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DocumentServer-v-9.2.0/core/DesktopEditor/common/SystemUtils.cpp
Yajbir Singh f1b860b25c
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updated
2025-12-11 19:03:17 +05:30

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6.3 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#include "SystemUtils.h"
#include "Directory.h"
#include <stdlib.h>
#ifdef _WIN32
#include "ShlObj.h"
#ifdef CreateDirectory
#undef CreateDirectory
#endif
#ifdef CreateFile
#undef CreateFile
#endif
#ifdef GetSystemDirectory
#undef GetSystemDirectory
#endif
#endif
#if defined(_MAC) && !defined(_IOS)
#include <pwd.h>
#include <unistd.h>
#if 0
#include <CoreFoundation/CoreFoundation.h>
std::wstring getDirectoryPathMac(const NSSystemUtils::SystemDirectoryType& type)
{
// Определяем тип директории
CFSearchPathDirectory searchPath = kCFDocumentDirectory;
switch (type) {
case 1:
searchPath = kCFDownloadsDirectory;
break;
case 2:
searchPath = kCFDesktopDirectory;
break;
default:
break;
}
// Получаем массив путей
CFArrayRef pathsArray = CFCopySearchPathForDirectoriesInDomains(searchPath, kCFUserDomainMask, true);
std::wstring result = L"";
if (pathsArray && CFArrayGetCount(pathsArray) > 0)
{
CFStringRef pathString = (CFStringRef)CFArrayGetValueAtIndex(pathsArray, 0);
if (pathString)
{
CFIndex length = CFStringGetMaximumSizeForEncoding(CFStringGetLength(pathString), kCFStringEncodingUTF8) + 1;
char* buffer = new char[length];
if (CFStringGetCString(pathString, buffer, length, kCFStringEncodingUTF8))
{
std::string resultA = std::string(buffer);
result = UTF8_TO_U(resultA);
}
delete[] buffer;
}
}
if (pathsArray)
CFRelease(pathsArray);
return result;
}
#endif
#endif
#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
#include <pwd.h>
#include <unistd.h>
#endif
namespace NSSystemUtils
{
std::string GetEnvVariableA(const std::wstring& strName)
{
std::wstring sTmp = GetEnvVariable(strName);
return U_TO_UTF8(sTmp);
}
std::wstring GetEnvVariable(const std::wstring& strName)
{
#if defined(_WIN32) || defined(_WIN32_WCE) || defined(_WIN64)
wchar_t* pVal = _wgetenv(strName.c_str());
if (NULL != pVal)
{
std::wstring sRes(pVal);
return sRes;
}
else
{
return L"";
}
#else
std::string strNameA = NSFile::CUtf8Converter::GetUtf8StringFromUnicode(strName);
char* pValA = getenv(strNameA.c_str());
if (NULL != pValA)
{
return NSFile::CUtf8Converter::GetUnicodeStringFromUTF8((BYTE*)pValA, strlen(pValA));
}
else
{
return L"";
}
#endif
}
std::wstring GetAppDataDir()
{
std::wstring sBranding = GetBuildBranding();
std::wstring sAppDataPath;
#ifdef _WIN32
wchar_t sAppDataLocal[65535];
if (SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, sAppDataLocal)))
{
sAppDataPath = std::wstring(sAppDataLocal);
}
#else
std::wstring sHomeDir = NSSystemUtils::GetEnvVariable(L"HOME");
if (!sHomeDir.empty())
{
if (NSDirectory::Exists(sHomeDir + L"/.local/share"))
sHomeDir = sHomeDir + L"/.local/share";
else if (NSDirectory::Exists(sHomeDir + L"/.local"))
sHomeDir = sHomeDir + L"/.local";
}
sAppDataPath = sHomeDir;
#endif
if (!NSDirectory::Exists(sAppDataPath))
return L"";
sAppDataPath += (L"/" + sBranding);
if (!NSDirectory::Exists(sAppDataPath))
NSDirectory::CreateDirectory(sAppDataPath);
return sAppDataPath;
}
std::wstring GetBuildBranding()
{
std::string sBrandingA = "ONLYOFFICE";
#ifdef BUILD_BRANDING_NAME
sBrandingA = BUILD_BRANDING_NAME;
#endif
return UTF8_TO_U(sBrandingA);
}
std::wstring GetSystemDirectory(const SystemDirectoryType& type)
{
std::wstring result = L"";
if (type == SystemDirectoryType::Undefined)
return result;
#if defined(_WIN32) && !defined(WIN_XP_OR_VISTA)
KNOWNFOLDERID folderId = FOLDERID_Documents;
switch (type)
{
case SystemDirectoryType::Downloads:
folderId = FOLDERID_Downloads;
break;
case SystemDirectoryType::Desktop:
folderId = FOLDERID_Desktop;
break;
default:
break;
}
PWSTR dirPath = NULL;
HRESULT hr = SHGetKnownFolderPath(folderId, 0, NULL, &dirPath);
if (SUCCEEDED(hr))
result = std::wstring(dirPath);
if (dirPath)
CoTaskMemFree(dirPath);
#endif
#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
result = home_dir + L"/Documents";
switch (type)
{
case SystemDirectoryType::Downloads:
result = home_dir + L"/Downloads";
break;
case SystemDirectoryType::Desktop:
result = home_dir + L"/Desktop";
break;
default:
break;
}
#endif
#if defined(_MAC) && !defined(_IOS)
#if 0
result = getDirectoryPathMac(type);
#endif
if (!result.empty())
return result;
std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
result = home_dir + L"/Documents";
switch (type)
{
case SystemDirectoryType::Downloads:
result = home_dir + L"/Downloads";
break;
case SystemDirectoryType::Desktop:
result = home_dir + L"/Desktop";
break;
default:
break;
}
#endif
return result;
}
} // namespace NSSystemUtils