidth < INT_MAX / nComps) {
|
|
lineSize = scaledWidth * nComps;
|
|
} else {
|
|
lineSize = -1;
|
|
}
|
|
*scaledColor = (Guchar *)gmallocn(scaledHeight, lineSize);
|
|
if (srcAlpha) {
|
|
*scaledAlpha = (Guchar *)gmallocn(scaledHeight, scaledWidth);
|
|
} else {
|
|
*scaledAlpha = NULL;
|
|
}
|
|
*freeScaledImage = gTrue;
|
|
if (scaledWidth == w && scaledHeight == h) {
|
|
Guchar *colorPtr = *scaledColor;
|
|
Guchar *alphaPtr = *scaledAlpha;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
(*src)(srcData, colorPtr, alphaPtr);
|
|
colorPtr += scaledWidth * nComps;
|
|
if (srcAlpha) {
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
} else {
|
|
BasicImageScaler scaler(src, srcData, w, h, nComps, srcAlpha,
|
|
scaledWidth, scaledHeight, interpolate);
|
|
Guchar *colorPtr = *scaledColor;
|
|
Guchar *alphaPtr = *scaledAlpha;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
memcpy(colorPtr, scaler.colorData(), scaledWidth * nComps);
|
|
colorPtr += scaledWidth * nComps;
|
|
if (srcAlpha) {
|
|
memcpy(alphaPtr, scaler.alphaData(), scaledWidth);
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
}
|
|
} else {
|
|
if (!imageCache->match(imageTag, scaledWidth, scaledHeight,
|
|
srcMode, srcAlpha, interpolate) ||
|
|
!imageCache->colorData) {
|
|
imageCache->reset(imageTag, scaledWidth, scaledHeight,
|
|
srcMode, srcAlpha, interpolate);
|
|
int lineSize;
|
|
if (scaledWidth < INT_MAX / nComps) {
|
|
lineSize = scaledWidth * nComps;
|
|
} else {
|
|
lineSize = -1;
|
|
}
|
|
imageCache->colorData = (Guchar *)gmallocn(scaledHeight, lineSize);
|
|
if (srcAlpha) {
|
|
imageCache->alphaData = (Guchar *)gmallocn(scaledHeight, scaledWidth);
|
|
}
|
|
if (scaledWidth == w && scaledHeight == h) {
|
|
Guchar *colorPtr = imageCache->colorData;
|
|
Guchar *alphaPtr = imageCache->alphaData;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
(*src)(srcData, colorPtr, alphaPtr);
|
|
colorPtr += scaledWidth * nComps;
|
|
if (srcAlpha) {
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
} else {
|
|
SavingImageScaler scaler(src, srcData, w, h, nComps, srcAlpha,
|
|
scaledWidth, scaledHeight, interpolate,
|
|
imageCache->colorData, imageCache->alphaData);
|
|
Guchar *colorPtr = imageCache->colorData;
|
|
Guchar *alphaPtr = imageCache->alphaData;
|
|
for (int y = 0; y < scaledHeight; ++y) {
|
|
scaler.nextLine();
|
|
memcpy(colorPtr, scaler.colorData(), scaledWidth * nComps);
|
|
colorPtr += scaledWidth * nComps;
|
|
if (srcAlpha) {
|
|
memcpy(alphaPtr, scaler.alphaData(), scaledWidth);
|
|
alphaPtr += scaledWidth;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
*scaledColor = imageCache->colorData;
|
|
*scaledAlpha = imageCache->alphaData;
|
|
*freeScaledImage = gFalse;
|
|
}
|
|
}
|
|
|
|
void Splash::drawImageArbitraryNoInterp(Guchar *scaledColor,
|
|
Guchar *scaledAlpha,
|
|
SplashDrawImageRowData *dd,
|
|
SplashDrawImageRowFunc drawRowFunc,
|
|
SplashCoord *invMat,
|
|
int scaledWidth, int scaledHeight,
|
|
int xMin, int yMin, int xMax, int yMax,
|
|
int nComps, GBool srcAlpha) {
|
|
int tt = state->clip->getXMinI(state->strokeAdjust);
|
|
if (tt > xMin) {
|
|
xMin = tt;
|
|
}
|
|
tt = state->clip->getXMaxI(state->strokeAdjust) + 1;
|
|
if (tt < xMax) {
|
|
xMax = tt;
|
|
}
|
|
tt = state->clip->getYMinI(state->strokeAdjust);
|
|
if (tt > yMin) {
|
|
yMin = tt;
|
|
}
|
|
tt = state->clip->getYMaxI(state->strokeAdjust) + 1;
|
|
if (tt < yMax) {
|
|
yMax = tt;
|
|
}
|
|
if (xMax <= xMin || yMax <= yMin) {
|
|
return;
|
|
}
|
|
|
|
Guchar *colorBuf = (Guchar *)gmallocn(xMax - xMin, nComps);
|
|
Guchar *alphaBuf = NULL;
|
|
if (srcAlpha) {
|
|
alphaBuf = (Guchar *)gmalloc(xMax - xMin);
|
|
}
|
|
|
|
for (int y = yMin; y < yMax; ++y) {
|
|
int rowMin = xMax;
|
|
int rowMax = 0;
|
|
for (int x = xMin; x < xMax; ++x) {
|
|
// note: invMat includes a "+0.5" factor so that this is really
|
|
// a multiply by (x+0.5, y+0.5)
|
|
int xx = splashFloor((SplashCoord)x * invMat[0]
|
|
+ (SplashCoord)y * invMat[2] + invMat[4]);
|
|
int yy = splashFloor((SplashCoord)x * invMat[1]
|
|
+ (SplashCoord)y * invMat[3] + invMat[5]);
|
|
if (xx >= 0 && xx < scaledWidth &&
|
|
yy >= 0 && yy < scaledHeight) {
|
|
Guchar *p = scaledColor + (yy * scaledWidth + xx) * nComps;
|
|
Guchar *q = colorBuf + (x - xMin) * nComps;
|
|
for (int i = 0; i < nComps; ++i) {
|
|
*q++ = *p++;
|
|
}
|
|
if (srcAlpha) {
|
|
alphaBuf[x - xMin] = scaledAlpha[yy * scaledWidth + xx];
|
|
}
|
|
if (x < rowMin) {
|
|
rowMin = x;
|
|
}
|
|
rowMax = x + 1;
|
|
}
|
|
}
|
|
if (rowMin < rowMax) {
|
|
(this->*drawRowFunc)(dd,
|
|
colorBuf + (rowMin - xMin) * nComps,
|
|
alphaBuf + (rowMin - xMin),
|
|
rowMin, y, rowMax - rowMin);
|
|
}
|
|
}
|
|
|
|
gfree(colorBuf);
|
|
gfree(alphaBuf);
|
|
}
|
|
|
|
void Splash::drawImageArbitraryInterp(Guchar *scaledColor, Guchar *scaledAlpha,
|
|
SplashDrawImageRowData *dd,
|
|
SplashDrawImageRowFunc drawRowFunc,
|
|
SplashCoord *invMat,
|
|
int scaledWidth, int scaledHeight,
|
|
int xMin, int yMin, int xMax, int yMax,
|
|
int nComps, GBool srcAlpha) {
|
|
int tt = state->clip->getXMinI(state->strokeAdjust);
|
|
if (tt > xMin) {
|
|
xMin = tt;
|
|
}
|
|
tt = state->clip->getXMaxI(state->strokeAdjust) + 1;
|
|
if (tt < xMax) {
|
|
xMax = tt;
|
|
}
|
|
tt = state->clip->getYMinI(state->strokeAdjust);
|
|
if (tt > yMin) {
|
|
yMin = tt;
|
|
}
|
|
tt = state->clip->getYMaxI(state->strokeAdjust) + 1;
|
|
if (tt < yMax) {
|
|
yMax = tt;
|
|
}
|
|
if (xMax <= xMin || yMax <= yMin) {
|
|
return;
|
|
}
|
|
|
|
Guchar *colorBuf = (Guchar *)gmallocn(xMax - xMin, nComps);
|
|
Guchar *alphaBuf = NULL;
|
|
if (srcAlpha) {
|
|
alphaBuf = (Guchar *)gmalloc(xMax - xMin);
|
|
}
|
|
|
|
for (int y = yMin; y < yMax; ++y) {
|
|
int rowMin = xMax;
|
|
int rowMax = 0;
|
|
for (int x = xMin; x < xMax; ++x) {
|
|
// note: invMat includes a "+0.5" factor so that this is really
|
|
// a multiply by (x+0.5, y+0.5)
|
|
