Files
DocumentServer-v-9.2.0/core/PdfFile/lib/xpdf/PreScanOutputDev.cc
Yajbir Singh f1b860b25c
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updated
2025-12-11 19:03:17 +05:30

309 lines
8.4 KiB
C++

//========================================================================
//
// PreScanOutputDev.cc
//
// Copyright 2005 Glyph & Cog, LLC
//
//========================================================================
#include <aconf.h>
#ifdef USE_GCC_PRAGMAS
#pragma implementation
#endif
#include <math.h>
#include "gmempp.h"
#include "GlobalParams.h"
#include "Page.h"
#include "Gfx.h"
#include "GfxFont.h"
#include "Link.h"
#include "PreScanOutputDev.h"
//------------------------------------------------------------------------
// PreScanOutputDev
//------------------------------------------------------------------------
PreScanOutputDev::PreScanOutputDev() {
clearStats();
}
PreScanOutputDev::~PreScanOutputDev() {
}
void PreScanOutputDev::startPage(int pageNum, GfxState *state) {
}
void PreScanOutputDev::endPage() {
}
void PreScanOutputDev::stroke(GfxState *state) {
double *dash;
int dashLen;
double dashStart;
check(state, state->getStrokeColorSpace(), state->getStrokeColor(),
state->getStrokeOpacity(), state->getBlendMode());
state->getLineDash(&dash, &dashLen, &dashStart);
if (dashLen != 0) {
gdi = gFalse;
}
}
void PreScanOutputDev::fill(GfxState *state) {
check(state, state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
void PreScanOutputDev::eoFill(GfxState *state) {
check(state, state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
void PreScanOutputDev::tilingPatternFill(GfxState *state, Gfx *gfx,
Object *strRef,
int paintType, int tilingType,
Dict *resDict,
double *mat, double *bbox,
int x0, int y0, int x1, int y1,
double xStep, double yStep) {
if (paintType == 1) {
gfx->drawForm(strRef, resDict, mat, bbox);
} else {
check(state, state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
}
GBool PreScanOutputDev::shadedFill(GfxState *state, GfxShading *shading) {
if (shading->getColorSpace()->getMode() != csDeviceGray &&
shading->getColorSpace()->getMode() != csCalGray) {
gray = gFalse;
}
mono = gFalse;
if (state->getFillOpacity() != 1 ||
state->getBlendMode() != gfxBlendNormal) {
transparency = gTrue;
}
return gTrue;
}
void PreScanOutputDev::clip(GfxState *state) {
//~ check for a rectangle "near" the edge of the page;
//~ else set gdi to false
}
void PreScanOutputDev::eoClip(GfxState *state) {
//~ see clip()
}
void PreScanOutputDev::beginStringOp(GfxState *state) {
int render;
GfxFont *font;
double m11, m12, m21, m22;
GBool simpleTTF;
render = state->getRender();
if (!(render & 1)) {
check(state, state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
}
if ((render & 3) == 1 || (render & 3) == 2) {
check(state, state->getStrokeColorSpace(), state->getStrokeColor(),
state->getStrokeOpacity(), state->getBlendMode());
}
font = state->getFont();
state->getFontTransMat(&m11, &m12, &m21, &m22);
//~ this should check for external fonts that are non-TrueType
simpleTTF = fabs(m11 + m22) < 0.01 &&
m11 > 0 &&
fabs(m12) < 0.01 &&
fabs(m21) < 0.01 &&
fabs(state->getHorizScaling() - 1) < 0.001 &&
(font->getType() == fontTrueType ||
font->getType() == fontTrueTypeOT);
if (simpleTTF) {
//~ need to create a FoFiTrueType object, and check for a Unicode cmap
}
if (state->getRender() != 0 || !simpleTTF) {
gdi = gFalse;
}
}
void PreScanOutputDev::endStringOp(GfxState *state) {
}
GBool PreScanOutputDev::beginType3Char(GfxState *state, double x, double y,
double dx, double dy,
CharCode code, Unicode *u, int uLen) {
// return false so all Type 3 chars get rendered (no caching)
return gFalse;
}
void PreScanOutputDev::endType3Char(GfxState *state) {
}
