266 lines
6.3 KiB
C++
266 lines
6.3 KiB
C++
/*
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* (c) Copyright Ascensio System SIA 2010-2023
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*
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* This program is a free software product. You can redistribute it and/or
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* modify it under the terms of the GNU Affero General Public License (AGPL)
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* version 3 as published by the Free Software Foundation. In accordance with
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* Section 7(a) of the GNU AGPL its Section 15 shall be amended to the effect
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* that Ascensio System SIA expressly excludes the warranty of non-infringement
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* of any third-party rights.
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*
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* This program is distributed WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. For
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* details, see the GNU AGPL at: http://www.gnu.org/licenses/agpl-3.0.html
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*
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* You can contact Ascensio System SIA at 20A-6 Ernesta Birznieka-Upish
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* street, Riga, Latvia, EU, LV-1050.
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*
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* The interactive user interfaces in modified source and object code versions
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* of the Program must display Appropriate Legal Notices, as required under
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* Section 5 of the GNU AGPL version 3.
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*
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* Pursuant to Section 7(b) of the License you must retain the original Product
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* logo when distributing the program. Pursuant to Section 7(e) we decline to
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* grant you any rights under trademark law for use of our trademarks.
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*
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* All the Product's GUI elements, including illustrations and icon sets, as
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* well as technical writing content are licensed under the terms of the
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* Creative Commons Attribution-ShareAlike 4.0 International. See the License
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* terms at http://creativecommons.org/licenses/by-sa/4.0/legalcode
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*
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*/
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#include "SystemUtils.h"
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#include "Directory.h"
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#include <stdlib.h>
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#ifdef _WIN32
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#include "ShlObj.h"
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#ifdef CreateDirectory
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#undef CreateDirectory
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#endif
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#ifdef CreateFile
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#undef CreateFile
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#endif
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#ifdef GetSystemDirectory
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#undef GetSystemDirectory
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#endif
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#endif
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#if defined(_MAC) && !defined(_IOS)
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#include <pwd.h>
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#include <unistd.h>
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#if 0
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#include <CoreFoundation/CoreFoundation.h>
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std::wstring getDirectoryPathMac(const NSSystemUtils::SystemDirectoryType& type)
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{
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// Определяем тип директории
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CFSearchPathDirectory searchPath = kCFDocumentDirectory;
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switch (type) {
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case 1:
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searchPath = kCFDownloadsDirectory;
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break;
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case 2:
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searchPath = kCFDesktopDirectory;
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break;
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default:
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break;
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}
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// Получаем массив путей
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CFArrayRef pathsArray = CFCopySearchPathForDirectoriesInDomains(searchPath, kCFUserDomainMask, true);
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std::wstring result = L"";
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if (pathsArray && CFArrayGetCount(pathsArray) > 0)
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{
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CFStringRef pathString = (CFStringRef)CFArrayGetValueAtIndex(pathsArray, 0);
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if (pathString)
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{
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CFIndex length = CFStringGetMaximumSizeForEncoding(CFStringGetLength(pathString), kCFStringEncodingUTF8) + 1;
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char* buffer = new char[length];
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if (CFStringGetCString(pathString, buffer, length, kCFStringEncodingUTF8))
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{
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std::string resultA = std::string(buffer);
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result = UTF8_TO_U(resultA);
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}
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delete[] buffer;
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}
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}
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if (pathsArray)
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CFRelease(pathsArray);
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return result;
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}
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#endif
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#endif
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#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
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#include <pwd.h>
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#include <unistd.h>
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#endif
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namespace NSSystemUtils
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{
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std::string GetEnvVariableA(const std::wstring& strName)
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{
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std::wstring sTmp = GetEnvVariable(strName);
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return U_TO_UTF8(sTmp);
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}
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std::wstring GetEnvVariable(const std::wstring& strName)
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{
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#if defined(_WIN32) || defined(_WIN32_WCE) || defined(_WIN64)
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wchar_t* pVal = _wgetenv(strName.c_str());
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if (NULL != pVal)
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{
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std::wstring sRes(pVal);
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return sRes;