SplashCoord xs = (SplashCoord)x * invMat[0]
|
|
+ (SplashCoord)y * invMat[2] + invMat[4];
|
|
SplashCoord ys = (SplashCoord)x * invMat[1]
|
|
+ (SplashCoord)y * invMat[3] + invMat[5];
|
|
int x0 = splashFloor(xs - 0.5);
|
|
int x1 = x0 + 1;
|
|
int y0 = splashFloor(ys - 0.5);
|
|
int y1 = y0 + 1;
|
|
if (x1 >= 0 && x0 < scaledWidth && y1 >= 0 && y0 < scaledHeight) {
|
|
SplashCoord sx0 = (SplashCoord)x1 + 0.5 - xs;
|
|
SplashCoord sx1 = (SplashCoord)1 - sx0;
|
|
SplashCoord sy0 = (SplashCoord)y1 + 0.5 - ys;
|
|
SplashCoord sy1 = (SplashCoord)1 - sy0;
|
|
if (x0 < 0) {
|
|
x0 = 0;
|
|
}
|
|
if (x1 >= scaledWidth) {
|
|
x1 = scaledWidth - 1;
|
|
}
|
|
if (y0 < 0) {
|
|
y0 = 0;
|
|
}
|
|
if (y1 >= scaledHeight) {
|
|
y1 = scaledHeight - 1;
|
|
}
|
|
Guchar *p00 = scaledColor + (y0 * scaledWidth + x0) * nComps;
|
|
Guchar *p10 = scaledColor + (y0 * scaledWidth + x1) * nComps;
|
|
Guchar *p01 = scaledColor + (y1 * scaledWidth + x0) * nComps;
|
|
Guchar *p11 = scaledColor + (y1 * scaledWidth + x1) * nComps;
|
|
Guchar *q = colorBuf + (x - xMin) * nComps;
|
|
for (int i = 0; i < nComps; ++i) {
|
|
*q++ = (Guchar)(int)(sx0 * (sy0 * (int)*p00++ + sy1 * (int)*p01++) +
|
|
sx1 * (sy0 * (int)*p10++ + sy1 * (int)*p11++));
|
|
}
|
|
if (srcAlpha) {
|
|
p00 = scaledAlpha + (y0 * scaledWidth + x0);
|
|
p10 = scaledAlpha + (y0 * scaledWidth + x1);
|
|
p01 = scaledAlpha + (y1 * scaledWidth + x0);
|
|
p11 = scaledAlpha + (y1 * scaledWidth + x1);
|
|
q = alphaBuf + (x - xMin);
|
|
*q = (Guchar)(int)(sx0 * (sy0 * (int)*p00 + sy1 * (int)*p01) +
|
|
sx1 * (sy0 * (int)*p10 + sy1 * (int)*p11));
|
|
}
|
|
if (x < rowMin) {
|
|
rowMin = x;
|
|
}
|
|
rowMax = x + 1;
|
|
}
|
|
}
|
|
if (rowMin < rowMax) {
|
|
(this->*drawRowFunc)(dd,
|
|
colorBuf + (rowMin - xMin) * nComps,
|
|
alphaBuf + (rowMin - xMin),
|
|
rowMin, y, rowMax - rowMin);
|
|
}
|
|
}
|
|
|
|
gfree(colorBuf);
|
|
gfree(alphaBuf);
|
|
}
|
|
|
|
void Splash::mirrorImageRow(Guchar *colorIn, Guchar *alphaIn,
|
|
Guchar *colorOut, Guchar *alphaOut,
|
|
int width, int nComps, GBool srcAlpha) {
|
|
Guchar *p, *q;
|
|
|
|
p = colorIn;
|
|
q = colorOut + (width - 1) * nComps;
|
|
for (int i = 0; i < width; ++i) {
|
|
for (int j = 0; j < nComps; ++j) {
|
|
q[j] = p[j];
|
|
}
|
|
p += nComps;
|
|
q -= nComps;
|
|
}
|
|
|
|
if (srcAlpha) {
|
|
p = alphaIn;
|
|
q = alphaOut + (width - 1);
|
|
for (int i = 0; i < width; ++i) {
|
|
*q = *p;
|
|
++p;
|
|
--q;
|
|
}
|
|
}
|
|
}
|
|
|
|
void Splash::drawImageRowNoClipNoAlpha(SplashDrawImageRowData *data,
|
|
Guchar *colorData, Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y, NULL, colorData);
|
|
}
|
|
|
|
void Splash::drawImageRowNoClipAlpha(SplashDrawImageRowData *data,
|
|
Guchar *colorData, Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
alphaData, colorData);
|
|
}
|
|
|
|
void Splash::drawImageRowClipNoAlphaNoAA(SplashDrawImageRowData *data,
|
|
Guchar *colorData,
|
|
Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
colorData -= x * data->nComps;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memset(scanBuf + x, 0xff, width);
|
|
state->clip->clipSpanBinary(scanBuf, y, x, x + width - 1,
|
|
state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, colorData);
|
|
}
|
|
|
|
void Splash::drawImageRowClipNoAlphaAA(SplashDrawImageRowData *data,
|
|
Guchar *colorData,
|
|
Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
colorData -= x * data->nComps;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memset(scanBuf + x, 0xff, width);
|
|
state->clip->clipSpan(scanBuf, y, x, x + width - 1, state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, colorData);
|
|
}
|
|
|
|
void Splash::drawImageRowClipAlphaNoAA(SplashDrawImageRowData *data,
|
|
Guchar *colorData,
|
|
Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
colorData -= x * data->nComps;
|
|
alphaData -= x;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memcpy(scanBuf + x, alphaData, width);
|
|
state->clip->clipSpanBinary(scanBuf, y, x, x + width - 1,
|
|
state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, colorData);
|
|
}
|
|
|
|
void Splash::drawImageRowClipAlphaAA(SplashDrawImageRowData *data,
|
|
Guchar *colorData,
|
|
Guchar *alphaData,
|
|
int x, int y, int width) {
|
|
if (y < 0 || y >= bitmap->height) {
|
|
return;
|
|
}
|
|
if (x < 0) {
|
|
colorData -= x * data->nComps;
|
|
alphaData -= x;
|
|
width += x;
|
|
x = 0;
|
|
}
|
|
if (x + width > bitmap->width) {
|
|
width = bitmap->width - x;
|
|
}
|
|
if (width <= 0) {
|
|
return;
|
|
}
|
|
memcpy(scanBuf + x, alphaData, width);
|
|
state->clip->clipSpan(scanBuf, y, x, x + width - 1, state->strokeAdjust);
|
|
(this->*data->pipe.run)(&data->pipe, x, x + width - 1, y,
|
|
scanBuf + x, colorData);
|
|
}
|
|
|
|
SplashError Splash::composite(SplashBitmap *src, int xSrc, int ySrc,
|
|
int xDest, int yDest, int w, int h,
|
|
GBool noClip, GBool nonIsolated) {
|
|
SplashPipe pipe;
|
|
Guchar *mono1Ptr, *lineBuf, *linePtr;
|
|
Guchar mono1Mask, b;
|
|
int x0, x1, x, y0, y1, y, t;
|
|
|
|
if (!(src->mode == bitmap->mode ||
|
|
(src->mode == splashModeMono8 && bitmap->mode == splashModeMono1) ||
|
|
(src->mode == splashModeRGB8 && bitmap->mode == splashModeBGR8))) {
|
|
return splashErrModeMismatch;
|
|
}
|
|
|
|
pipeInit(&pipe, NULL,
|
|
(Guchar)splashRound(state->fillAlpha * 255),
|
|
!noClip || src->alpha != NULL, nonIsolated);
|
|
if (src->mode == splashModeMono1) {
|
|
// in mono1 mode, pipeRun expects the source to be in mono8
|
|
// format, so we need to extract the source color values into
|
|
// scanBuf, expanding them from mono1 to mono8
|
|
if (noClip) {
|
|
if (src->alpha) {
|
|
for (y = 0; y < h; ++y) {
|
|
mono1Ptr = src->data + (ySrc + y) * src->rowSize + (xSrc >> 3);
|
|
mono1Mask = (Guchar)(0x80 >> (xSrc & 7));
|
|
for (x = 0; x < w; ++x) {
|
|
scanBuf[x] = (*mono1Ptr & mono1Mask) ? 0xff : 0x00;
|
|
mono1Ptr += mono1Mask & 1;
|
|