void PreScanOutputDev::drawImageMask(GfxState *state, Object *ref, Stream *str,
int width, int height, GBool invert,
GBool inlineImg, GBool interpolate) {
check(state, state->getFillColorSpace(), state->getFillColor(),
state->getFillOpacity(), state->getBlendMode());
if (state->getFillColorSpace()->getMode() == csPattern) {
patternImgMask = gTrue;
}
gdi = gFalse;
if (inlineImg) {
str->reset();
str->discardChars(height * ((width + 7) / 8));
str->close();
}
}
void PreScanOutputDev::drawImage(GfxState *state, Object *ref, Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
int *maskColors, GBool inlineImg,
GBool interpolate) {
GfxColorSpace *colorSpace;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() == csDeviceGray ||
colorSpace->getMode() == csCalGray) {
if (colorMap->getBits() > 1) {
mono = gFalse;
}
} else {
gray = gFalse;
mono = gFalse;
}
if (state->getFillOpacity() != 1 ||
state->getBlendMode() != gfxBlendNormal) {
transparency = gTrue;
}
gdi = gFalse;
if (inlineImg) {
str->reset();
str->discardChars(height * ((width * colorMap->getNumPixelComps() *
colorMap->getBits() + 7) / 8));
str->close();
}
}
void PreScanOutputDev::drawMaskedImage(GfxState *state, Object *ref,
Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Object *maskRef, Stream *maskStr,
int maskWidth, int maskHeight,
GBool maskInvert, GBool interpolate) {
GfxColorSpace *colorSpace;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() == csDeviceGray ||
colorSpace->getMode() == csCalGray) {
if (colorMap->getBits() > 1) {
mono = gFalse;
}
} else {
gray = gFalse;
mono = gFalse;
}
if (state->getFillOpacity() != 1 ||
state->getBlendMode() != gfxBlendNormal) {
transparency = gTrue;
}
gdi = gFalse;
}
void PreScanOutputDev::drawSoftMaskedImage(GfxState *state, Object *ref,
Stream *str,
int width, int height,
GfxImageColorMap *colorMap,
Object *maskRef, Stream *maskStr,
int maskWidth, int maskHeight,
GfxImageColorMap *maskColorMap,
double *matte, GBool interpolate) {
GfxColorSpace *colorSpace;
colorSpace = colorMap->getColorSpace();
if (colorSpace->getMode() == csIndexed) {
colorSpace = ((GfxIndexedColorSpace *)colorSpace)->getBase();
}
if (colorSpace->getMode() != csDeviceGray &&
colorSpace->getMode() != csCalGray) {
gray = gFalse;
}
mono = gFalse;
transparency = gTrue;
gdi = gFalse;
}
void PreScanOutputDev::beginTransparencyGroup(
GfxState *state, double *bbox,
GfxColorSpace *blendingColorSpace,
GBool isolated, GBool knockout,
GBool forSoftMask) {
transparency = gTrue;
gdi = gFalse;
}
void PreScanOutputDev::check(GfxState *state,
GfxColorSpace *colorSpace, GfxColor *color,
double opacity, GfxBlendMode blendMode) {
GfxGray gr;
GfxCMYK cmyk;
GfxRGB rgb;
if (colorSpace->getMode() == csPattern) {
mono = gFalse;
gray = gFalse;
gdi = gFalse;
} else if (colorSpace->getMode() == csDeviceGray ||
colorSpace->getMode() == csCalGray) {
colorSpace->getGray(color, &gr, state->getRenderingIntent());
if (!(gr == 0 || gr == gfxColorComp1)) {
mono = gFalse;
}
} else if (colorSpace->getMode() == csDeviceCMYK) {
colorSpace->getCMYK(color, &cmyk, state->getRenderingIntent());
if (cmyk.c != 0 || cmyk.m != 0 || cmyk.y != 0) {
mono = gFalse;
gray = gFalse;
} else if (!(cmyk.k == 0 || cmyk.k == gfxColorComp1)) {
mono = gFalse;
}
} else {
colorSpace->getRGB(color, &rgb, state->getRenderingIntent());
if (rgb.r != rgb.g || rgb.g != rgb.b || rgb.b != rgb.r) {
mono = gFalse;
gray = gFalse;
} else if (!((rgb.r == 0 && rgb.g == 0 && rgb.b == 0) ||
(rgb.r == gfxColorComp1 &&
rgb.g == gfxColorComp1 &&
rgb.b == gfxColorComp1))) {
mono = gFalse;
}
}
if (opacity != 1 || blendMode != gfxBlendNormal) {
transparency = gTrue;
}
}
void PreScanOutputDev::clearStats() {
mono = gTrue;
gray = gTrue;
transparency = gFalse;
patternImgMask = gFalse;
gdi = gTrue;
}