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}
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else
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{
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return L"";
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}
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#else
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std::string strNameA = NSFile::CUtf8Converter::GetUtf8StringFromUnicode(strName);
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char* pValA = getenv(strNameA.c_str());
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if (NULL != pValA)
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{
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return NSFile::CUtf8Converter::GetUnicodeStringFromUTF8((BYTE*)pValA, strlen(pValA));
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}
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else
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{
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return L"";
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}
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#endif
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}
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std::wstring GetAppDataDir()
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{
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std::wstring sBranding = GetBuildBranding();
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std::wstring sAppDataPath;
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#ifdef _WIN32
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wchar_t sAppDataLocal[65535];
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if (SUCCEEDED(SHGetFolderPathW(NULL, CSIDL_LOCAL_APPDATA, NULL, 0, sAppDataLocal)))
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{
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sAppDataPath = std::wstring(sAppDataLocal);
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}
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#else
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std::wstring sHomeDir = NSSystemUtils::GetEnvVariable(L"HOME");
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if (!sHomeDir.empty())
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{
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if (NSDirectory::Exists(sHomeDir + L"/.local/share"))
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sHomeDir = sHomeDir + L"/.local/share";
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else if (NSDirectory::Exists(sHomeDir + L"/.local"))
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sHomeDir = sHomeDir + L"/.local";
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}
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sAppDataPath = sHomeDir;
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#endif
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if (!NSDirectory::Exists(sAppDataPath))
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return L"";
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sAppDataPath += (L"/" + sBranding);
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if (!NSDirectory::Exists(sAppDataPath))
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NSDirectory::CreateDirectory(sAppDataPath);
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return sAppDataPath;
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}
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std::wstring GetBuildBranding()
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{
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std::string sBrandingA = "ONLYOFFICE";
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#ifdef BUILD_BRANDING_NAME
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sBrandingA = BUILD_BRANDING_NAME;
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#endif
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return UTF8_TO_U(sBrandingA);
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}
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std::wstring GetSystemDirectory(const SystemDirectoryType& type)
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{
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std::wstring result = L"";
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if (type == SystemDirectoryType::Undefined)
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return result;
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#if defined(_WIN32) && !defined(WIN_XP_OR_VISTA)
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KNOWNFOLDERID folderId = FOLDERID_Documents;
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switch (type)
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{
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case SystemDirectoryType::Downloads:
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folderId = FOLDERID_Downloads;
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break;
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case SystemDirectoryType::Desktop:
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folderId = FOLDERID_Desktop;
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break;
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default:
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break;
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}
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PWSTR dirPath = NULL;
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HRESULT hr = SHGetKnownFolderPath(folderId, 0, NULL, &dirPath);
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if (SUCCEEDED(hr))
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result = std::wstring(dirPath);
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if (dirPath)
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CoTaskMemFree(dirPath);
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#endif
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#if defined(_LINUX) && !defined(_MAC) && !defined(__ANDROID__)
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std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
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result = home_dir + L"/Documents";
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switch (type)
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{
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case SystemDirectoryType::Downloads:
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result = home_dir + L"/Downloads";
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break;
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case SystemDirectoryType::Desktop:
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result = home_dir + L"/Desktop";
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break;
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default:
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break;
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}
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#endif
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#if defined(_MAC) && !defined(_IOS)
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#if 0
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result = getDirectoryPathMac(type);
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#endif
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if (!result.empty())
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return result;
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std::wstring home_dir = NSSystemUtils::GetEnvVariable(L"HOME");
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result = home_dir + L"/Documents";
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switch (type)
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{
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case SystemDirectoryType::Downloads:
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result = home_dir + L"/Downloads";
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break;
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case SystemDirectoryType::Desktop:
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result = home_dir + L"/Desktop";
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break;
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default:
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break;
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}
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#endif
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return result;
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}
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} // namespace NSSystemUtils
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