mono1Mask = (Guchar)((mono1Mask << 7) | (mono1Mask >> 1));
|
|
}
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
src->alpha +
|
|
(ySrc + y) * src->alphaRowSize + xSrc,
|
|
scanBuf);
|
|
}
|
|
} else {
|
|
for (y = 0; y < h; ++y) {
|
|
mono1Ptr = src->data + (ySrc + y) * src->rowSize + (xSrc >> 3);
|
|
mono1Mask = (Guchar)(0x80 >> (xSrc & 7));
|
|
for (x = 0; x < w; ++x) {
|
|
scanBuf[x] = (*mono1Ptr & mono1Mask) ? 0xff : 0x00;
|
|
mono1Ptr += mono1Mask & 1;
|
|
mono1Mask = (Guchar)((mono1Mask << 7) | (mono1Mask >> 1));
|
|
}
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
NULL,
|
|
scanBuf);
|
|
}
|
|
}
|
|
} else {
|
|
x0 = xDest;
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > x0) {
|
|
x0 = t;
|
|
}
|
|
x1 = xDest + w;
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust) + 1) < x1) {
|
|
x1 = t;
|
|
}
|
|
y0 = yDest;
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > y0) {
|
|
y0 = t;
|
|
}
|
|
y1 = yDest + h;
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust) + 1) < y1) {
|
|
y1 = t;
|
|
}
|
|
if (x0 < x1 && y0 < y1) {
|
|
if (src->alpha) {
|
|
for (y = y0; y < y1; ++y) {
|
|
mono1Ptr = src->data
|
|
+ (ySrc + y - yDest) * src->rowSize
|
|
+ ((xSrc + x0 - xDest) >> 3);
|
|
mono1Mask = (Guchar)(0x80 >> ((xSrc + x0 - xDest) & 7));
|
|
for (x = x0; x < x1; ++x) {
|
|
scanBuf[x] = (*mono1Ptr & mono1Mask) ? 0xff : 0x00;
|
|
mono1Ptr += mono1Mask & 1;
|
|
mono1Mask = (Guchar)((mono1Mask << 7) | (mono1Mask >> 1));
|
|
}
|
|
memcpy(scanBuf2 + x0,
|
|
src->alpha + (ySrc + y - yDest) * src->alphaRowSize +
|
|
(xSrc + x0 - xDest),
|
|
x1 - x0);
|
|
if (!state->clip->clipSpanBinary(scanBuf2, y, x0, x1 - 1,
|
|
state->strokeAdjust)) {
|
|
continue;
|
|
}
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf2 + x0,
|
|
scanBuf + x0);
|
|
}
|
|
} else {
|
|
for (y = y0; y < y1; ++y) {
|
|
mono1Ptr = src->data
|
|
+ (ySrc + y - yDest) * src->rowSize
|
|
+ ((xSrc + x0 - xDest) >> 3);
|
|
mono1Mask = (Guchar)(0x80 >> ((xSrc + x0 - xDest) & 7));
|
|
for (x = x0; x < x1; ++x) {
|
|
scanBuf[x] = (*mono1Ptr & mono1Mask) ? 0xff : 0x00;
|
|
mono1Ptr += mono1Mask & 1;
|
|
mono1Mask = (Guchar)((mono1Mask << 7) | (mono1Mask >> 1));
|
|
}
|
|
memset(scanBuf2 + x0, 0xff, x1 - x0);
|
|
if (!state->clip->clipSpanBinary(scanBuf2, y, x0, x1 - 1,
|
|
state->strokeAdjust)) {
|
|
continue;
|
|
}
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf2 + x0,
|
|
scanBuf + x0);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
} else if (src->mode == splashModeBGR8) {
|
|
// in BGR8 mode, pipeRun expects the source to be in RGB8 format,
|
|
// so we need to swap bytes
|
|
lineBuf = (Guchar *)gmallocn(w, 3);
|
|
if (noClip) {
|
|
if (src->alpha) {
|
|
for (y = 0; y < h; ++y) {
|
|
memcpy(lineBuf,
|
|
src->data + (ySrc + y) * src->rowSize + xSrc * 3,
|
|
w * 3);
|
|
for (x = 0, linePtr = lineBuf; x < w; ++x, linePtr += 3) {
|
|
b = linePtr[0];
|
|
linePtr[0] = linePtr[2];
|
|
linePtr[2] = b;
|
|
}
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
src->alpha +
|
|
(ySrc + y) * src->alphaRowSize + xSrc,
|
|
lineBuf);
|
|
}
|
|
} else {
|
|
for (y = 0; y < h; ++y) {
|
|
memcpy(lineBuf,
|
|
src->data + (ySrc + y) * src->rowSize + xSrc * 3,
|
|
w * 3);
|
|
for (x = 0, linePtr = lineBuf; x < w; ++x, linePtr += 3) {
|
|
b = linePtr[0];
|
|
linePtr[0] = linePtr[2];
|
|
linePtr[2] = b;
|
|
}
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
NULL, lineBuf);
|
|
}
|
|
}
|
|
} else {
|
|
x0 = xDest;
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > x0) {
|
|
x0 = t;
|
|
}
|
|
x1 = xDest + w;
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust) + 1) < x1) {
|
|
x1 = t;
|
|
}
|
|
y0 = yDest;
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > y0) {
|
|
y0 = t;
|
|
}
|
|
y1 = yDest + h;
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust) + 1) < y1) {
|
|
y1 = t;
|
|
}
|
|
if (x0 < x1 && y0 < y1) {
|
|
if (src->alpha) {
|
|
for (y = y0; y < y1; ++y) {
|
|
memcpy(scanBuf + x0,
|
|
src->alpha + (ySrc + y - yDest) * src->alphaRowSize +
|
|
(xSrc + x0 - xDest),
|
|
x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
memcpy(lineBuf,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * 3,
|
|
(x1 - x0) * 3);
|
|
for (x = 0, linePtr = lineBuf; x < x1 - x0; ++x, linePtr += 3) {
|
|
b = linePtr[0];
|
|
linePtr[0] = linePtr[2];
|
|
linePtr[2] = b;
|
|
}
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf + x0, lineBuf);
|
|
}
|
|
} else {
|
|
for (y = y0; y < y1; ++y) {
|
|
memset(scanBuf + x0, 0xff, x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
memcpy(lineBuf,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * 3,
|
|
(x1 - x0) * 3);
|
|
for (x = 0, linePtr = lineBuf; x < x1 - x0; ++x, linePtr += 3) {
|
|
b = linePtr[0];
|
|
linePtr[0] = linePtr[2];
|
|
linePtr[2] = b;
|
|
}
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, yDest + y,
|
|
scanBuf + x0,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * bitmapComps);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
gfree(lineBuf);
|
|
|
|
} else { // src->mode not mono1 or BGR8
|
|
if (noClip) {
|
|
if (src->alpha) {
|
|
for (y = 0; y < h; ++y) {
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
src->alpha +
|
|
(ySrc + y) * src->alphaRowSize + xSrc,
|
|
src->data + (ySrc + y) * src->rowSize +
|
|
xSrc * bitmapComps);
|
|
}
|
|
} else {
|
|
for (y = 0; y < h; ++y) {
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
NULL,
|
|
src->data + (ySrc + y) * src->rowSize +
|
|
xSrc * bitmapComps);
|
|
}
|
|
}
|
|
} else {
|
|
x0 = xDest;
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > x0) {
|
|
x0 = t;
|
|
}
|
|
x1 = xDest + w;
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust) + 1) < x1) {
|
|
x1 = t;
|
|
}
|
|
y0 = yDest;
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > y0) {
|
|
y0 = t;
|
|
}
|
|
y1 = yDest + h;
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust) + 1) < y1) {
