102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
/*
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* (c) Copyright Ascensio System SIA 2010-2014
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at Lubanas st. 125a-25, Riga, Latvia,
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* EU, LV-1021.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#pragma once
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#ifndef COMMON_POINT_INCLUDE_H_
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#define COMMON_POINT_INCLUDE_H_
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#include "Unit.h"
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#include "property.h"
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#include "nullable_property.h"
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#include "XML.h"
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namespace Common
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{
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template<class Unit>
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class Point
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{
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public:
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Point() {};
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template<typename XType, typename YType>
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Point(const XType& x, const YType& y)
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: X(x), Y(y)
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{
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}
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template<typename OtherUnit>
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Point(const OtherUnit& rhs)
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: X(rhs.X), Y(rhs.Y)
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{
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}
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template<typename OtherUnit>
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const Point& operator =(const OtherUnit& rhs)
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{
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X = ths.X;
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Y = ths.Y;
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return *this;
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}
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public:
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property<Unit> X;
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property<Unit> Y;
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};
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}
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namespace XML
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{
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template<class Unit>
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const Common::Point<Unit> XElement2Point(const XML::XElement& element, const std::string& x, const std::string& y)
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{
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Common::Point<Unit> point;
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point.X = element.attribute(x).value().ToString();
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point.Y = element.attribute(y).value().ToString();
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return point;
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}
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template<class Unit>
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const nullable__<Common::Point<Unit> > XElement2NullablePoint(const XML::XElement& element, const std::string& x, const std::string& y)
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{
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nullable__<Common::Point<Unit> > point;
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if (element.attribute(x).exist() || element.attribute(y).exist())
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point.init();
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if (element.attribute(x).exist())
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point->X = element.attribute(x).value().ToString();
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if (element.attribute(y).exist())
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point->Y = element.attribute(y).value().ToString();
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return point;
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}
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}
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#endif // COMMON_POINT_INCLUDE_H_
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