Files
DocumentServer-v-9.2.0/core/DesktopEditor/graphics/Matrix.h
Yajbir Singh f1b860b25c
Some checks failed
check / markdownlint (push) Has been cancelled
check / spellchecker (push) Has been cancelled
updated
2025-12-11 19:03:17 +05:30

99 lines
3.7 KiB
C++

/*
* (c) Copyright Ascensio System SIA 2010-2023
*
* This program is a free software product. You can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License (AGPL)
* version 3 as published by the Free Software Foundation. In accordance with
* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
* that Ascensio System SIA expressly excludes the warranty of non-infringement
* of any third-party rights.
*
* This program is distributed WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
*
* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
* street, Riga, Latvia, EU, LV-1050.
*
* The interactive user interfaces in modified source and object code versions
* of the Program must display Appropriate Legal Notices, as required under
* Section 5 of the GNU AGPL version 3.
*
* Pursuant to Section 7(b) of the License you must retain the original Product
* logo when distributing the program. Pursuant to Section 7(e) we decline to
* grant you any rights under trademark law for use of our trademarks.
*
* All the Product's GUI elements, including illustrations and icon sets, as
* well as technical writing content are licensed under the terms of the
* Creative Commons Attribution-ShareAlike 4.0 International. See the License
* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
*
*/
#ifndef _BUILD_MATRIX_H_
#define _BUILD_MATRIX_H_
#include "AggPlusEnums.h"
#include "./config.h"
namespace Aggplus
{
class CMatrix_private;
class GRAPHICS_DECL CMatrix
{
public:
CMatrix(double m11, double m12, double m21, double m22, double dx, double dy);
CMatrix();
CMatrix(const CMatrix& oSrc);
~CMatrix();
void Translate(double offsetX, double offsetY, MatrixOrder order = MatrixOrderPrepend);
void Scale(double scaleX, double scaleY, MatrixOrder order = MatrixOrderPrepend);
void Shear(double shearX, double shearY, MatrixOrder order = MatrixOrderPrepend);
double Determinant() const;
void TransformVectors(PointF* pts, int count) const;
void TransformPoints(PointF* pts, int count) const;
void TransformPoint(double& x, double& y) const;
void TransformPoints(PointF* dst, const PointF* src, int count) const;
void Rotate(double angle, MatrixOrder order = MatrixOrderPrepend);
void RotateAt(double angle, const PointF &center, MatrixOrder order = MatrixOrderPrepend);
void RotateAt(double angle, double x, double y, MatrixOrder order = MatrixOrderPrepend);
void Multiply(const CMatrix* matrix, MatrixOrder order = MatrixOrderPrepend);
double OffsetX() const;
double OffsetY() const;
double sx() const;
double sy() const;
double shx() const;
double shy() const;
double tx() const;
double ty() const;
double rotation();
void SetElements(const double& sx, const double& shy, const double& shx, const double& sy, const double& tx = 0, const double& ty = 0);
Status GetElements(float* m) const;
Status GetElements(double* m) const;
void Reset();
bool IsIdentity(const double& eps = 0.00001) const;
bool IsIdentity2(const double& eps = 0.00001) const;
static bool IsEqual(const CMatrix* m1, const CMatrix* m2, const double& eps = 0.001, bool bIsOnlyMain = false);
const CMatrix& operator=(const CMatrix& Src);
Status Invert();
double z_Rotation() const;
public:
CMatrix_private* m_internal;
};
}
#endif // _BUILD_MATRIX_H_