|
|
y1 = t;
|
|
}
|
|
if (x0 < x1 && y0 < y1) {
|
|
if (src->alpha) {
|
|
for (y = y0; y < y1; ++y) {
|
|
memcpy(scanBuf + x0,
|
|
src->alpha + (ySrc + y - yDest) * src->alphaRowSize +
|
|
(xSrc + x0 - xDest),
|
|
x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf + x0,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * bitmapComps);
|
|
}
|
|
} else {
|
|
for (y = y0; y < y1; ++y) {
|
|
memset(scanBuf + x0, 0xff, x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, yDest + y,
|
|
scanBuf + x0,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * bitmapComps);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
SplashError Splash::compositeWithOverprint(SplashBitmap *src,
|
|
Guint *srcOverprintMaskBitmap,
|
|
int xSrc, int ySrc,
|
|
int xDest, int yDest, int w, int h,
|
|
GBool noClip, GBool nonIsolated) {
|
|
SplashPipe pipe;
|
|
int x0, x1, y0, y1, y, t;
|
|
|
|
if (!(src->mode == bitmap->mode ||
|
|
(src->mode == splashModeMono8 && bitmap->mode == splashModeMono1) ||
|
|
(src->mode == splashModeRGB8 && bitmap->mode == splashModeBGR8))) {
|
|
return splashErrModeMismatch;
|
|
}
|
|
|
|
pipeInit(&pipe, NULL,
|
|
(Guchar)splashRound(state->fillAlpha * 255),
|
|
!noClip || src->alpha != NULL, nonIsolated, gTrue);
|
|
|
|
if (noClip) {
|
|
if (src->alpha) {
|
|
for (y = 0; y < h; ++y) {
|
|
pipe.srcOverprintMaskPtr = srcOverprintMaskBitmap + y * w + xSrc;
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
src->alpha +
|
|
(ySrc + y) * src->alphaRowSize + xSrc,
|
|
src->data + (ySrc + y) * src->rowSize +
|
|
xSrc * bitmapComps);
|
|
}
|
|
} else {
|
|
for (y = 0; y < h; ++y) {
|
|
pipe.srcOverprintMaskPtr = srcOverprintMaskBitmap + y * w + xSrc;
|
|
(this->*pipe.run)(&pipe, xDest, xDest + w - 1, yDest + y,
|
|
NULL,
|
|
src->data + (ySrc + y) * src->rowSize +
|
|
xSrc * bitmapComps);
|
|
}
|
|
}
|
|
} else {
|
|
x0 = xDest;
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > x0) {
|
|
x0 = t;
|
|
}
|
|
x1 = xDest + w;
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust) + 1) < x1) {
|
|
x1 = t;
|
|
}
|
|
y0 = yDest;
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > y0) {
|
|
y0 = t;
|
|
}
|
|
y1 = yDest + h;
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust) + 1) < y1) {
|
|
y1 = t;
|
|
}
|
|
if (x0 < x1 && y0 < y1) {
|
|
if (src->alpha) {
|
|
for (y = y0; y < y1; ++y) {
|
|
memcpy(scanBuf + x0,
|
|
src->alpha + (ySrc + y - yDest) * src->alphaRowSize +
|
|
(xSrc + x0 - xDest),
|
|
x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
pipe.srcOverprintMaskPtr = srcOverprintMaskBitmap
|
|
+ (ySrc + y - yDest) * w
|
|
+ (xSrc + x0 - xDest);
|
|
// this uses shape instead of alpha, which isn't technically
|
|
// correct, but works out the same
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf + x0,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * bitmapComps);
|
|
}
|
|
} else {
|
|
for (y = y0; y < y1; ++y) {
|
|
memset(scanBuf + x0, 0xff, x1 - x0);
|
|
state->clip->clipSpan(scanBuf, y, x0, x1 - 1, state->strokeAdjust);
|
|
pipe.srcOverprintMaskPtr = srcOverprintMaskBitmap
|
|
+ (ySrc + y - yDest) * w
|
|
+ (xSrc + x0 - xDest);
|
|
(this->*pipe.run)(&pipe, x0, x1 - 1, y,
|
|
scanBuf + x0,
|
|
src->data +
|
|
(ySrc + y - yDest) * src->rowSize +
|
|
(xSrc + x0 - xDest) * bitmapComps);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
void Splash::compositeBackground(SplashColorPtr color) {
|
|
SplashColorPtr p;
|
|
Guchar *q;
|
|
Guchar alpha, alpha1, c, color0, color1, color2, mask;
|
|
#if SPLASH_CMYK
|
|
Guchar color3;
|
|
#endif
|
|
int x, y;
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
color0 = color[0];
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
q = &bitmap->alpha[y * bitmap->alphaRowSize];
|
|
mask = 0x80;
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
alpha = *q++;
|
|
if (alpha == 0) {
|
|
if (color0 & 0x80) {
|
|
*p |= mask;
|
|
} else {
|
|
*p &= (Guchar)~mask;
|
|
}
|
|
} else if (alpha != 255) {
|
|
alpha1 = (Guchar)(255 - alpha);
|
|
c = (*p & mask) ? 0xff : 0x00;
|
|
c = div255(alpha1 * color0 + alpha * c);
|
|
if (c & 0x80) {
|
|
*p |= mask;
|
|
} else {
|
|
*p &= (Guchar)~mask;
|
|
}
|
|
}
|
|
if (!(mask = (Guchar)(mask >> 1))) {
|
|
mask = 0x80;
|
|
++p;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case splashModeMono8:
|
|
color0 = color[0];
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
q = &bitmap->alpha[y * bitmap->alphaRowSize];
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
alpha = *q++;
|
|
if (alpha == 0) {
|
|
p[0] = color0;
|
|
} else if (alpha != 255) {
|
|
alpha1 = (Guchar)(255 - alpha);
|
|
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
|
}
|
|
++p;
|
|
}
|
|
}
|
|
break;
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
color0 = color[0];
|
|
color1 = color[1];
|
|
color2 = color[2];
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
q = &bitmap->alpha[y * bitmap->alphaRowSize];
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
alpha = *q++;
|
|
if (alpha == 0) {
|
|
p[0] = color0;
|
|
p[1] = color1;
|
|
p[2] = color2;
|
|
} else if (alpha != 255) {
|
|
alpha1 = (Guchar)(255 - alpha);
|
|
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
|
p[1] = div255(alpha1 * color1 + alpha * p[1]);
|
|
p[2] = div255(alpha1 * color2 + alpha * p[2]);
|
|
}
|
|
p += 3;
|
|
}
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
color0 = color[0];
|
|
color1 = color[1];
|
|
color2 = color[2];
|
|
color3 = color[3];
|
|
for (y = 0; y < bitmap->height; ++y) {
|
|
p = &bitmap->data[y * bitmap->rowSize];
|
|
q = &bitmap->alpha[y * bitmap->alphaRowSize];
|
|
for (x = 0; x < bitmap->width; ++x) {
|
|
alpha = *q++;
|
|
if (alpha == 0) {
|
|
p[0] = color0;
|
|
p[1] = color1;
|
|
p[2] = color2;
|
|
p[3] = color3;
|
|
} else if (alpha != 255) {
|
|
alpha1 = (Guchar)(255 - alpha);
|
|
p[0] = div255(alpha1 * color0 + alpha * p[0]);
|
|
p[1] = div255(alpha1 * color1 + alpha * p[1]);
|
|
p[2] = div255(alpha1 * color2 + alpha * p[2]);
|
|
p[3] = div255(alpha1 * color3 + alpha * p[3]);
|
|
}
|
|
p += 4;
|
|
}
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
memset(bitmap->alpha, 255, bitmap->alphaRowSize * bitmap->height);
|
|
}
|
|
|
|
SplashError Splash::blitTransparent(SplashBitmap *src, int xSrc, int ySrc,
|
|
int xDest, int yDest, int w, int h) {
|
|
SplashColorPtr p, q;
|
|
Guchar mask, srcMask;
|
|
int x, y;
|
|
|
|
if (src->mode != bitmap->mode) {
|
|
return splashErrModeMismatch;
|
|
}
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &bitmap->data[(yDest + y) * bitmap->rowSize + (xDest >> 3)];
|
|
mask = (Guchar)(0x80 >> (xDest & 7));
|
|
q = &src->data[(ySrc + y) * src->rowSize + (xSrc >> 3)];
|
|
srcMask = (Guchar)(0x80 >> (xSrc & 7));
|
|
for (x = 0; x < w; ++x) {
|
|
if (*q & srcMask) {
|
|
*p |= mask;
|
|
} else {
|
|
*p &= (Guchar)~mask;
|
|
}
|
|
if (!(mask = (Guchar)(mask >> 1))) {
|
|
mask = 0x80;
|
|
++p;
|
|
}
|
|
if (!(srcMask = (Guchar)(srcMask >> 1))) {
|
|
srcMask = 0x80;
|
|
++q;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case splashModeMono8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &bitmap->data[(yDest + y) * bitmap->rowSize + xDest];
|
|
q = &src->data[(ySrc + y) * src->rowSize + xSrc];
|
|
memcpy(p, q, w);
|
|
}
|
|
break;
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &bitmap->data[(yDest + y) * bitmap->rowSize + 3 * xDest];
|
|
q = &src->data[(ySrc + y) * src->rowSize + 3 * xSrc];
|
|
memcpy(p, q, 3 * w);
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &bitmap->data[(yDest + y) * bitmap->rowSize + 4 * xDest];
|
|
q = &src->data[(ySrc + y) * src->rowSize + 4 * xSrc];
|
|
memcpy(p, q, 4 * w);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
if (bitmap->alpha) {
|
|
for (y = 0; y < h; ++y) {
|
|
q = &bitmap->alpha[(yDest + y) * bitmap->alphaRowSize + xDest];
|
|
memset(q, 0, w);
|
|
}
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
SplashError Splash::blitCorrectedAlpha(SplashBitmap *dest, int xSrc, int ySrc,
|
|
int xDest, int yDest, int w, int h) {
|
|
SplashColorPtr p, q;
|
|
Guchar *alpha0Ptr;
|
|
Guchar alpha0, aSrc, mask, srcMask;
|
|
int x, y;
|
|
|
|
if (bitmap->mode != dest->mode ||
|
|
!bitmap->alpha ||
|
|
!dest->alpha ||
|
|
!groupBackBitmap) {
|
|
return splashErrModeMismatch;
|
|
}
|
|
|
|
switch (bitmap->mode) {
|
|
case splashModeMono1:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &dest->data[(yDest + y) * dest->rowSize + (xDest >> 3)];
|
|
mask = (Guchar)(0x80 >> (xDest & 7));
|
|
q = &bitmap->data[(ySrc + y) * bitmap->rowSize + (xSrc >> 3)];
|
|
srcMask = (Guchar)(0x80 >> (xSrc & 7));
|
|
for (x = 0; x < w; ++x) {
|
|
if (*q & srcMask) {
|
|
*p |= mask;
|
|
} else {
|
|
*p &= (Guchar)~mask;
|
|
}
|
|
if (!(mask = (Guchar)(mask >> 1))) {
|
|
mask = 0x80;
|
|
++p;
|
|
}
|
|
if (!(srcMask = (Guchar)(srcMask >> 1))) {
|
|
srcMask = 0x80;
|
|
++q;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case splashModeMono8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &dest->data[(yDest + y) * dest->rowSize + xDest];
|
|
q = &bitmap->data[(ySrc + y) * bitmap->rowSize + xSrc];
|
|
memcpy(p, q, w);
|
|
}
|
|
break;
|
|
case splashModeRGB8:
|
|
case splashModeBGR8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &dest->data[(yDest + y) * dest->rowSize + 3 * xDest];
|
|
q = &bitmap->data[(ySrc + y) * bitmap->rowSize + 3 * xSrc];
|
|
memcpy(p, q, 3 * w);
|
|
}
|
|
break;
|
|
#if SPLASH_CMYK
|
|
case splashModeCMYK8:
|
|
for (y = 0; y < h; ++y) {
|
|
p = &dest->data[(yDest + y) * dest->rowSize + 4 * xDest];
|
|
q = &bitmap->data[(ySrc + y) * bitmap->rowSize + 4 * xSrc];
|
|
memcpy(p, q, 4 * w);
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
for (y = 0; y < h; ++y) {
|
|
p = &dest->alpha[(yDest + y) * dest->alphaRowSize + xDest];
|
|
q = &bitmap->alpha[(ySrc + y) * bitmap->alphaRowSize + xSrc];
|
|
alpha0Ptr = &groupBackBitmap->alpha[(groupBackY + ySrc + y)
|
|
* groupBackBitmap->alphaRowSize +
|
|
(groupBackX + xSrc)];
|
|
for (x = 0; x < w; ++x) {
|
|
alpha0 = *alpha0Ptr++;
|
|
aSrc = *q++;
|
|
*p++ = (Guchar)(alpha0 + aSrc - div255(alpha0 * aSrc));
|
|
}
|
|
}
|
|
|
|
return splashOk;
|
|
}
|
|
|
|
SplashPath *Splash::makeStrokePath(SplashPath *path, SplashCoord w,
|
|
int lineCap, int lineJoin,
|
|
GBool flatten) {
|
|
SplashPath *pathIn, *dashPath, *pathOut;
|
|
SplashCoord d, dx, dy, wdx, wdy, dxNext, dyNext, wdxNext, wdyNext;
|
|
SplashCoord crossprod, dotprod, miter, m;
|
|
SplashCoord angle, angleNext, dAngle, xc, yc;
|
|
SplashCoord dxJoin, dyJoin, dJoin, kappa;
|
|
SplashCoord cx1, cy1, cx2, cy2, cx3, cy3, cx4, cy4;
|
|
GBool first, last, closed;
|
|
int subpathStart0, subpathStart1, seg, i0, i1, j0, j1, k0, k1;
|
|
int left0, left1, left2, right0, right1, right2, join0, join1, join2;
|
|
int leftFirst, rightFirst, firstPt;
|
|
|
|
pathOut = new SplashPath();
|
|
|
|
if (path->length == 0) {
|
|
return pathOut;
|
|
}
|
|
|
|
if (flatten) {
|
|
pathIn = flattenPath(path, state->matrix, state->flatness);
|
|
if (state->lineDashLength > 0) {
|
|
dashPath = makeDashedPath(pathIn);
|
|
delete pathIn;
|
|
pathIn = dashPath;
|
|
if (pathIn->length == 0) {
|
|
delete pathIn;
|
|
return pathOut;
|
|
}
|
|
}
|
|
} else {
|
|
pathIn = path;
|
|
}
|
|
|
|
subpathStart0 = subpathStart1 = 0; // make gcc happy
|
|
seg = 0; // make gcc happy
|
|
closed = gFalse; // make gcc happy
|
|
left0 = left1 = right0 = right1 = join0 = join1 = 0; // make gcc happy
|
|
leftFirst = rightFirst = firstPt = 0; // make gcc happy
|
|
|
|
i0 = 0;
|
|
for (i1 = i0;
|
|
!(pathIn->flags[i1] & splashPathLast) &&
|
|
i1 + 1 < pathIn->length &&
|
|
pathIn->pts[i1+1].x == pathIn->pts[i1].x &&
|
|
pathIn->pts[i1+1].y == pathIn->pts[i1].y;
|
|
++i1) ;
|
|
|
|
while (i1 < pathIn->length) {
|
|
if ((first = pathIn->flags[i0] & splashPathFirst)) {
|
|
subpathStart0 = i0;
|
|
subpathStart1 = i1;
|
|
seg = 0;
|
|
closed = pathIn->flags[i0] & splashPathClosed;
|
|
}
|
|
j0 = i1 + 1;
|
|
if (j0 < pathIn->length) {
|
|
for (j1 = j0;
|
|
!(pathIn->flags[j1] & splashPathLast) &&
|
|
j1 + 1 < pathIn->length &&
|
|
pathIn->pts[j1+1].x == pathIn->pts[j1].x &&
|
|
pathIn->pts[j1+1].y == pathIn->pts[j1].y;
|
|
++j1) ;
|
|
} else {
|
|
j1 = j0;
|
|
}
|
|
if (pathIn->flags[i1] & splashPathLast) {
|
|
if (first && lineCap == splashLineCapRound) {
|
|
// special case: zero-length subpath with round line caps -->
|
|
// draw a circle
|
|
pathOut->moveTo(pathIn->pts[i0].x + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y);
|
|
pathOut->curveTo(pathIn->pts[i0].x + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y + bezierCircle2 * w,
|
|
pathIn->pts[i0].x + bezierCircle2 * w,
|
|
pathIn->pts[i0].y + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].x,
|
|
pathIn->pts[i0].y + (SplashCoord)0.5 * w);
|
|
pathOut->curveTo(pathIn->pts[i0].x - bezierCircle2 * w,
|
|
pathIn->pts[i0].y + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].x - (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y + bezierCircle2 * w,
|
|
pathIn->pts[i0].x - (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y);
|
|
pathOut->curveTo(pathIn->pts[i0].x - (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y - bezierCircle2 * w,
|
|
pathIn->pts[i0].x - bezierCircle2 * w,
|
|
pathIn->pts[i0].y - (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].x,
|
|
pathIn->pts[i0].y - (SplashCoord)0.5 * w);
|
|
pathOut->curveTo(pathIn->pts[i0].x + bezierCircle2 * w,
|
|
pathIn->pts[i0].y - (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].x + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y - bezierCircle2 * w,
|
|
pathIn->pts[i0].x + (SplashCoord)0.5 * w,
|
|
pathIn->pts[i0].y);
|
|
pathOut->close();
|
|
}
|
|
i0 = j0;
|
|
i1 = j1;
|
|
continue;
|
|
}
|
|
last = pathIn->flags[j1] & splashPathLast;
|
|
if (last) {
|
|
k0 = subpathStart1 + 1;
|
|
} else {
|
|
k0 = j1 + 1;
|
|
}
|
|
for (k1 = k0;
|
|
!(pathIn->flags[k1] & splashPathLast) &&
|
|
k1 + 1 < pathIn->length &&
|
|
pathIn->pts[k1+1].x == pathIn->pts[k1].x &&
|
|
pathIn->pts[k1+1].y == pathIn->pts[k1].y;
|
|
++k1) ;
|
|
|
|
// compute the deltas for segment (i1, j0)
|
|
#if USE_FIXEDPOINT
|
|
// the 1/d value can be small, which introduces significant
|
|
// inaccuracies in fixed point mode
|
|
d = splashDist(pathIn->pts[i1].x, pathIn->pts[i1].y,
|
|
pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
dx = (pathIn->pts[j0].x - pathIn->pts[i1].x) / d;
|
|
dy = (pathIn->pts[j0].y - pathIn->pts[i1].y) / d;
|
|
#else
|
|
d = (SplashCoord)1 / splashDist(pathIn->pts[i1].x, pathIn->pts[i1].y,
|
|
pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
dx = d * (pathIn->pts[j0].x - pathIn->pts[i1].x);
|
|
dy = d * (pathIn->pts[j0].y - pathIn->pts[i1].y);
|
|
#endif
|
|
wdx = (SplashCoord)0.5 * w * dx;
|
|
wdy = (SplashCoord)0.5 * w * dy;
|
|
|
|
// draw the start cap
|
|
if (i0 == subpathStart0) {
|
|
firstPt = pathOut->length;
|
|
}
|
|
if (first && !closed) {
|
|
switch (lineCap) {
|
|
case splashLineCapButt:
|
|
pathOut->moveTo(pathIn->pts[i0].x - wdy, pathIn->pts[i0].y + wdx);
|
|
pathOut->lineTo(pathIn->pts[i0].x + wdy, pathIn->pts[i0].y - wdx);
|
|
break;
|
|
case splashLineCapRound:
|
|
pathOut->moveTo(pathIn->pts[i0].x - wdy, pathIn->pts[i0].y + wdx);
|
|
pathOut->curveTo(pathIn->pts[i0].x - wdy - bezierCircle * wdx,
|
|
pathIn->pts[i0].y + wdx - bezierCircle * wdy,
|
|
pathIn->pts[i0].x - wdx - bezierCircle * wdy,
|
|
pathIn->pts[i0].y - wdy + bezierCircle * wdx,
|
|
pathIn->pts[i0].x - wdx,
|
|
pathIn->pts[i0].y - wdy);
|
|
pathOut->curveTo(pathIn->pts[i0].x - wdx + bezierCircle * wdy,
|
|
pathIn->pts[i0].y - wdy - bezierCircle * wdx,
|
|
pathIn->pts[i0].x + wdy - bezierCircle * wdx,
|
|
pathIn->pts[i0].y - wdx - bezierCircle * wdy,
|
|
pathIn->pts[i0].x + wdy,
|
|
pathIn->pts[i0].y - wdx);
|
|
break;
|
|
case splashLineCapProjecting:
|
|
pathOut->moveTo(pathIn->pts[i0].x - wdx - wdy,
|
|
pathIn->pts[i0].y + wdx - wdy);
|
|
pathOut->lineTo(pathIn->pts[i0].x - wdx + wdy,
|
|
pathIn->pts[i0].y - wdx - wdy);
|
|
break;
|
|
}
|
|
} else {
|
|
pathOut->moveTo(pathIn->pts[i0].x - wdy, pathIn->pts[i0].y + wdx);
|
|
pathOut->lineTo(pathIn->pts[i0].x + wdy, pathIn->pts[i0].y - wdx);
|
|
}
|
|
|
|
// draw the left side of the segment rectangle and the end cap
|
|
left2 = pathOut->length - 1;
|
|
if (last && !closed) {
|
|
switch (lineCap) {
|
|
case splashLineCapButt:
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy, pathIn->pts[j0].y - wdx);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy, pathIn->pts[j0].y + wdx);
|
|
break;
|
|
case splashLineCapRound:
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy, pathIn->pts[j0].y - wdx);
|
|
pathOut->curveTo(pathIn->pts[j0].x + wdy + bezierCircle * wdx,
|
|
pathIn->pts[j0].y - wdx + bezierCircle * wdy,
|
|
pathIn->pts[j0].x + wdx + bezierCircle * wdy,
|
|
pathIn->pts[j0].y + wdy - bezierCircle * wdx,
|
|
pathIn->pts[j0].x + wdx,
|
|
pathIn->pts[j0].y + wdy);
|
|
pathOut->curveTo(pathIn->pts[j0].x + wdx - bezierCircle * wdy,
|
|
pathIn->pts[j0].y + wdy + bezierCircle * wdx,
|
|
pathIn->pts[j0].x - wdy + bezierCircle * wdx,
|
|
pathIn->pts[j0].y + wdx + bezierCircle * wdy,
|
|
pathIn->pts[j0].x - wdy,
|
|
pathIn->pts[j0].y + wdx);
|
|
break;
|
|
case splashLineCapProjecting:
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy + wdx,
|
|
pathIn->pts[j0].y - wdx + wdy);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy + wdx,
|
|
pathIn->pts[j0].y + wdx + wdy);
|
|
break;
|
|
}
|
|
} else {
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy, pathIn->pts[j0].y - wdx);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy, pathIn->pts[j0].y + wdx);
|
|
}
|
|
|
|
// draw the right side of the segment rectangle
|
|
// (NB: if stroke adjustment is enabled, the closepath operation MUST
|
|
// add a segment because this segment is used for a hint)
|
|
right2 = pathOut->length - 1;
|
|
pathOut->close(state->strokeAdjust != splashStrokeAdjustOff);
|
|
|
|
// draw the join
|
|
join2 = pathOut->length;
|
|
if (!last || closed) {
|
|
|
|
// compute the deltas for segment (j1, k0)
|
|
#if USE_FIXEDPOINT
|
|
// the 1/d value can be small, which introduces significant
|
|
// inaccuracies in fixed point mode
|
|
d = splashDist(pathIn->pts[j1].x, pathIn->pts[j1].y,
|
|
pathIn->pts[k0].x, pathIn->pts[k0].y);
|
|
dxNext = (pathIn->pts[k0].x - pathIn->pts[j1].x) / d;
|
|
dyNext = (pathIn->pts[k0].y - pathIn->pts[j1].y) / d;
|
|
#else
|
|
d = (SplashCoord)1 / splashDist(pathIn->pts[j1].x, pathIn->pts[j1].y,
|
|
pathIn->pts[k0].x, pathIn->pts[k0].y);
|
|
dxNext = d * (pathIn->pts[k0].x - pathIn->pts[j1].x);
|
|
dyNext = d * (pathIn->pts[k0].y - pathIn->pts[j1].y);
|
|
#endif
|
|
wdxNext = (SplashCoord)0.5 * w * dxNext;
|
|
wdyNext = (SplashCoord)0.5 * w * dyNext;
|
|
|
|
// compute the join parameters
|
|
crossprod = dx * dyNext - dy * dxNext;
|
|
dotprod = -(dx * dxNext + dy * dyNext);
|
|
if (dotprod > 0.9999) {
|
|
// avoid a divide-by-zero -- set miter to something arbitrary
|
|
// such that sqrt(miter) will exceed miterLimit (and m is never
|
|
// used in that situation)
|
|
// (note: the comparison value (0.9999) has to be less than
|
|
// 1-epsilon, where epsilon is the smallest value
|
|
// representable in the fixed point format)
|
|
miter = (state->miterLimit + 1) * (state->miterLimit + 1);
|
|
m = 0;
|
|
} else {
|
|
miter = (SplashCoord)2 / ((SplashCoord)1 - dotprod);
|
|
if (miter < 1) {
|
|
// this can happen because of floating point inaccuracies
|
|
miter = 1;
|
|
}
|
|
m = splashSqrt(miter - 1);
|
|
}
|
|
|
|
// round join
|
|
if (lineJoin == splashLineJoinRound) {
|
|
// join angle < 180
|
|
if (crossprod < 0) {
|
|
angle = atan2((double)dx, (double)-dy);
|
|
angleNext = atan2((double)dxNext, (double)-dyNext);
|
|
if (angle < angleNext) {
|
|
angle += 2 * M_PI;
|
|
}
|
|
dAngle = (angle - angleNext) / M_PI;
|
|
if (dAngle < 0.501) {
|
|
// span angle is <= 90 degrees -> draw a single arc
|
|
kappa = dAngle * bezierCircle * w;
|
|
cx1 = pathIn->pts[j0].x - wdy + kappa * dx;
|
|
cy1 = pathIn->pts[j0].y + wdx + kappa * dy;
|
|
cx2 = pathIn->pts[j0].x - wdyNext - kappa * dxNext;
|
|
cy2 = pathIn->pts[j0].y + wdxNext - kappa * dyNext;
|
|
pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdyNext,
|
|
pathIn->pts[j0].y + wdxNext);
|
|
pathOut->curveTo(cx2, cy2, cx1, cy1,
|
|
pathIn->pts[j0].x - wdy,
|
|
pathIn->pts[j0].y + wdx);
|
|
} else {
|
|
// span angle is > 90 degrees -> split into two arcs
|
|
dJoin = splashDist(-wdy, wdx, -wdyNext, wdxNext);
|
|
if (dJoin > 0) {
|
|
dxJoin = (-wdyNext + wdy) / dJoin;
|
|
dyJoin = (wdxNext - wdx) / dJoin;
|
|
xc = pathIn->pts[j0].x
|
|
+ (SplashCoord)0.5 * w
|
|
* cos((double)((SplashCoord)0.5 * (angle + angleNext)));
|
|
yc = pathIn->pts[j0].y
|
|
+ (SplashCoord)0.5 * w
|
|
* sin((double)((SplashCoord)0.5 * (angle + angleNext)));
|
|
kappa = dAngle * bezierCircle2 * w;
|
|
cx1 = pathIn->pts[j0].x - wdy + kappa * dx;
|
|
cy1 = pathIn->pts[j0].y + wdx + kappa * dy;
|
|
cx2 = xc - kappa * dxJoin;
|
|
cy2 = yc - kappa * dyJoin;
|
|
cx3 = xc + kappa * dxJoin;
|
|
cy3 = yc + kappa * dyJoin;
|
|
cx4 = pathIn->pts[j0].x - wdyNext - kappa * dxNext;
|
|
cy4 = pathIn->pts[j0].y + wdxNext - kappa * dyNext;
|
|
pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdyNext,
|
|
pathIn->pts[j0].y + wdxNext);
|
|
pathOut->curveTo(cx4, cy4, cx3, cy3, xc, yc);
|
|
pathOut->curveTo(cx2, cy2, cx1, cy1,
|
|
pathIn->pts[j0].x - wdy,
|
|
pathIn->pts[j0].y + wdx);
|
|
}
|
|
}
|
|
|
|
// join angle >= 180
|
|
} else {
|
|
angle = atan2((double)-dx, (double)dy);
|
|
angleNext = atan2((double)-dxNext, (double)dyNext);
|
|
if (angleNext < angle) {
|
|
angleNext += 2 * M_PI;
|
|
}
|
|
dAngle = (angleNext - angle) / M_PI;
|
|
if (dAngle < 0.501) {
|
|
// span angle is <= 90 degrees -> draw a single arc
|
|
kappa = dAngle * bezierCircle * w;
|
|
cx1 = pathIn->pts[j0].x + wdy + kappa * dx;
|
|
cy1 = pathIn->pts[j0].y - wdx + kappa * dy;
|
|
cx2 = pathIn->pts[j0].x + wdyNext - kappa * dxNext;
|
|
cy2 = pathIn->pts[j0].y - wdxNext - kappa * dyNext;
|
|
pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy,
|
|
pathIn->pts[j0].y - wdx);
|
|
pathOut->curveTo(cx1, cy1, cx2, cy2,
|
|
pathIn->pts[j0].x + wdyNext,
|
|
pathIn->pts[j0].y - wdxNext);
|
|
} else {
|
|
// span angle is > 90 degrees -> split into two arcs
|
|
dJoin = splashDist(wdy, -wdx, wdyNext, -wdxNext);
|
|
if (dJoin > 0) {
|
|
dxJoin = (wdyNext - wdy) / dJoin;
|
|
dyJoin = (-wdxNext + wdx) / dJoin;
|
|
xc = pathIn->pts[j0].x
|
|
+ (SplashCoord)0.5 * w
|
|
* cos((double)((SplashCoord)0.5 * (angle + angleNext)));
|
|
yc = pathIn->pts[j0].y
|
|
+ (SplashCoord)0.5 * w
|
|
* sin((double)((SplashCoord)0.5 * (angle + angleNext)));
|
|
kappa = dAngle * bezierCircle2 * w;
|
|
cx1 = pathIn->pts[j0].x + wdy + kappa * dx;
|
|
cy1 = pathIn->pts[j0].y - wdx + kappa * dy;
|
|
cx2 = xc - kappa * dxJoin;
|
|
cy2 = yc - kappa * dyJoin;
|
|
cx3 = xc + kappa * dxJoin;
|
|
cy3 = yc + kappa * dyJoin;
|
|
cx4 = pathIn->pts[j0].x + wdyNext - kappa * dxNext;
|
|
cy4 = pathIn->pts[j0].y - wdxNext - kappa * dyNext;
|
|
pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy,
|
|
pathIn->pts[j0].y - wdx);
|
|
pathOut->curveTo(cx1, cy1, cx2, cy2, xc, yc);
|
|
pathOut->curveTo(cx3, cy3, cx4, cy4,
|
|
pathIn->pts[j0].x + wdyNext,
|
|
pathIn->pts[j0].y - wdxNext);
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
pathOut->moveTo(pathIn->pts[j0].x, pathIn->pts[j0].y);
|
|
|
|
// join angle < 180
|
|
if (crossprod < 0) {
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdyNext,
|
|
pathIn->pts[j0].y + wdxNext);
|
|
// miter join inside limit
|
|
if (lineJoin == splashLineJoinMiter &&
|
|
splashSqrt(miter) <= state->miterLimit) {
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy + wdx * m,
|
|
pathIn->pts[j0].y + wdx + wdy * m);
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy,
|
|
pathIn->pts[j0].y + wdx);
|
|
// bevel join or miter join outside limit
|
|
} else {
|
|
pathOut->lineTo(pathIn->pts[j0].x - wdy,
|
|
pathIn->pts[j0].y + wdx);
|
|
}
|
|
|
|
// join angle >= 180
|
|
} else {
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy,
|
|
pathIn->pts[j0].y - wdx);
|
|
// miter join inside limit
|
|
if (lineJoin == splashLineJoinMiter &&
|
|
splashSqrt(miter) <= state->miterLimit) {
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdy + wdx * m,
|
|
pathIn->pts[j0].y - wdx + wdy * m);
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdyNext,
|
|
pathIn->pts[j0].y - wdxNext);
|
|
// bevel join or miter join outside limit
|
|
} else {
|
|
pathOut->lineTo(pathIn->pts[j0].x + wdyNext,
|
|
pathIn->pts[j0].y - wdxNext);
|
|
}
|
|
}
|
|
}
|
|
|
|
pathOut->close();
|
|
}
|
|
|
|
// add stroke adjustment hints
|
|
if (state->strokeAdjust != splashStrokeAdjustOff) {
|
|
|
|
// subpath with one segment
|
|
if (seg == 0 && last) {
|
|
switch (lineCap) {
|
|
case splashLineCapButt:
|
|
pathOut->addStrokeAdjustHint(firstPt, left2 + 1,
|
|
firstPt, pathOut->length - 1);
|
|
break;
|
|
case splashLineCapProjecting:
|
|
pathOut->addStrokeAdjustHint(firstPt, left2 + 1,
|
|
firstPt, pathOut->length - 1, gTrue);
|
|
break;
|
|
case splashLineCapRound:
|
|
break;
|
|
}
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
firstPt, pathOut->length - 1);
|
|
} else {
|
|
|
|
// start of subpath
|
|
if (seg == 1) {
|
|
|
|
// start cap
|
|
if (!closed) {
|
|
switch (lineCap) {
|
|
case splashLineCapButt:
|
|
pathOut->addStrokeAdjustHint(firstPt, left1 + 1,
|
|
firstPt, firstPt + 1);
|
|
pathOut->addStrokeAdjustHint(firstPt, left1 + 1,
|
|
right1 + 1, right1 + 1);
|
|
break;
|
|
case splashLineCapProjecting:
|
|
pathOut->addStrokeAdjustHint(firstPt, left1 + 1,
|
|
firstPt, firstPt + 1, gTrue);
|
|
pathOut->addStrokeAdjustHint(firstPt, left1 + 1,
|
|
right1 + 1, right1 + 1, gTrue);
|
|
break;
|
|
case splashLineCapRound:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// first segment
|
|
pathOut->addStrokeAdjustHint(left1, right1, firstPt, left2);
|
|
pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1);
|
|
}
|
|
|
|
// middle of subpath
|
|
if (seg > 1) {
|
|
pathOut->addStrokeAdjustHint(left1, right1, left0 + 1, right0);
|
|
pathOut->addStrokeAdjustHint(left1, right1, join0, left2);
|
|
pathOut->addStrokeAdjustHint(left1, right1, right2 + 1, right2 + 1);
|
|
}
|
|
|
|
// end of subpath
|
|
if (last) {
|
|
|
|
if (closed) {
|
|
// first segment
|
|
pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
|
|
left2 + 1, right2);
|
|
pathOut->addStrokeAdjustHint(leftFirst, rightFirst,
|
|
join2, pathOut->length - 1);
|
|
|
|
// last segment
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
left1 + 1, right1);
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
join1, pathOut->length - 1);
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
leftFirst - 1, leftFirst);
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
rightFirst + 1, rightFirst + 1);
|
|
|
|
} else {
|
|
|
|
// last segment
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
left1 + 1, right1);
|
|
pathOut->addStrokeAdjustHint(left2, right2,
|
|
join1, pathOut->length - 1);
|
|
|
|
// end cap
|
|
switch (lineCap) {
|
|
case splashLineCapButt:
|
|
pathOut->addStrokeAdjustHint(left2 - 1, left2 + 1,
|
|
left2 + 1, left2 + 2);
|
|
break;
|
|
case splashLineCapProjecting:
|
|
pathOut->addStrokeAdjustHint(left2 - 1, left2 + 1,
|
|
left2 + 1, left2 + 2, gTrue);
|
|
break;
|
|
case splashLineCapRound:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
left0 = left1;
|
|
left1 = left2;
|
|
right0 = right1;
|
|
right1 = right2;
|
|
join0 = join1;
|
|
join1 = join2;
|
|
if (seg == 0) {
|
|
leftFirst = left2;
|
|
rightFirst = right2;
|
|
}
|
|
}
|
|
|
|
i0 = j0;
|
|
i1 = j1;
|
|
++seg;
|
|
}
|
|
|
|
if (pathIn != path) {
|
|
delete pathIn;
|
|
}
|
|
|
|
return pathOut;
|
|
}
|
|
|
|
SplashClipResult Splash::limitRectToClipRect(int *xMin, int *yMin,
|
|
int *xMax, int *yMax) {
|
|
int t;
|
|
|
|
if ((t = state->clip->getXMinI(state->strokeAdjust)) > *xMin) {
|
|
*xMin = t;
|
|
}
|
|
if ((t = state->clip->getXMaxI(state->strokeAdjust) + 1) < *xMax) {
|
|
*xMax = t;
|
|
}
|
|
if ((t = state->clip->getYMinI(state->strokeAdjust)) > *yMin) {
|
|
*yMin = t;
|
|
}
|
|
if ((t = state->clip->getYMaxI(state->strokeAdjust) + 1) < *yMax) {
|
|
*yMax = t;
|
|
}
|
|
if (*xMin >= *xMax || *yMin >= *yMax) {
|
|
return splashClipAllOutside;
|
|
}
|
|
return state->clip->testRect(*xMin, *yMin, *xMax - 1, *yMax - 1,
|
|
state->strokeAdjust);
|
|
}
|
|
|
|
void Splash::dumpPath(SplashPath *path) {
|
|
int i;
|
|
|
|
for (i = 0; i < path->length; ++i) {
|
|
printf(" %3d: x=%8.2f y=%8.2f%s%s%s%s\n",
|
|
i, (double)path->pts[i].x, (double)path->pts[i].y,
|
|
(path->flags[i] & splashPathFirst) ? " first" : "",
|
|
(path->flags[i] & splashPathLast) ? " last" : "",
|
|
(path->flags[i] & splashPathClosed) ? " closed" : "",
|
|
(path->flags[i] & splashPathCurve) ? " curve" : "");
|
|
}
|
|
if (path->hintsLength == 0) {
|
|
printf(" no hints\n");
|
|
} else {
|
|
for (i = 0; i < path->hintsLength; ++i) {
|
|
printf(" hint %3d: ctrl0=%d ctrl1=%d pts=%d..%d\n",
|
|
i, path->hints[i].ctrl0, path->hints[i].ctrl1,
|
|
path->hints[i].firstPt, path->hints[i].lastPt);
|
|
}
|
|
}
|
|
}
|
|
|
|
void Splash::dumpXPath(SplashXPath *path) {
|
|
int i;
|
|
|
|
for (i = 0; i < path->length; ++i) {
|
|
printf(" %4d: x0=%8.2f y0=%8.2f x1=%8.2f y1=%8.2f count=%d\n",
|
|
i, (double)path->segs[i].x0, (double)path->segs[i].y0,
|
|
(double)path->segs[i].x1, (double)path->segs[i].y1,
|
|
path->segs[i].count);
|
|
}
|
|
}
|
|
|